Class SAIDirectionalLight
java.lang.Object
org.web3d.vrml.scripting.external.sai.SAINode
org.xj3d.sai.external.node.lighting.SAIDirectionalLight
- All Implemented Interfaces:
DirectionalLight,X3DChildNode,X3DLightNode,X3DNode
A concrete implementation of the DirectionalLight node interface
- Version:
- $Revision: 1.1 $
- Author:
- Rex Melton
-
Constructor Summary
ConstructorsConstructorDescriptionSAIDirectionalLight(VRMLNodeType node, SAINodeFactory nodeFactory, SAIFieldFactory fieldFactory, ExternalEventQueue queue) Constructor -
Method Summary
Modifier and TypeMethodDescriptionfloatReturn the ambientIntensity float value.voidgetColor(float[] val) Return the color value in the argument float[]voidgetDirection(float[] val) Return the direction value in the argument float[]booleanReturn the global boolean value.floatReturn the intensity float value.booleangetOn()Return the on boolean value.voidsetAmbientIntensity(float val) Set the ambientIntensity field.voidsetColor(float[] val) Set the color field.voidsetDirection(float[] val) Set the direction field.voidsetGlobal(boolean val) Set the global field.voidsetIntensity(float val) Set the intensity field.voidsetOn(boolean val) Set the on field.Methods inherited from class org.web3d.vrml.scripting.external.sai.SAINode
dispose, equals, getField, getFieldDefinitions, getMetadata, getNodeName, getNodeType, hashCode, isRealized, realize, setMetadataMethods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface org.web3d.x3d.sai.X3DNode
dispose, getField, getFieldDefinitions, getMetadata, getNodeName, getNodeType, isRealized, realize, setMetadata
-
Constructor Details
-
SAIDirectionalLight
public SAIDirectionalLight(VRMLNodeType node, SAINodeFactory nodeFactory, SAIFieldFactory fieldFactory, ExternalEventQueue queue) Constructor- Parameters:
queue-
-
-
Method Details
-
getAmbientIntensity
public float getAmbientIntensity()Return the ambientIntensity float value.- Specified by:
getAmbientIntensityin interfaceX3DLightNode- Returns:
- The ambientIntensity float value.
-
setAmbientIntensity
public void setAmbientIntensity(float val) Set the ambientIntensity field.- Specified by:
setAmbientIntensityin interfaceX3DLightNode- Parameters:
val- The float to set.
-
getColor
public void getColor(float[] val) Return the color value in the argument float[]- Specified by:
getColorin interfaceX3DLightNode- Parameters:
val- The float[] to initialize.
-
setColor
public void setColor(float[] val) Set the color field.- Specified by:
setColorin interfaceX3DLightNode- Parameters:
val- The float[] to set.
-
getIntensity
public float getIntensity()Return the intensity float value.- Specified by:
getIntensityin interfaceX3DLightNode- Returns:
- The intensity float value.
-
setIntensity
public void setIntensity(float val) Set the intensity field.- Specified by:
setIntensityin interfaceX3DLightNode- Parameters:
val- The float to set.
-
getOn
public boolean getOn()Return the on boolean value.- Specified by:
getOnin interfaceX3DLightNode- Returns:
- The on boolean value.
-
setOn
public void setOn(boolean val) Set the on field.- Specified by:
setOnin interfaceX3DLightNode- Parameters:
val- The boolean to set.
-
getGlobal
public boolean getGlobal()Return the global boolean value.- Specified by:
getGlobalin interfaceX3DLightNode- Returns:
- The global boolean value.
-
setGlobal
public void setGlobal(boolean val) Set the global field.- Specified by:
setGlobalin interfaceX3DLightNode- Parameters:
val- The boolean to set.
-
getDirection
public void getDirection(float[] val) Return the direction value in the argument float[]- Specified by:
getDirectionin interfaceDirectionalLight- Parameters:
val- The float[] to initialize.
-
setDirection
public void setDirection(float[] val) Set the direction field.- Specified by:
setDirectionin interfaceDirectionalLight- Parameters:
val- The float[] to set.
-