Package org.xj3d.impl.core.eventmodel
Class DefaultHumanoidManager
java.lang.Object
org.xj3d.impl.core.eventmodel.DefaultHumanoidManager
- All Implemented Interfaces:
NodeManager
Manager for HAnimHumanoid nodes and their contained sets of children.
Keeps track of all humanoids and makes sure that they update every frame.
- Version:
- $Revision: 1.2 $
- Author:
- Justin Couch
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Constructor Summary
ConstructorsConstructorDescriptionCreate a new, empty instance of the humanoid manager. -
Method Summary
Modifier and TypeMethodDescriptionvoidaddManagedNode(VRMLNodeType node) Add a node of the require type to be managed.voidclear()Force clearing all currently managed nodes from this manager now.booleanAsk whether this manager needs to be run after the event model has been evaluated for this frame.booleanAsk whether this manager needs to be run before the event model has been evaluated for this frame.voidexecutePostEventModel(long time) Run the post-event modeling for this frame now.voidexecutePreEventModel(long time) Run the pre-event modeling for this frame now.int[]Get the list of node type IDs that this manager wants to handle.Get the list of component names that this manager would normally manage.booleanInitialise the node manager now with any per-manager setup that is needed.voidRemove a node of the require type to be managed.voidReset the local time zero for the manager.voidsetErrorReporter(org.j3d.util.ErrorReporter reporter) Register an error reporter with the engine so that any errors generated by the loading of script code can be reported in a nice, pretty fashion.voidsetVRMLClock(VRMLClock clk) Set the VRMLClock instance in use by this manager.voidshutdown()Shutdown the node manager now.
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Constructor Details
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DefaultHumanoidManager
public DefaultHumanoidManager()Create a new, empty instance of the humanoid manager.
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Method Details
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initialize
public boolean initialize()Description copied from interface:NodeManagerInitialise the node manager now with any per-manager setup that is needed. If this returns false, then the node manager is assumed to have failed some part of the setup and will be removed from the system- Specified by:
initializein interfaceNodeManager- Returns:
- true if initialization was successful
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shutdown
public void shutdown()Description copied from interface:NodeManagerShutdown the node manager now. If this is using any external resources it should remove those now as the entire application is about to die- Specified by:
shutdownin interfaceNodeManager
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setErrorReporter
public void setErrorReporter(org.j3d.util.ErrorReporter reporter) Description copied from interface:NodeManagerRegister an error reporter with the engine so that any errors generated by the loading of script code can be reported in a nice, pretty fashion. Setting a value of null will clear the currently set reporter. If one is already set, the new value replaces the old.- Specified by:
setErrorReporterin interfaceNodeManager- Parameters:
reporter- The instance to use or null
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getSupportedComponents
Description copied from interface:NodeManagerGet the list of component names that this manager would normally manage. The component definition is assumed to be the same across all versions of the specifications that the browser supports. The level of the component is assumed to be the lowest level supported (ie if the given level fails, then levels above this cannot be supported, but those below can still be).Mostly this is used for when initialization fails and we wish to disable support for loading of nodes in that component.
- Specified by:
getSupportedComponentsin interfaceNodeManager- Returns:
- The collection of components that this manager supports
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setVRMLClock
Description copied from interface:NodeManagerSet the VRMLClock instance in use by this manager.- Specified by:
setVRMLClockin interfaceNodeManager- Parameters:
clk- A reference to the clock to use
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resetTimeZero
public void resetTimeZero()Description copied from interface:NodeManagerReset the local time zero for the manager. This is called when a new root world has been loaded and any manager that needs to rely on delta time from the start of the world loading can reset it's local reference from the passed inVRMLClockinstance.- Specified by:
resetTimeZeroin interfaceNodeManager
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getManagedNodeTypes
public int[] getManagedNodeTypes()Description copied from interface:NodeManagerGet the list of node type IDs that this manager wants to handle. These should be the constants fromTypeConstants.- Specified by:
getManagedNodeTypesin interfaceNodeManager- Returns:
- A list of managed node identifiers
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evaluatePreEventModel
public boolean evaluatePreEventModel()Description copied from interface:NodeManagerAsk whether this manager needs to be run before the event model has been evaluated for this frame.- Specified by:
evaluatePreEventModelin interfaceNodeManager- Returns:
- true if this is to be run pre-event model, false otherwise
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evaluatePostEventModel
public boolean evaluatePostEventModel()Description copied from interface:NodeManagerAsk whether this manager needs to be run after the event model has been evaluated for this frame.- Specified by:
evaluatePostEventModelin interfaceNodeManager- Returns:
- true if this is to be run post event model, false otherwise
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addManagedNode
Description copied from interface:NodeManagerAdd a node of the require type to be managed.- Specified by:
addManagedNodein interfaceNodeManager- Parameters:
node- The node instance to add for management
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removeManagedNode
Description copied from interface:NodeManagerRemove a node of the require type to be managed.- Specified by:
removeManagedNodein interfaceNodeManager- Parameters:
node- The node instance to add for management
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executePreEventModel
public void executePreEventModel(long time) Description copied from interface:NodeManagerRun the pre-event modeling for this frame now. This is a blocking call and does not return until the event model is complete for this frame. The time should be system clock time, not VRML time.- Specified by:
executePreEventModelin interfaceNodeManager- Parameters:
time- The timestamp of this frame to evaluate
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executePostEventModel
public void executePostEventModel(long time) Description copied from interface:NodeManagerRun the post-event modeling for this frame now. This is a blocking call and does not return until the event model is complete for this frame. The time should be system clock time, not VRML time.- Specified by:
executePostEventModelin interfaceNodeManager- Parameters:
time- The timestamp of this frame to evaluate
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clear
public void clear()Description copied from interface:NodeManagerForce clearing all currently managed nodes from this manager now. This is used to indicate that a new world is about to be loaded and everything should be cleaned out now.- Specified by:
clearin interfaceNodeManager
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