Interface GeometryArrayNormal
public interface GeometryArrayNormal
An interface that represents the result of tesselating a parametric surface
when the tesselation also returns vectors normal to the surface
- Version:
- 0.1
- Author:
- Vincent Marchetti
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Method Summary
Modifier and TypeMethodDescriptionjavax.vecmath.Vector3f[]
normals()
Returns normal vectors Normals are oriented consistently (assuming parametric surface is non-degenerate) Oriented so that following system of vectors in 3D Euclidean space is right handed: "x" -- the direction of the "u", first parametric coordinate "y" -- the direction of the "v", second, parametric coordinate "z" -- the normal vector normals are of unit magnitude
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Method Details
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normals
javax.vecmath.Vector3f[] normals()Returns normal vectors Normals are oriented consistently (assuming parametric surface is non-degenerate) Oriented so that following system of vectors in 3D Euclidean space is right handed: "x" -- the direction of the "u", first parametric coordinate "y" -- the direction of the "v", second, parametric coordinate "z" -- the normal vector normals are of unit magnitude- Returns:
- array (of length numPoints) of normal vectors
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