Package org.xj3d.impl.core.loading
package org.xj3d.impl.core.loading
-
ClassesClassDescriptionCommon base implementation of a load manager.A simple implementation of the data holder class for file caching.The default file cache implementation that performs no caching at all.A simplistic manager for loading files that does no caching.A utility class who's sole job is to take a script node and load the contents and get the runtime items happening.Independent thread used to load a world from a list of URLs and then place it in the given node.Determines what the frame rate should be based on available information.A manager for loading files that are external to the currently loading file eg Textures, inlines and protos.The file cache implementation uses the standard
WeakHashMap
as the storage mechanism.Independent thread used to load a world from a list of URLs and then place it in the given node.