Class OGLParticleSystem

java.lang.Object
All Implemented Interfaces:
org.j3d.aviatrix3d.NodeUpdateListener, VRMLNode, FrameStateListener, VRMLBoundedNodeType, VRMLChildNodeType, VRMLNodeType, VRMLParticleSystemNodeType, VRMLShapeNodeType, VRMLWorldRootChildNodeType, OGLVRMLNode

public class OGLParticleSystem extends BaseParticleSystem implements OGLVRMLNode, org.j3d.aviatrix3d.NodeUpdateListener
OpenGL implementation of a ParticleSystem.

Version:
$Revision: 1.6 $
Author:
Justin Couch