Class BaseMatrixTransform
java.lang.Object
org.web3d.vrml.renderer.common.nodes.AbstractNode
org.web3d.vrml.renderer.common.nodes.BaseGroupingNode
org.web3d.vrml.renderer.common.nodes.group.BaseMatrixTransform
- All Implemented Interfaces:
VRMLNode
,FrameStateListener
,VRMLBoundedNodeType
,VRMLChildNodeType
,VRMLGroupingNodeType
,VRMLNodeType
,VRMLWorldRootChildNodeType
- Direct Known Subclasses:
NRMatrixTransform
,OGLMatrixTransform
Transform that allows an arbitrary matrix field.
This base class does not automatically update the underlying transform
with each set() call. These calls only update the local field values,
but not the transform that would be used in the rendering code. To make
sure this is updated, call the updateMatrix()
method and then
use the updated matrix in your rendering code.
- Version:
- $Revision: 1.2 $
- Author:
- Alan Hudson
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Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final int
Field Indexprotected static final int
The last field index used by this classprotected static final int
Number of fields constantprotected javax.vecmath.Matrix4f
Working variables for the computationprotected float[]
SFMatrix4f matrixFields inherited from class org.web3d.vrml.renderer.common.nodes.BaseGroupingNode
childCount, FIELD_ADDCHILDREN, FIELD_BBOX_CENTER, FIELD_BBOX_DISPLAY, FIELD_BBOX_SIZE, FIELD_CHILDREN, FIELD_REMOVECHILDREN, FIELD_VISIBLE, hasBindables, LAST_GROUP_INDEX, shareCount, USE_BIND_MSG, vfBboxCenter, vfBboxDisplay, vfBboxSize, vfChildren, vfVisible
Fields inherited from class org.web3d.vrml.renderer.common.nodes.AbstractNode
errorReporter, FIELD_METADATA, fieldLocalData, hasChanged, inSetup, isDEF, isStatic, LAST_NODE_INDEX, layerIds, nodeName, pMetadata, refCounts, removedLayerIds, stateManager, STATIC_SCENE_GRAPH, vfMetadata, vrmlMajorVersion, vrmlMinorVersion
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Constructor Summary
ConstructorsConstructorDescriptionConstruct a default instance of this node.Construct a new instance of this node based on the details from the given node. -
Method Summary
Modifier and TypeMethodDescriptionvoid
Notification that the rendering of the event model is complete and that rendering is about to begin.getFieldDeclaration
(int index) Get the declaration of the field at the given index.int
getFieldIndex
(String fieldName) Get the index of the given field name.getFieldValue
(int index) Get the value of a field.float[]
Get the current matrix.int[]
Get the list of indices that correspond to fields that contain nodes ie MFNode and SFNode).int
Get the number of fields.void
sendRoute
(double time, int srcIndex, VRMLNodeType destNode, int destIndex) Send a routed value from this node to the given destination node.void
setMatrix
(float[] mat) Set the matrix value.void
setValue
(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.protected void
Calculate transforms needed to handle VRML semantics and place the results in the matrix variable of this class.Methods inherited from class org.web3d.vrml.renderer.common.nodes.BaseGroupingNode
addChild, addChildNode, clearChildren, containsBindableNodes, copy, getBboxCenter, getBboxDisplay, getBboxSize, getChildren, getChildrenSize, getPrimaryType, getVisible, isShared, removeChildNode, setBboxCenter, setBboxDisplay, setBboxSize, setChildren, setChildren, setDEF, setShared, setupFinished, setValue, setValue, setValue, setVisible, updateRefCount
Methods inherited from class org.web3d.vrml.renderer.common.nodes.AbstractNode
addNodeListener, checkNodeType, checkSecondaryType, checkSecondaryType, clearRemovedLayerIds, fireFieldChanged, getLayerIds, getMetadataObject, getRefCount, getRemovedLayerIds, getSecondaryType, getUserData, getVRMLNodeName, hasFieldChanged, isDEF, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, setErrorReporter, setFrameStateManager, setMetadataObject, setUserData, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setVersion, throwInitOnlyWriteException, throwInputOnlyWriteException, throwInvalidNodeException, throwInvalidProtoException, throwOutputOnlyWriteException, updateRefs
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface org.web3d.vrml.lang.VRMLNode
getSecondaryType, getUserData, getVRMLNodeName, isDEF, setErrorReporter, setUserData, setVersion
Methods inherited from interface org.web3d.vrml.nodes.VRMLNodeType
addNodeListener, clearRemovedLayerIds, getLayerIds, getMetadataObject, getRefCount, getRemovedLayerIds, hasFieldChanged, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, setFrameStateManager, setMetadataObject, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue
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Field Details
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FIELD_MATRIX
protected static final int FIELD_MATRIXField Index- See Also:
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LAST_TRANSFORM_INDEX
protected static final int LAST_TRANSFORM_INDEXThe last field index used by this class- See Also:
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NUM_FIELDS
protected static final int NUM_FIELDSNumber of fields constant- See Also:
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vfMatrix
protected float[] vfMatrixSFMatrix4f matrix -
tmatrix
protected javax.vecmath.Matrix4f tmatrixWorking variables for the computation
