Class BaseLayerSet
java.lang.Object
org.web3d.vrml.renderer.common.nodes.AbstractNode
org.web3d.vrml.renderer.common.nodes.layering.BaseLayerSet
- All Implemented Interfaces:
VRMLNode
,FrameStateListener
,VRMLLayerSetNodeType
,VRMLNodeType
,VRMLWorldRootChildNodeType
- Direct Known Subclasses:
NRLayerSet
,OGLLayerSet
This is the base for the LayerSet node.
The basic definition of LayerSet is:
LayerSet : X3DNode { MFNode [in,out] layers [] [Layer] SFInt32 [in,out] activeLayer 0 (-?,?) SFNode [in,out] metadata NULL [X3DMetadataObject] MFInt32 [in,out] order [] [0,?) }
- Version:
- $Revision: 1.5 $
- Author:
- Brad Vender, Justin Couch
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Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final int
Index of the mainLayer fieldprotected static final int
Index of the layers fieldprotected static final int
Index of the order fieldprotected static final int
The last valid field index for this nodeprotected static final String
Message for when the node in setValue() is not a Layerprotected static final String
Message for when the proto is not a Layerprotected int
SFInt32 activeLayer 0protected List
<VRMLNodeType> MFNode children NULLprotected int[]
MFInt32 order []Fields inherited from class org.web3d.vrml.renderer.common.nodes.AbstractNode
errorReporter, FIELD_METADATA, fieldLocalData, hasChanged, inSetup, isDEF, isStatic, LAST_NODE_INDEX, layerIds, nodeName, pMetadata, refCounts, removedLayerIds, stateManager, STATIC_SCENE_GRAPH, vfMetadata, vrmlMajorVersion, vrmlMinorVersion
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Constructor Summary
ConstructorsModifierConstructorDescriptionprotected
Construct a new default instance of this class.protected
BaseLayerSet
(VRMLNodeType node) Construct a new instance of this node based on the details from the given node. -
Method Summary
Modifier and TypeMethodDescriptionprotected void
addChildNode
(VRMLNodeType node) Add a single child node to the list of available children.void
Process the end of frame event completion notification.protected void
Clear the child node list of all children in the VRML node.int
Get the ID of the layer that should be active for navigation in during this frame.getFieldDeclaration
(int index) Get the declaration of the field at the given index.int
getFieldIndex
(String fieldName) Get the index of the given field name.getFieldValue
(int index) Get the value of a field.Get the layers this set manages.int[]
Get the list of indices that correspond to fields that contain nodes ie MFNode and SFNode).int
Get the number of fields.int
Query how many layers should be actively rendered this frame.int
Get the primary type of this node.void
getRenderOrder
(int[] order) Get the rendering order of the layers, copied into the given array.boolean
Check to see if the layers themselves have changed this frame.boolean
Check to see if the render order has changed this frame.protected void
removeChildNode
(VRMLNodeType node) Remove the given node from this grouping node.void
sendRoute
(double time, int srcIndex, VRMLNodeType destNode, int destIndex) Send a routed value from this node to the given destination node.void
setLayers
(VRMLNodeType[] layers) Set the layers field with a collection of new layers.void
Notification that the construction phase of this node has finished.void
setValue
(int index, int value) Set the value of the field at the given index as an integer.void
setValue
(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.void
setValue
(int index, VRMLNodeType child) Set the value of the field at the given index as an array of nodes.void
setValue
(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.Methods inherited from class org.web3d.vrml.renderer.common.nodes.AbstractNode
addNodeListener, checkNodeType, checkSecondaryType, checkSecondaryType, clearRemovedLayerIds, fireFieldChanged, getLayerIds, getMetadataObject, getRefCount, getRemovedLayerIds, getSecondaryType, getUserData, getVRMLNodeName, hasFieldChanged, isDEF, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, setDEF, setErrorReporter, setFrameStateManager, setMetadataObject, setUserData, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setVersion, throwInitOnlyWriteException, throwInputOnlyWriteException, throwInvalidNodeException, throwInvalidProtoException, throwOutputOnlyWriteException, updateRefCount, updateRefs
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface org.web3d.vrml.lang.VRMLNode
getSecondaryType, getUserData, getVRMLNodeName, isDEF, setErrorReporter, setUserData, setVersion
Methods inherited from interface org.web3d.vrml.nodes.VRMLNodeType
addNodeListener, clearRemovedLayerIds, getLayerIds, getMetadataObject, getRefCount, getRemovedLayerIds, hasFieldChanged, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, setDEF, setFrameStateManager, setMetadataObject, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, updateRefCount
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Field Details
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FIELD_LAYERS
protected static final int FIELD_LAYERSIndex of the layers field- See Also:
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FIELD_ACTIVE_LAYER
protected static final int FIELD_ACTIVE_LAYERIndex of the mainLayer field- See Also:
