Class BaseComposedTexture3D
java.lang.Object
org.web3d.vrml.renderer.common.nodes.AbstractNode
org.web3d.vrml.renderer.common.nodes.BaseTextureNode
org.web3d.vrml.renderer.common.nodes.BaseTexture3DNode
org.web3d.vrml.renderer.common.nodes.texture.BaseComposedTexture3D
- All Implemented Interfaces:
VRMLNode
,FrameStateListener
,VRMLAppearanceChildNodeType
,VRMLComposedTextureNodeType
,VRMLNodeType
,VRMLTexture3DNodeType
,VRMLTextureListener
,VRMLTextureNodeType
- Direct Known Subclasses:
NRComposedTexture3D
,OGLComposedTexture3D
public class BaseComposedTexture3D
extends BaseTexture3DNode
implements VRMLTextureListener, VRMLComposedTextureNodeType
Base implementation of a ComposedTexture3D node.
The number of textures in the depth must be an even number. If the value is not an even number, an error message is issued, but the set is allowed to continue. Renderer-specific derived classes should work out what to do with this provided texture values.
- Version:
- $Revision: 1.3 $
- Author:
- Justin Couch
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Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final int
Texture children Indexprotected static final VRMLFieldDeclaration[]
Array of VRMLFieldDeclarationsHashmap between a field name and its indexprotected static final int
Index of the last field of this nodeprotected static final int
Number of fields constantprotected List
<VRMLTextureNodeType> exposedField MFNode texture []Fields inherited from class org.web3d.vrml.renderer.common.nodes.BaseTexture3DNode
FIELD_REPEATR, FIELD_REPEATS, FIELD_REPEATT, LAST_3DTEXTURE_INDEX, textureDepth, vfRepeatR, vfRepeatS, vfRepeatT
Fields inherited from class org.web3d.vrml.renderer.common.nodes.BaseTextureNode
listenerList
Fields inherited from class org.web3d.vrml.renderer.common.nodes.AbstractNode
errorReporter, FIELD_METADATA, fieldLocalData, hasChanged, inSetup, isDEF, isStatic, LAST_NODE_INDEX, layerIds, nodeName, pMetadata, refCounts, removedLayerIds, stateManager, STATIC_SCENE_GRAPH, vfMetadata, vrmlMajorVersion, vrmlMinorVersion
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Constructor Summary
ConstructorsModifierConstructorDescriptionprotected
Default constructor.protected
Construct a new instance of this node based on the details from the given node. -
Method Summary
Modifier and TypeMethodDescriptionprotected void
addTextureNode
(VRMLNodeType node) Add a single texture node to the list of textures.getCacheString
(int stage) Get a string for caching this object.getFieldDeclaration
(int index) Get the declaration of the field at the given index.int
getFieldIndex
(String fieldName) Get the index of the given field name.getFieldValue
(int index) Get the value of a field.int[]
Get the list of indices that correspond to fields that contain nodes ie MFNode and SFNode).int
Get the number of textures in this ComposedTexture node.int
Get the number of fields.int
Get the primary type of this node.void
getTextures
(int start, VRMLTextureNodeType[] texs) Get the textures which make up this composed texture.void
sendRoute
(double time, int srcIndex, VRMLNodeType destNode, int destIndex) Send a routed value from this node to the given destination node.void
Notification that the construction phase of this node has finished.void
setValue
(int index, VRMLNodeType child) Set the value of the field at the given index as an array of nodes.void
setValue
(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.void
textureImageChanged
(int len, VRMLNodeType[] node, NIOBufferImage[] image, String[] url) Invoked when all of the underlying images have changed.void
textureImageChanged
(int idx, VRMLNodeType node, NIOBufferImage image, String url) Invoked when an underlying image has changed.void
textureParamsChanged
(int len, int[] mode, int[] source, int[] function, float alpha, float[] color) Invoked when the texture parameters have changed.void
textureParamsChanged
(int idx, int mode, int source, int function, float alpha, float[] color) Invoked when the texture parameters have changed.Methods inherited from class org.web3d.vrml.renderer.common.nodes.BaseTexture3DNode
copy, getDepth, getRepeatR, getRepeatS, getRepeatT, getTextureType, setValue
Methods inherited from class org.web3d.vrml.renderer.common.nodes.BaseTextureNode
addTextureListener, fireTextureImageChanged, fireTextureParamsChanged, removeTextureListener
Methods inherited from class org.web3d.vrml.renderer.common.nodes.AbstractNode