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Constructor Details
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BaseMatrixTransform
public BaseMatrixTransform()Construct a default instance of this node. The defaults are set by the VRML specification. -
BaseMatrixTransform
Construct a new instance of this node based on the details from the given node. If the node is not a group node, an exception will be thrown. It does not copy the children nodes, just this node.- Parameters:
node
- The node to copy- Throws:
IllegalArgumentException
- The node is not a Group node
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Method Details
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allEventsComplete
public void allEventsComplete()Notification that the rendering of the event model is complete and that rendering is about to begin. Used to update the transformation matrix only once per frame. If the derived class needs to propagate the changes then it should override the updateMatrix() method or this and make sure this method is called first.- Specified by:
allEventsComplete
in interfaceFrameStateListener
- Overrides:
allEventsComplete
in classAbstractNode
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setMatrix
Set the matrix value.- Parameters:
mat
- The new matrix- Throws:
InvalidFieldValueException
- The matrix was null or too small
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getMatrix
public float[] getMatrix()Get the current matrix.- Returns:
- The current matrix
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getFieldIndex
Get the index of the given field name. If the name does not exist for this node then return a value of -1.- Parameters:
fieldName
- The name of the field we want the index from- Returns:
- The index of the field name or -1
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getNodeFieldIndices
public int[] getNodeFieldIndices()Get the list of indices that correspond to fields that contain nodes ie MFNode and SFNode). Used for blind scene graph traversal without needing to spend time querying for all fields etc. If a node does not have any fields that contain nodes, this shall return null. The field list covers all field types, regardless of whether they are readable or not at the VRML-level.- Returns:
- The list of field indices that correspond to SF/MFnode fields or null if none
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getFieldDeclaration
Get the declaration of the field at the given index. This allows for reverse lookup if needed. If the field does not exist, this will give a value of null.- Parameters:
index
- The index of the field to get information- Returns:
- A representation of this field's information
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getNumFields
public int getNumFields()Get the number of fields.- Returns:
- The number of fields.
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getFieldValue
Get the value of a field. If the field is a primitive type, it will return a class representing the value. For arrays or nodes it will return the instance directly.- Specified by:
getFieldValue
in interfaceVRMLNodeType
- Overrides:
getFieldValue
in classBaseGroupingNode
- Parameters:
index
- The index of the field to change.- Returns:
- The class representing the field value
- Throws:
InvalidFieldException
- The field index is not known
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sendRoute
Send a routed value from this node to the given destination node. The route should use the appropriate setValue() method of the destination node. It should not attempt to cast the node up to a higher level. Routing should also follow the standard rules for the loop breaking and other appropriate rules for the specification.- Specified by:
sendRoute
in interfaceVRMLNodeType
- Overrides:
sendRoute
in classBaseGroupingNode
- Parameters:
time
- The time that this route occurred (not necessarily epoch time. Should be treated as a relative value only)srcIndex
- The index of the field in this node that the value should be sent fromdestNode
- The node reference that we will be sending the value todestIndex
- The index of the field in the destination node that the value should be sent to.
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setValue
public void setValue(int index, float[] value, int numValid) throws InvalidFieldException, InvalidFieldValueException Set the value of the field at the given index as an array of floats. This would be used to set MFFloat, SFVec2f, SFVec3f and SFRotation field types.- Specified by:
setValue
in interfaceVRMLNodeType
- Overrides:
setValue
in classBaseGroupingNode
- Parameters:
index
- The index of destination field to setvalue
- The new value to use for the nodenumValid
- The number of valid values to copy from the array- Throws:
InvalidFieldException
- The field index is not knownInvalidFieldValueException
- The value provided is not in range or not appropriate for this field
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updateMatrix
protected void updateMatrix()Calculate transforms needed to handle VRML semantics and place the results in the matrix variable of this class. formula: T x C x R x SR x S x -SR x -C
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