Class OGLGlobalStatus
java.lang.Object
org.web3d.vrml.renderer.ogl.nodes.OGLGlobalStatus
Common, global status information about Aviatrix that needs to be found out
once during the entire lifetime of the renderer.
- Version:
- $Revision: 1.2 $
- Author:
- Justin Couch
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final org.j3d.aviatrix3d.TriangleStripArray
A common 1x1x1 box geometry for use in areas like sensors.static final javax.vecmath.Vector3f
The -z axis to get for the orientation initial direction that we can then transform using the local to vworld matrix values.static final org.j3d.aviatrix3d.Appearance
Common Appearance used to turn off rendering objects like sensorsstatic final org.j3d.aviatrix3d.TriangleStripArray
A common radius 1 sphere geometry for use in areas like sensors. -
Constructor Summary
Constructors -
Method Summary
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Field Details
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boxGeometry
public static final org.j3d.aviatrix3d.TriangleStripArray boxGeometryA common 1x1x1 box geometry for use in areas like sensors. -
sphereGeometry
public static final org.j3d.aviatrix3d.TriangleStripArray sphereGeometryA common radius 1 sphere geometry for use in areas like sensors. -
invisibleAppearance
public static final org.j3d.aviatrix3d.Appearance invisibleAppearanceCommon Appearance used to turn off rendering objects like sensors -
defaultOrientation
public static final javax.vecmath.Vector3f defaultOrientationThe -z axis to get for the orientation initial direction that we can then transform using the local to vworld matrix values.
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Constructor Details
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OGLGlobalStatus
public OGLGlobalStatus()
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