addNodeListener, allEventsComplete, checkNodeType, checkSecondaryType, checkSecondaryType, clearRemovedLayerIds, fireFieldChanged, getLayerIds, getMetadataObject, getRefCount, getRemovedLayerIds, getSecondaryType, getUserData, getVRMLNodeName, hasFieldChanged, isDEF, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, setDEF, setErrorReporter, setFrameStateManager, setMetadataObject, setUserData, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setVersion, throwInitOnlyWriteException, throwInputOnlyWriteException, throwInvalidNodeException, throwInvalidProtoException, throwOutputOnlyWriteException, updateRefCount, updateRefs
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface org.web3d.vrml.nodes.FrameStateListener
allEventsComplete
Methods inherited from interface org.web3d.vrml.lang.VRMLNode
getSecondaryType, getUserData, getVRMLNodeName, isDEF, setErrorReporter, setUserData, setVersion
Methods inherited from interface org.web3d.vrml.nodes.VRMLNodeType
addNodeListener, clearRemovedLayerIds, getLayerIds, getMetadataObject, getRefCount, getRemovedLayerIds, hasFieldChanged, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, setDEF, setFrameStateManager, setMetadataObject, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, updateRefCount
Methods inherited from interface org.web3d.vrml.nodes.VRMLTextureNodeType
addTextureListener, getTextureType, removeTextureListener
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Field Details
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FIELD_TEXTURE
protected static final int FIELD_TEXTURETexture children Index- See Also:
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LAST_COMPOSED_3DTEXTURE_INDEX
protected static final int LAST_COMPOSED_3DTEXTURE_INDEXIndex of the last field of this node- See Also:
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NUM_FIELDS
protected static final int NUM_FIELDSNumber of fields constant- See Also:
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fieldDecl
Array of VRMLFieldDeclarations -
fieldMap
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vfTexture
exposedField MFNode texture []
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Constructor Details
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BaseComposedTexture3D
protected BaseComposedTexture3D()Default constructor. -
BaseComposedTexture3D
Construct a new instance of this node based on the details from the given node. If the node is not the same type, an exception will be thrown.- Parameters:
node
- The node to copy- Throws:
IllegalArgumentException
- Incorrect Node Type
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Method Details
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setupFinished
public void setupFinished()Notification that the construction phase of this node has finished. If the node would like to do any internal processing, such as setting up geometry, then go for it now.- Specified by:
setupFinished
in interfaceVRMLNodeType
- Overrides:
setupFinished
in classAbstractNode
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getFieldIndex
Get the index of the given field name. If the name does not exist for this node then return a value of -1.- Specified by:
getFieldIndex
in interfaceVRMLNode
- Parameters:
fieldName
- The name of the field we want the index from- Returns:
- The index of the field name or -1
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getNodeFieldIndices
public int[] getNodeFieldIndices()Get the list of indices that correspond to fields that contain nodes ie MFNode and SFNode). Used for blind scene graph traversal without needing to spend time querying for all fields etc. If a node does not have any fields that contain nodes, this shall return null. The field list covers all field types, regardless of whether they are readable or not at the VRML-level.- Specified by:
getNodeFieldIndices
in interfaceVRMLNode
- Returns:
- The list of field indices that correspond to SF/MFnode fields or null if none
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getFieldDeclaration
Get the declaration of the field at the given index. This allows for reverse lookup if needed. If the field does not exist, this will give a value of null.- Specified by:
getFieldDeclaration
in interfaceVRMLNode
- Parameters:
index
- The index of the field to get information- Returns:
- A representation of this field's information
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getNumFields
public int getNumFields()Get the number of fields.- Specified by:
getNumFields
in interfaceVRMLNode
- Returns:
- The number of fields.
