Class MineTrainingShape

java.lang.Object
Savage.Weapons.UnderwaterMines.MineTrainingShape

public class MineTrainingShape
extends java.lang.Object

U.S. Navy Mark VI static mine diplayed on the NPS campus.

Related links: MineTrainingShape.java source, MineTrainingShape catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title MineTrainingShape.x3d
description U.S. Navy Mark VI static mine diplayed on the NPS campus.
creator Marlon Heron and Don Brutzman
created 2 February 2015
modified 28 November 2019
TODO Determine if this shape is used in any training minefields at sea.
reference http://en.wikipedia.org/wiki/Naval_mine
Image MineTrainingShapeNpsPhoto.jpg
reference Contact Mine, http://www.maritime.org/doc/minedisposal/p02ch2pg02.htm
reference Mark 6 Mine, http://www.maritime.org/doc/minedisposal/p02ch2pg05.htm
reference British Mines, http://www.navweaps.com/Weapons/WAMBR_Mines.htm
identifier https://savage.nps.edu/Savage/Weapons/UnderwaterMines/MineTrainingShape.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    MineTrainingShape()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait