Class SAISpotLight
java.lang.Object
org.web3d.vrml.scripting.external.sai.SAINode
org.xj3d.sai.external.node.lighting.SAISpotLight
- All Implemented Interfaces:
SpotLight
,X3DChildNode
,X3DLightNode
,X3DNode
A concrete implementation of the SpotLight node interface
- Version:
- $Revision: 1.1 $
- Author:
- Rex Melton
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Constructor Summary
ConstructorsConstructorDescriptionSAISpotLight
(VRMLNodeType node, SAINodeFactory nodeFactory, SAIFieldFactory fieldFactory, ExternalEventQueue queue) Constructor -
Method Summary
Modifier and TypeMethodDescriptionfloat
Return the ambientIntensity float value.void
getAttenuation
(float[] val) Return the attenuation value in the argument float[]float
Return the beamWidth float value.void
getColor
(float[] val) Return the color value in the argument float[]float
Return the cutOffAngle float value.void
getDirection
(float[] val) Return the direction value in the argument float[]boolean
Return the global boolean value.float
Return the intensity float value.void
getLocation
(float[] val) Return the location value in the argument float[]boolean
getOn()
Return the on boolean value.float
Return the radius float value.void
setAmbientIntensity
(float val) Set the ambientIntensity field.void
setAttenuation
(float[] val) Set the attenuation field.void
setBeamWidth
(float val) Set the beamWidth field.void
setColor
(float[] val) Set the color field.void
setCutOffAngle
(float val) Set the cutOffAngle field.void
setDirection
(float[] val) Set the direction field.void
setGlobal
(boolean val) Set the global field.void
setIntensity
(float val) Set the intensity field.void
setLocation
(float[] val) Set the location field.void
setOn
(boolean val) Set the on field.void
setRadius
(float val) Set the radius field.Methods inherited from class org.web3d.vrml.scripting.external.sai.SAINode
dispose, equals, getField, getFieldDefinitions, getMetadata, getNodeName, getNodeType, hashCode, isRealized, realize, setMetadata
Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface org.web3d.x3d.sai.X3DNode
dispose, getField, getFieldDefinitions, getMetadata, getNodeName, getNodeType, isRealized, realize, setMetadata
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Constructor Details
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SAISpotLight
public SAISpotLight(VRMLNodeType node, SAINodeFactory nodeFactory, SAIFieldFactory fieldFactory, ExternalEventQueue queue) Constructor- Parameters:
queue
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Method Details
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getAmbientIntensity
public float getAmbientIntensity()Return the ambientIntensity float value.- Specified by:
getAmbientIntensity
in interfaceX3DLightNode
- Returns:
- The ambientIntensity float value.
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setAmbientIntensity
public void setAmbientIntensity(float val) Set the ambientIntensity field.- Specified by:
setAmbientIntensity
in interfaceX3DLightNode
- Parameters:
val
- The float to set.
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getColor
public void getColor(float[] val) Return the color value in the argument float[]- Specified by:
getColor
in interfaceX3DLightNode
- Parameters:
val
- The float[] to initialize.
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setColor
public void setColor(float[] val) Set the color field.- Specified by:
setColor
in interfaceX3DLightNode
- Parameters:
val
- The float[] to set.
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getIntensity
public float getIntensity()Return the intensity float value.- Specified by:
getIntensity
in interfaceX3DLightNode
- Returns:
- The intensity float value.
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setIntensity
public void setIntensity(float val) Set the intensity field.- Specified by:
setIntensity
in interfaceX3DLightNode
- Parameters:
val
- The float to set.
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getOn
public boolean getOn()Return the on boolean value.- Specified by:
getOn
in interfaceX3DLightNode
- Returns:
- The on boolean value.
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setOn
public void setOn(boolean val) Set the on field.- Specified by:
setOn
in interfaceX3DLightNode
- Parameters:
val
- The boolean to set.
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getGlobal
public boolean getGlobal()Return the global boolean value.- Specified by:
getGlobal
in interfaceX3DLightNode
- Returns:
- The global boolean value.
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setGlobal
public void setGlobal(boolean val) Set the global field.- Specified by:
setGlobal
in interfaceX3DLightNode
- Parameters:
val
- The boolean to set.
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getAttenuation
public void getAttenuation(float[] val) Return the attenuation value in the argument float[]- Specified by:
getAttenuation
in interfaceSpotLight
- Parameters:
val
- The float[] to initialize.
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setAttenuation
public void setAttenuation(float[] val) Set the attenuation field.- Specified by:
setAttenuation
in interfaceSpotLight
- Parameters:
val
- The float[] to set.
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getBeamWidth
public float getBeamWidth()Return the beamWidth float value.- Specified by:
getBeamWidth
in interfaceSpotLight
- Returns:
- The beamWidth float value.
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setBeamWidth
public void setBeamWidth(float val) Set the beamWidth field.- Specified by:
setBeamWidth
in interfaceSpotLight
- Parameters:
val
- The float to set.
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getCutOffAngle
public float getCutOffAngle()Return the cutOffAngle float value.- Specified by:
getCutOffAngle
in interfaceSpotLight
- Returns:
- The cutOffAngle float value.
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setCutOffAngle
public void setCutOffAngle(float val) Set the cutOffAngle field.- Specified by:
setCutOffAngle
in interfaceSpotLight
- Parameters:
val
- The float to set.
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getDirection
public void getDirection(float[] val) Return the direction value in the argument float[]- Specified by:
getDirection
in interfaceSpotLight
- Parameters:
val
- The float[] to initialize.
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setDirection
public void setDirection(float[] val) Set the direction field.- Specified by:
setDirection
in interfaceSpotLight
- Parameters:
val
- The float[] to set.
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getLocation
public void getLocation(float[] val) Return the location value in the argument float[]- Specified by:
getLocation
in interfaceSpotLight
- Parameters:
val
- The float[] to initialize.
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setLocation
public void setLocation(float[] val) Set the location field.- Specified by:
setLocation
in interfaceSpotLight
- Parameters:
val
- The float[] to set.
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getRadius
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setRadius
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