Class OGLDirectionalLight
java.lang.Object
org.web3d.vrml.renderer.common.nodes.AbstractNode
org.web3d.vrml.renderer.common.nodes.BaseLightNode
org.web3d.vrml.renderer.common.nodes.lighting.BaseDirectionalLight
org.web3d.vrml.renderer.ogl.nodes.lighting.OGLDirectionalLight
- All Implemented Interfaces:
org.j3d.aviatrix3d.NodeUpdateListener,VRMLNode,FrameStateListener,VRMLChildNodeType,VRMLLightNodeType,VRMLNodeType,VRMLWorldRootChildNodeType,OGLLightNodeType,OGLVRMLNode
public class OGLDirectionalLight
extends BaseDirectionalLight
implements OGLLightNodeType, org.j3d.aviatrix3d.NodeUpdateListener
OpenGL implementation of a directional light.
- Version:
- $Revision: 1.8 $
- Author:
- Justin Couch
-
Field Summary
Fields inherited from class org.web3d.vrml.renderer.common.nodes.lighting.BaseDirectionalLight
FIELD_DIRECTION, LAST_DIRECTIONALLIGHT_INDEX, NUM_FIELDS, vfDirectionFields inherited from class org.web3d.vrml.renderer.common.nodes.BaseLightNode
FIELD_AMBIENT_INTENSITY, FIELD_COLOR, FIELD_GLOBAL, FIELD_INTENSITY, FIELD_ON, GLOBAL_VERSION_ERR, LAST_LIGHT_INDEX, vfAmbientIntensity, vfColor, vfGlobal, vfIntensity, vfOnFields inherited from class org.web3d.vrml.renderer.common.nodes.AbstractNode
errorReporter, FIELD_METADATA, fieldLocalData, hasChanged, inSetup, isDEF, isStatic, LAST_NODE_INDEX, layerIds, nodeName, pMetadata, refCounts, removedLayerIds, stateManager, STATIC_SCENE_GRAPH, vfMetadata, vrmlMajorVersion, vrmlMinorVersion -
Constructor Summary
ConstructorsConstructorDescriptionConstruct a new default instance of this class.Construct a new instance of this node based on the details from the given node. -
Method Summary
Modifier and TypeMethodDescriptionorg.j3d.aviatrix3d.LightgetLight()Get the light making up this LightNode.org.j3d.aviatrix3d.SceneGraphObjectGet the Java3D scene graph object representation of this node.voidsetAmbientIntensity(float intensity) Accessor method to get current value of field ambientIntensity.voidsetColor(float[] newColor) Accessor method to get current value of field color.protected voidsetDirection(float[] dir) Set the direction ofthe spot light.voidsetGlobal(boolean global) Set the current value of the global field.voidsetIntensity(float intensity) Accessor method to get current value of field Intensity.voidsetOn(boolean state) Turn the light on or off.voidNotification that the construction phase of this node has finished.voidNotification that its safe to update the node now with any operations that could potentially effect the node's bounds.voidNotification that its safe to update the node now with any operations that only change the node's properties, but do not change the bounds.Methods inherited from class org.web3d.vrml.renderer.common.nodes.lighting.BaseDirectionalLight
getFieldDeclaration, getFieldIndex, getFieldValue, getNodeFieldIndices, getNumFields, sendRoute, setValueMethods inherited from class org.web3d.vrml.renderer.common.nodes.BaseLightNode
copy, getAmbientIntensity, getColor, getGlobal, getIntensity, getOn, getPrimaryType, setValue, setValueMethods inherited from class org.web3d.vrml.renderer.common.nodes.AbstractNode
addNodeListener, allEventsComplete, checkNodeType, checkSecondaryType, checkSecondaryType, clearRemovedLayerIds, fireFieldChanged, getLayerIds, getMetadataObject, getRefCount, getRemovedLayerIds, getSecondaryType, getUserData, getVRMLNodeName, hasFieldChanged, isDEF, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, setDEF, setErrorReporter, setFrameStateManager, setMetadataObject, setUserData, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setVersion, throwInitOnlyWriteException, throwInputOnlyWriteException, throwInvalidNodeException, throwInvalidProtoException, throwOutputOnlyWriteException, updateRefCount, updateRefsMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface org.web3d.vrml.nodes.FrameStateListener
allEventsCompleteMethods inherited from interface org.web3d.vrml.nodes.VRMLLightNodeType
getAmbientIntensity, getColor, getGlobal, getIntensity, getOnMethods inherited from interface org.web3d.vrml.lang.VRMLNode