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getPrimaryType
public int getPrimaryType()Get the primary type of this node. Replaces the instanceof mechanism for use in switch statements.- Specified by:
getPrimaryType
in interfaceVRMLNode
- Returns:
- The primary type
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getFieldValue
Get the value of a field. If the field is a primitive type, it will return a class representing the value. For arrays or nodes it will return the instance directly.- Specified by:
getFieldValue
in interfaceVRMLNodeType
- Overrides:
getFieldValue
in classBaseTexture3DNode
- Parameters:
index
- The index of the field to change.- Returns:
- The class representing the field value
- Throws:
InvalidFieldException
- The field index is not known
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sendRoute
Send a routed value from this node to the given destination node. The route should use the appropriate setValue() method of the destination node. It should not attempt to cast the node up to a higher level. Routing should also follow the standard rules for the loop breaking and other appropriate rules for the specification.- Specified by:
sendRoute
in interfaceVRMLNodeType
- Overrides:
sendRoute
in classAbstractNode
- Parameters:
time
- The time that this route occurred (not necessarily epoch time. Should be treated as a relative value only)srcIndex
- The index of the field in this node that the value should be sent fromdestNode
- The node reference that we will be sending the value todestIndex
- The index of the field in the destination node that the value should be sent to.
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setValue
public void setValue(int index, VRMLNodeType child) throws InvalidFieldException, InvalidFieldValueException Set the value of the field at the given index as an array of nodes. This would be used to set MFNode field types.- Specified by:
setValue
in interfaceVRMLNodeType
- Overrides:
setValue
in classAbstractNode
- Parameters:
index
- The index of destination field to setchild
- The new value to use for the node- Throws:
InvalidFieldException
- The field index is not knowInvalidFieldValueException
- The value provided does not fit this type of node
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setValue
public void setValue(int index, VRMLNodeType[] children, int numValid) throws InvalidFieldException, InvalidFieldValueException Set the value of the field at the given index as an array of nodes. This would be used to set MFNode field types.- Specified by:
setValue
in interfaceVRMLNodeType
- Overrides:
setValue
in classAbstractNode
- Parameters:
index
- The index of destination field to setchildren
- The new value to use for the nodenumValid
- The number of valid values to copy from the array- Throws:
InvalidFieldException
- The field index is not knowInvalidFieldValueException
- The value provided does not fit this type of node
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getCacheString
Get a string for caching this object. Null means do not cache this texture.- Specified by:
getCacheString
in interfaceVRMLTextureNodeType
- Overrides:
getCacheString
in classBaseTextureNode
- Parameters:
stage
- The stage number, 0 for all single stage textures.- Returns:
- A string to use in lookups. Typically the url loaded.
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getNumberTextures
public int getNumberTextures()Get the number of textures in this ComposedTexture node.- Specified by:
getNumberTextures
in interfaceVRMLComposedTextureNodeType
- Returns:
- The number of active textures.
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getTextures
Get the textures which make up this composed texture.- Specified by:
getTextures
in interfaceVRMLComposedTextureNodeType
- Parameters:
start
- Where in the array to start filling in textures.texs
- The preallocated array to return texs in. Error if too small.
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textureImageChanged
Invoked when an underlying image has changed.- Specified by:
textureImageChanged
in interfaceVRMLTextureListener
- Parameters:
idx
- The image idx which changed.node
- The texture which changed.image
- The image for this texture.url
- The url used to load this image.
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textureImageChanged
Invoked when all of the underlying images have changed.- Specified by:
textureImageChanged
in interfaceVRMLTextureListener
- Parameters:
len
- The number of valid entries in the image array.node
- The textures which changed.image
- The images as data buffers for this texture.url
- The urls used to load these images.
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textureParamsChanged
public void textureParamsChanged(int idx, int mode, int source, int function, float alpha, float[] color) Invoked when the texture parameters have changed. The most efficient route is to set the parameters before the image.- Specified by:
textureParamsChanged
in interfaceVRMLTextureListener
- Parameters:
idx
- The texture index which changed.mode
- The mode for the stage.source
- The source for the stage.function
- The function to apply to the stage values.alpha
- The alpha value to use for modes requiring it.color
- The color to use for modes requiring it. An array of 3 component colors.
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textureParamsChanged
public void textureParamsChanged(int len, int[] mode, int[] source, int[] function, float alpha, float[] color) Invoked when the texture parameters have changed. The most efficient route is to set the parameters before the image.- Specified by:
textureParamsChanged
in interfaceVRMLTextureListener
- Parameters:
len
- The number of valid entries in the arrays. // * @param idx The texture index which changed.mode
- The mode for the stage.source
- The source for the stage.function
- The function to apply to the stage values.alpha
- The alpha value to use for modes requiring it.color
- The color to use for modes requiring it. An array of 3 component colors.
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addTextureNode
Add a single texture node to the list of textures. Override this to add render-specific behavior, but remember to call this method.- Parameters:
node
- The node to add- Throws:
InvalidFieldValueException
- This is a bindable node shared
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