Class SM2Canister

java.lang.Object
Savage.Weapons.Ammunition.SM2Canister

public class SM2Canister
extends java.lang.Object

The storage canister for an SM2 missile. Includes the PHS+T brackets on both ends which is how this item is stored on the pier prior to onload.

Related links: SM2Canister.java source, SM2Canister catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title SM2Canister.x3d
description The storage canister for an SM2 missile. Includes the PHS+T brackets on both ends which is how this item is stored on the pier prior to onload.
creator LT Patrick Sullivan
created 14 January 2005
modified 28 November 2019
identifier https://savage.nps.edu/Savage/Weapons/Ammunition/SM2Canister.x3d
generator X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit
generator VizX3D, http://www.vivaty.com/downloads/studio
generator Wings3D, http://www.wings3d.com
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    SM2Canister()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait