Class OGLPixelTexture3D

java.lang.Object
All Implemented Interfaces:
VRMLNode, FrameStateListener, VRMLAppearanceChildNodeType, VRMLNodeType, VRMLTexture3DNodeType, VRMLTextureNodeType, OGLTextureNodeType, OGLVRMLNode

public class OGLPixelTexture3D extends BasePixelTexture3D implements OGLTextureNodeType
OpenGL implementation of a PixelTexture3D node.

Given a MFInt32 this will produce a Texture3D object TODO: Needs more testing

Version:
$Revision: 1.4 $
Author:
Justin Couch