Class OGLSpotLight
java.lang.Object
org.web3d.vrml.renderer.common.nodes.AbstractNode
org.web3d.vrml.renderer.common.nodes.BaseLightNode
org.web3d.vrml.renderer.common.nodes.lighting.BaseSpotLight
org.web3d.vrml.renderer.ogl.nodes.lighting.OGLSpotLight
- All Implemented Interfaces:
org.j3d.aviatrix3d.NodeUpdateListener,VRMLNode,FrameStateListener,VRMLChildNodeType,VRMLLightNodeType,VRMLNodeType,VRMLWorldRootChildNodeType,OGLLightNodeType,OGLVRMLNode
public class OGLSpotLight
extends BaseSpotLight
implements OGLLightNodeType, org.j3d.aviatrix3d.NodeUpdateListener
OpenGL implementation of a spotlight.
- Version:
- $Revision: 1.11 $
- Author:
- Justin Couch
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Field Summary
Fields inherited from class org.web3d.vrml.renderer.common.nodes.lighting.BaseSpotLight
FIELD_ATTENUATION, FIELD_BEAMWIDTH, FIELD_CUTOFFANGLE, FIELD_DIRECTION, FIELD_LOCATION, FIELD_RADIUS, LAST_SPOTLIGHT_INDEX, vfAttenuation, vfBeamWidth, vfCutOffAngle, vfDirection, vfLocation, vfRadiusFields inherited from class org.web3d.vrml.renderer.common.nodes.BaseLightNode
FIELD_AMBIENT_INTENSITY, FIELD_COLOR, FIELD_GLOBAL, FIELD_INTENSITY, FIELD_ON, GLOBAL_VERSION_ERR, LAST_LIGHT_INDEX, vfAmbientIntensity, vfColor, vfGlobal, vfIntensity, vfOnFields inherited from class org.web3d.vrml.renderer.common.nodes.AbstractNode
errorReporter, FIELD_METADATA, fieldLocalData, hasChanged, inSetup, isDEF, isStatic, LAST_NODE_INDEX, layerIds, nodeName, pMetadata, refCounts, removedLayerIds, stateManager, STATIC_SCENE_GRAPH, vfMetadata, vrmlMajorVersion, vrmlMinorVersion -
Constructor Summary
ConstructorsConstructorDescriptionConstruct a new default instance of this class.OGLSpotLight(VRMLNodeType node) Construct a new instance of this node based on the details from the given node. -
Method Summary
Modifier and TypeMethodDescriptionorg.j3d.aviatrix3d.LightgetLight()Get the light making up this LightNode.org.j3d.aviatrix3d.SceneGraphObjectGet the Aviatrix3d scene graph object representation of this node.voidsetAmbientIntensity(float intensity) Accessor method to get current value of field ambientIntensity.protected voidsetAttenuation(float[] factor) Set the attenuation factor of the light.protected voidsetBeamWidth(float value) Set the beamWidth of the light.voidsetColor(float[] newColor) Accessor method to get current value of field color.protected voidsetCutOffAngle(float value) Set the cutOffAngle of the light.protected voidsetDirection(float[] dir) Set the direction of the spot light.voidsetGlobal(boolean global) Set the current value of the global field.voidsetIntensity(float intensity) Accessor method to get current value of field Intensity.protected voidsetLocation(float[] loc) Set the location of the point light.voidsetOn(boolean state) Turn the light on or off.protected voidsetRadius(float radius) Set the radius of the light.voidNotification that the construction phase of this node has finished.voidNotification that its safe to update the node now with any operations that could potentially effect the node's bounds.voidNotification that its safe to update the node now with any operations that only change the node's properties, but do not change the bounds.Methods inherited from class org.web3d.vrml.renderer.common.nodes.lighting.BaseSpotLight
getFieldDeclaration, getFieldIndex, getFieldValue, getNodeFieldIndices, getNumFields, sendRoute, setValue, setValueMethods inherited from class org.web3d.vrml.renderer.common.nodes.BaseLightNode
copy, getAmbientIntensity, getColor, getGlobal, getIntensity, getOn, getPrimaryType, setValueMethods inherited from class org.web3d.vrml.renderer.common.nodes.AbstractNode
addNodeListener, allEventsComplete, checkNodeType, checkSecondaryType, checkSecondaryType, clearRemovedLayerIds, fireFieldChanged, getLayerIds, getMetadataObject, getRefCount, getRemovedLayerIds, getSecondaryType, getUserData, getVRMLNodeName, hasFieldChanged, isDEF, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, setDEF, setErrorReporter, setFrameStateManager, setMetadataObject, setUserData, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setVersion, throwInitOnlyWriteException, throwInputOnlyWriteException, throwInvalidNodeException, throwInvalidProtoException, throwOutputOnlyWriteException, updateRefCount, updateRefsMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface org.web3d.vrml.nodes.FrameStateListener
allEventsCompleteMethods inherited from interface org.web3d.vrml.nodes.VRMLLightNodeType
getAmbientIntensity, getColor, getGlobal, getIntensity, getOnMethods inherited from interface org.web3d.vrml.lang.VRMLNode
getFieldDeclaration, getFieldIndex, getNodeFieldIndices, getNumFields, getPrimaryType, getSecondaryType, getUserData, getVRMLNodeName, isDEF, setErrorReporter, setUserData, setVersionMethods inherited from interface org.web3d.vrml.nodes.VRMLNodeType
addNodeListener, clearRemovedLayerIds, getFieldValue, getLayerIds, getMetadataObject, getRefCount, getRemovedLayerIds, hasFieldChanged, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, sendRoute, setDEF, setFrameStateManager, setMetadataObject, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, updateRefCount
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Constructor Details
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OGLSpotLight
public OGLSpotLight()Construct a new default instance of this class. -
OGLSpotLight
Construct a new instance of this node based on the details from the given node. If the node is not a light node, an exception will be thrown.- Parameters:
node- The node to copy- Throws:
IllegalArgumentException- Incorrect Node Type
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Method Details
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getLight
public org.j3d.aviatrix3d.Light getLight()Get the light making up this LightNode.- Specified by:
getLightin interfaceOGLLightNodeType- Returns:
- The OGL light instance
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updateNodeBoundsChanges
Notification that its safe to update the node now with any operations that could potentially effect the node's bounds.- Specified by:
updateNodeBoundsChangesin interfaceorg.j3d.aviatrix3d.NodeUpdateListener- Parameters:
src- The node or Node Component that is to be updated.
