Uses of Class
org.web3d.util.spatial.Triangle
Packages that use Triangle
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Uses of Triangle in org.web3d.util.spatial
Methods in org.web3d.util.spatial that return TriangleModifier and TypeMethodDescriptionTriangle[]Triangle.splitTriangle(int nextID) Split a triangle into pieces.Methods in org.web3d.util.spatial that return types with arguments of type TriangleModifier and TypeMethodDescriptionVolumetricSpaceArrayTriangle.getVoxelAt(int index) VolumetricSpaceArrayTriangle.getVoxelAt(int x, int y, int z) VolumetricSpaceTriangle.getVoxelAt(int index) VolumetricSpaceTriangle.getVoxelAt(int x, int y, int z) Methods in org.web3d.util.spatial with parameters of type TriangleModifier and TypeMethodDescriptionprotected voidGridTrianglePartition.calcBoundsForTriangle(Triangle tri, float[] min, float[] max) Calculate a bounding box for a triangle.intCompares this object with the specified object for order.booleanCompares this object with the specified object to check for equivalence.protected voidFill in the grid given a box of grid coordinates.protected voidGridTrianglePartition.fillCellsExact(int[] min, int[] max, Triangle tri) Fill in the grid given a box of grid coordinates.voidGridTrianglePartition.findBoundsForTriangle(Triangle tri, int[] minCoords, int[] maxCoords) Check the general interface contract in superclass method Geometry.doVoxelization.voidInsert an array of Triangles.voidInsert an object into the structure.voidvoidprotected voidMeshVoxelizerTriangle.insertTriangleAt(int x, int y, int z, Triangle tri)