getFieldDeclaration, getFieldIndex, getNodeFieldIndices, getNumFields, getPrimaryType, getSecondaryType, getUserData, getVRMLNodeName, isDEF, setErrorReporter, setUserData, setVersionMethods inherited from interface org.web3d.vrml.nodes.VRMLNodeType
addNodeListener, clearRemovedLayerIds, getFieldValue, getLayerIds, getMetadataObject, getRefCount, getRemovedLayerIds, hasFieldChanged, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, sendRoute, setDEF, setFrameStateManager, setMetadataObject, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, updateRefCount
-
Constructor Details
-
OGLDirectionalLight
public OGLDirectionalLight()Construct a new default instance of this class. -
OGLDirectionalLight
Construct a new instance of this node based on the details from the given node. If the node is not a light node, an exception will be thrown.- Parameters:
node- The node to copy- Throws:
IllegalArgumentException- Incorrect Node Type
-
-
Method Details
-
getLight
public org.j3d.aviatrix3d.Light getLight()Get the light making up this LightNode.- Specified by:
getLightin interfaceOGLLightNodeType- Returns:
- The OGL light instance
-
updateNodeBoundsChanges
Notification that its safe to update the node now with any operations that could potentially effect the node's bounds.- Specified by:
updateNodeBoundsChangesin interfaceorg.j3d.aviatrix3d.NodeUpdateListener- Parameters:
src- The node or Node Component that is to be updated.
-
updateNodeDataChanges
Notification that its safe to update the node now with any operations that only change the node's properties, but do not change the bounds.- Specified by:
updateNodeDataChangesin interfaceorg.j3d.aviatrix3d.NodeUpdateListener- Parameters:
src- The node or Node Component that is to be updated.
-
setAmbientIntensity
Accessor method to get current value of field ambientIntensity.- Specified by:
setAmbientIntensityin interfaceVRMLLightNodeType- Overrides:
setAmbientIntensityin classBaseLightNode- Parameters:
intensity- The new value- Throws:
InvalidFieldValueException- The value was out of the valid range
-
setColor
Accessor method to get current value of field color.- Specified by:
setColorin interfaceVRMLLightNodeType- Overrides:
setColorin classBaseLightNode- Parameters:
newColor- The new value- Throws:
InvalidFieldValueException- The value was out of the valid range
-
setIntensity
Accessor method to get current value of field Intensity.- Specified by:
setIntensityin interfaceVRMLLightNodeType- Overrides:
setIntensityin classBaseLightNode- Parameters:
intensity- The new value- Throws:
InvalidFieldValueException- The value was out of the valid range
-
setOn
public void setOn(boolean state) Turn the light on or off.- Specified by:
setOnin interfaceVRMLLightNodeType- Overrides:
setOnin classBaseLightNode- Parameters:
state- The new value
-
getSceneGraphObject
public org.j3d.aviatrix3d.SceneGraphObject getSceneGraphObject()Get the Java3D scene graph object representation of this node. This will need to be cast to the appropriate parent type when being used.- Specified by:
getSceneGraphObjectin interfaceOGLVRMLNode- Returns:
- The J3D representation.
-
setupFinished
public void setupFinished()Notification that the construction phase of this node has finished. If the node would like to do any internal processing, such as setting up geometry, then go for it now.- Specified by:
setupFinishedin interfaceVRMLNodeType- Overrides:
setupFinishedin classAbstractNode
-
setGlobal
Set the current value of the global field.- Specified by:
setGlobalin interfaceVRMLLightNodeType- Overrides:
setGlobalin classBaseLightNode- Parameters:
global- true if this should have global effect, false for scoped- Throws:
InvalidFieldException- Called on a node that belongs to VRML or X3D 3.0.
-
setDirection
protected void setDirection(float[] dir) Set the direction ofthe spot light. Should be overridden by derived classes for implementation-specific additions.- Overrides:
setDirectionin classBaseDirectionalLight- Parameters:
dir- The new direction vector to use
-