Class OGLGeoReferenceSurfaceInfo
java.lang.Object
org.web3d.vrml.renderer.common.nodes.AbstractNode
org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoReferenceSurfaceInfo
org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoReferenceSurfaceInfo
- All Implemented Interfaces:
VRMLNode,FrameStateListener,VRMLChildNodeType,VRMLNodeType,VRMLWorldRootChildNodeType,OGLVRMLNode
OpenGL implementation of an GeoReferenceSurfaceInfo
- Version:
- $Revision: 1.1 $
- Author:
- Justin Couch
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Field Summary
Fields inherited from class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoReferenceSurfaceInfo
FIELD_DSS_CODE, FIELD_NAME, FIELD_SRF_PARAMETERS_INFO, fieldDecl, fieldMap, LAST_PARAMS_INFO_INDEX, pSrfParametersInfo, vfDssCode, vfName, vfSrfParametersInfoFields inherited from class org.web3d.vrml.renderer.common.nodes.AbstractNode
errorReporter, FIELD_METADATA, fieldLocalData, hasChanged, inSetup, isDEF, isStatic, LAST_NODE_INDEX, layerIds, nodeName, pMetadata, refCounts, removedLayerIds, stateManager, STATIC_SCENE_GRAPH, vfMetadata, vrmlMajorVersion, vrmlMinorVersion -
Constructor Summary
ConstructorsConstructorDescriptionDefault constructorConstruct a new instance of this node based on the details from the given node. -
Method Summary
Modifier and TypeMethodDescriptionorg.j3d.aviatrix3d.SceneGraphObjectGet the OpenGL scene graph object representation of this node.Methods inherited from class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoReferenceSurfaceInfo
getFieldDeclaration, getFieldIndex, getFieldValue, getNodeFieldIndices, getNumFields, getPrimaryType, setupFinished, setValue, setValue, setValueMethods inherited from class org.web3d.vrml.renderer.common.nodes.AbstractNode
addNodeListener, allEventsComplete, checkNodeType, checkSecondaryType, checkSecondaryType, clearRemovedLayerIds, fireFieldChanged, getLayerIds, getMetadataObject, getRefCount, getRemovedLayerIds, getSecondaryType, getUserData, getVRMLNodeName, hasFieldChanged, isDEF, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, sendRoute, setDEF, setErrorReporter, setFrameStateManager, setMetadataObject, setUserData, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setVersion, throwInitOnlyWriteException, throwInputOnlyWriteException, throwInvalidNodeException, throwInvalidProtoException, throwOutputOnlyWriteException, updateRefCount, updateRefsMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface org.web3d.vrml.nodes.FrameStateListener
allEventsCompleteMethods inherited from interface org.web3d.vrml.lang.VRMLNode
getFieldDeclaration, getFieldIndex, getNodeFieldIndices, getNumFields, getPrimaryType, getSecondaryType, getUserData, getVRMLNodeName, isDEF, setErrorReporter, setUserData, setVersionMethods inherited from interface org.web3d.vrml.nodes.VRMLNodeType
addNodeListener, clearRemovedLayerIds, getFieldValue, getLayerIds, getMetadataObject, getRefCount, getRemovedLayerIds, hasFieldChanged, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, sendRoute, setDEF, setFrameStateManager, setMetadataObject, setupFinished, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, updateRefCount
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Constructor Details
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OGLGeoReferenceSurfaceInfo
public OGLGeoReferenceSurfaceInfo()Default constructor -
OGLGeoReferenceSurfaceInfo
Construct a new instance of this node based on the details from the given node. If the node is not the same type, an exception will be thrown.- Parameters:
node- The node to copy- Throws:
IllegalArgumentException- Incorrect Node Type
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Method Details
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getSceneGraphObject
public org.j3d.aviatrix3d.SceneGraphObject getSceneGraphObject()Get the OpenGL scene graph object representation of this node. This will need to be cast to the appropriate parent type when being used. Default implementation returns null.- Specified by:
getSceneGraphObjectin interfaceOGLVRMLNode- Returns:
- The OpenGL representation.
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