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FIELD_ORDER
protected static final int FIELD_ORDERIndex of the order field- See Also:
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LAST_LAYERSET_INDEX
protected static final int LAST_LAYERSET_INDEXThe last valid field index for this node- See Also:
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LAYER_PROTO_MSG
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LAYER_NODE_MSG
Message for when the node in setValue() is not a Layer- See Also:
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vfLayers
MFNode children NULL -
vfActiveLayer
protected int vfActiveLayerSFInt32 activeLayer 0 -
vfOrder
protected int[] vfOrderMFInt32 order []
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Constructor Details
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BaseLayerSet
protected BaseLayerSet()Construct a new default instance of this class. -
BaseLayerSet
Construct a new instance of this node based on the details from the given node. If the node is not a light node, an exception will be thrown.- Parameters:
node
- The node to copy- Throws:
IllegalArgumentException
- Incorrect Node Type
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Method Details
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allEventsComplete
public void allEventsComplete()Process the end of frame event completion notification. This is used to check range values for the layer nodes versus the order field request.- Specified by:
allEventsComplete
in interfaceFrameStateListener
- Overrides:
allEventsComplete
in classAbstractNode
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getLayers
Get the layers this set manages. Provides a live reference not a copy.- Specified by:
getLayers
in interfaceVRMLLayerSetNodeType
- Returns:
- An array of VRMLNodeTypes
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setLayers
Set the layers field with a collection of new layers.- Specified by:
setLayers
in interfaceVRMLLayerSetNodeType
- Parameters:
layers
- Array of new layer instance nodes to use- Throws:
InvalidFieldValueException
- One or more of the passed nodes does not represent a layer node
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getNumRenderedLayers
public int getNumRenderedLayers()Query how many layers should be actively rendered this frame. This will come from the order list's length- Specified by:
getNumRenderedLayers
in interfaceVRMLLayerSetNodeType
- Returns:
- A positive number
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getRenderOrder
public void getRenderOrder(int[] order) Get the rendering order of the layers, copied into the given array. Assumes that the array must be at leastgetNumRenderedLayers()
in length;- Specified by:
getRenderOrder
in interfaceVRMLLayerSetNodeType
- Parameters:
order
- The array to copy values into
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hasLayerListChanged
public boolean hasLayerListChanged()Check to see if the layers themselves have changed this frame. If they have, we need to rebuild the user interface next time around.- Specified by:
hasLayerListChanged
in interfaceVRMLLayerSetNodeType
- Returns:
- true if the layer list has changed since last frame
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hasRenderOrderChanged
public boolean hasRenderOrderChanged()Check to see if the render order has changed this frame. If it has, return true, otherwise return false. Can only be asked once per frame, and is reset to false after calling.- Specified by:
hasRenderOrderChanged
in interfaceVRMLLayerSetNodeType
- Returns:
- true if the render order has changed since last frame
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getFieldDeclaration
Get the declaration of the field at the given index. This allows for reverse lookup if needed. If the field does not exist, this will give a value of null.- Specified by:
getFieldDeclaration
in interfaceVRMLNode
- Parameters:
index
- The index of the field to get information- Returns:
- A representation of this field's information
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getFieldIndex
Get the index of the given field name. If the name does not exist for this node then return a value of -1.- Specified by:
getFieldIndex
in interfaceVRMLNode
- Parameters:
fieldName
- The name of the field we want the index from- Returns:
- The index of the field name or -1
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getNodeFieldIndices
public int[] getNodeFieldIndices()Get the list of indices that correspond to fields that contain nodes ie MFNode and SFNode). Used for blind scene graph traversal without needing to spend time querying for all fields etc. If a node does not have any fields that contain nodes, this shall return null. The field list covers all field types, regardless of whether they are readable or not at the VRML-level.- Specified by:
getNodeFieldIndices
in interfaceVRMLNode
- Returns:
- The list of field indices that correspond to SF/MFnode fields or null if none
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getNumFields
public int getNumFields()Get the number of fields.- Specified by:
getNumFields
in interfaceVRMLNode
- Returns:
- The number of fields.