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updateNodeDataChanges
Notification that its safe to update the node now with any operations that only change the node's properties, but do not change the bounds.- Specified by:
updateNodeDataChangesin interfaceorg.j3d.aviatrix3d.NodeUpdateListener- Parameters:
src- The node or Node Component that is to be updated.
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setAmbientIntensity
Accessor method to get current value of field ambientIntensity.- Specified by:
setAmbientIntensityin interfaceVRMLLightNodeType- Overrides:
setAmbientIntensityin classBaseLightNode- Parameters:
intensity- The new value- Throws:
InvalidFieldValueException- The value was out of the valid range
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setColor
Accessor method to get current value of field color.- Specified by:
setColorin interfaceVRMLLightNodeType- Overrides:
setColorin classBaseLightNode- Parameters:
newColor- The new value- Throws:
InvalidFieldValueException- The value was out of the valid range
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setIntensity
Accessor method to get current value of field Intensity.- Specified by:
setIntensityin interfaceVRMLLightNodeType- Overrides:
setIntensityin classBaseLightNode- Parameters:
intensity- The new value- Throws:
InvalidFieldValueException- The value was out of the valid range
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setOn
public void setOn(boolean state) Turn the light on or off.- Specified by:
setOnin interfaceVRMLLightNodeType- Overrides:
setOnin classBaseLightNode- Parameters:
state- The new value
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getSceneGraphObject
public org.j3d.aviatrix3d.SceneGraphObject getSceneGraphObject()Get the Aviatrix3d scene graph object representation of this node. This will need to be cast to the appropriate parent type when being used.- Specified by:
getSceneGraphObjectin interfaceOGLVRMLNode- Returns:
- The AV3D representation.
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setupFinished
public void setupFinished()Notification that the construction phase of this node has finished. If the node would like to do any internal processing, such as setting up geometry, then go for it now.- Specified by:
setupFinishedin interfaceVRMLNodeType- Overrides:
setupFinishedin classAbstractNode
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setGlobal
Set the current value of the global field.- Specified by:
setGlobalin interfaceVRMLLightNodeType- Overrides:
setGlobalin classBaseLightNode- Parameters:
global- true if this should have global effect, false for scoped- Throws:
InvalidFieldException- Called on a node that belongs to VRML or X3D 3.0.
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setDirection
protected void setDirection(float[] dir) Set the direction of the spot light. Should be overridden by derived classes for implementation-specific additions.- Overrides:
setDirectionin classBaseSpotLight- Parameters:
dir- The new direction vector to use
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setLocation
protected void setLocation(float[] loc) Set the location of the point light. Should be overridden by derived classes for implementation-specific additions.- Overrides:
setLocationin classBaseSpotLight- Parameters:
loc- The new location to use
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setRadius
Set the radius of the light. Should be overridden by derived classes for implementation-specific additions.- Overrides:
setRadiusin classBaseSpotLight- Parameters:
radius- The new radius to use- Throws:
InvalidFieldValueException- Radius value was negative
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setAttenuation
Set the attenuation factor of the light. Should be overridden by derived classes for implementation-specific additions.- Overrides:
setAttenuationin classBaseSpotLight- Parameters:
factor- The new attenuation factor to use- Throws:
InvalidFieldValueException- Radius value was negative
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setBeamWidth
Set the beamWidth of the light. Should be overridden by derived classes for implementation-specific additions.- Overrides:
setBeamWidthin classBaseSpotLight- Parameters:
value- The new width to use in radians- Throws:
InvalidFieldValueException- Width was not 0 to PI/2
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setCutOffAngle
Set the cutOffAngle of the light. Should be overridden by derived classes for implementation-specific additions.- Overrides:
setCutOffAnglein classBaseSpotLight- Parameters:
value- The new width to use in radians- Throws:
InvalidFieldValueException- Width was not 0 to PI/2
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