Class OGLStandardBrowserCore

java.lang.Object
org.web3d.vrml.renderer.ogl.browser.OGLStandardBrowserCore
All Implemented Interfaces:
BrowserCore, EventModelInitListener, LayerRenderingManager

public class OGLStandardBrowserCore extends Object implements BrowserCore, EventModelInitListener, LayerRenderingManager
Representation of a core of a browser implemented using the OpenGL rendering APIs.

The universe is responsible for handling the management of the viewpoints within a scene. VRML defines a single viewpoint model for multiple canvases. If we want to set this environment up for stereo rendering or CAVE type environments, the renderer will need to use a single view for all of them. If you are trying to perform multiple views of the scene graph, such as an editor environment, this universe is not suitable as it uses a single View object and attaches all canvases to that view and hence the underlying currently bound viewpoint.

The universe is not responsible for loading VRML/X3D content. To handle anchors, it delegates to the supplied listener.

Version:
$Revision: 1.36 $
Author:
Justin Couch