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getPrimaryType
public int getPrimaryType()Get the primary type of this node. Replaces the instanceof mechanism for use in switch statements.- Specified by:
getPrimaryType
in interfaceVRMLNode
- Returns:
- The primary type
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setupFinished
public void setupFinished()Notification that the construction phase of this node has finished. If the node would like to do any internal processing, such as setting up geometry, then go for it now.- Specified by:
setupFinished
in interfaceVRMLNodeType
- Overrides:
setupFinished
in classAbstractNode
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getFieldValue
Get the value of a field. If the field is a primitive type, it will return a class representing the value. For arrays or nodes it will return the instance directly.- Specified by:
getFieldValue
in interfaceVRMLNodeType
- Overrides:
getFieldValue
in classAbstractNode
- Parameters:
index
- The index of the field to change.- Returns:
- The class representing the field value
- Throws:
InvalidFieldException
- The field index is not known
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sendRoute
Send a routed value from this node to the given destination node. The route should use the appropriate setValue() method of the destination node. It should not attempt to cast the node up to a higher level. Routing should also follow the standard rules for the loop breaking and other appropriate rules for the specification.- Specified by:
sendRoute
in interfaceVRMLNodeType
- Overrides:
sendRoute
in classAbstractNode
- Parameters:
time
- The time that this route occurred (not necessarily epoch time. Should be treated as a relative value only)srcIndex
- The index of the field in this node that the value should be sent fromdestNode
- The node reference that we will be sending the value todestIndex
- The index of the field in the destination node that the value should be sent to.
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setValue
public void setValue(int index, int value) throws InvalidFieldException, InvalidFieldValueException, InvalidFieldAccessException Set the value of the field at the given index as an integer. This would be used to set SFInt32 field types.- Specified by:
setValue
in interfaceVRMLNodeType
- Overrides:
setValue
in classAbstractNode
- Parameters:
index
- The index of destination field to setvalue
- The new value to use for the field- Throws:
InvalidFieldException
- The field index is not knownInvalidFieldValueException
- The value provided is out of range for the field type.InvalidFieldAccessException
- The call is attempting to write to a field that does not permit writing now
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setValue
public void setValue(int index, int[] value, int numValid) throws InvalidFieldException, InvalidFieldValueException, InvalidFieldAccessException Set the value of the field at the given index as an array of integers. This would be used to set MFInt32 field types.- Specified by:
setValue
in interfaceVRMLNodeType
- Overrides:
setValue
in classAbstractNode
- Parameters:
index
- The index of destination field to setvalue
- The new value to use for the fieldnumValid
- The number of valid values to copy from the array- Throws:
InvalidFieldException
- The field index is not knownInvalidFieldValueException
- The value provided is out of range for the field type.InvalidFieldAccessException
- The call is attempting to write to a field that does not permit writing now
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setValue
public void setValue(int index, VRMLNodeType child) throws InvalidFieldException, InvalidFieldValueException, InvalidFieldAccessException Set the value of the field at the given index as an array of nodes. This would be used to set MFNode field types.- Specified by:
setValue
in interfaceVRMLNodeType
- Overrides:
setValue
in classAbstractNode
- Parameters:
index
- The index of destination field to setchild
- The new value to use for the node- Throws:
InvalidFieldException
- The field index is not knownInvalidFieldValueException
- The value provided is out of range for the field type.InvalidFieldAccessException
- The call is attempting to write to a field that does not permit writing now
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setValue
public void setValue(int index, VRMLNodeType[] children, int numValid) throws InvalidFieldException, InvalidFieldValueException, InvalidFieldAccessException Set the value of the field at the given index as an array of nodes. This would be used to set MFNode field types.- Specified by:
setValue
in interfaceVRMLNodeType
- Overrides:
setValue
in classAbstractNode
- Parameters:
index
- The index of destination field to setchildren
- The new value to use for the nodenumValid
- The number of valid values to copy from the array- Throws:
InvalidFieldException
- The field index is not knownInvalidFieldValueException
- The value provided is out of range for the field type.InvalidFieldAccessException
- The call is attempting to write to a field that does not permit writing now
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clearChildren
protected void clearChildren()Clear the child node list of all children in the VRML node. Override to provide.renderer-specific behaviour, but remember to also call this implementation too. -
addChildNode
Add a single child node to the list of available children. Override to provide.renderer-specific behaviour, but remember to also call this implementation too.- Parameters:
node
- The node to add- Throws:
InvalidFieldValueException
- This is a bindable node shared
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removeChildNode
Remove the given node from this grouping node. If the node is not a child of this node, the request is silently ignored.- Parameters:
node
- The node to remove
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