Uses of Class
org.web3d.util.spatial.Triangle
Packages that use Triangle
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Uses of Triangle in org.web3d.util.spatial
Methods in org.web3d.util.spatial that return TriangleModifier and TypeMethodDescriptionTriangle[]
Triangle.splitTriangle
(int nextID) Split a triangle into pieces.Methods in org.web3d.util.spatial that return types with arguments of type TriangleModifier and TypeMethodDescriptionVolumetricSpaceArrayTriangle.getVoxelAt
(int index) VolumetricSpaceArrayTriangle.getVoxelAt
(int x, int y, int z) VolumetricSpaceTriangle.getVoxelAt
(int index) VolumetricSpaceTriangle.getVoxelAt
(int x, int y, int z) Methods in org.web3d.util.spatial with parameters of type TriangleModifier and TypeMethodDescriptionprotected void
GridTrianglePartition.calcBoundsForTriangle
(Triangle tri, float[] min, float[] max) Calculate a bounding box for a triangle.int
Compares this object with the specified object for order.boolean
Compares this object with the specified object to check for equivalence.protected void
Fill in the grid given a box of grid coordinates.protected void
GridTrianglePartition.fillCellsExact
(int[] min, int[] max, Triangle tri) Fill in the grid given a box of grid coordinates.void
GridTrianglePartition.findBoundsForTriangle
(Triangle tri, int[] minCoords, int[] maxCoords) Check the general interface contract in superclass method Geometry.doVoxelization.void
Insert an array of Triangles.void
Insert an object into the structure.void
void
protected void
MeshVoxelizerTriangle.insertTriangleAt
(int x, int y, int z, Triangle tri)