Class SAIPointLight
java.lang.Object
org.web3d.vrml.scripting.sai.BaseNode
org.xj3d.sai.internal.node.lighting.SAIPointLight
- All Implemented Interfaces:
PointLight,X3DChildNode,X3DLightNode,X3DNode
A concrete implementation of the PointLight node interface
- Version:
- $Revision: 1.1 $
- Author:
- Rex Melton
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Field Summary
Fields inherited from class org.web3d.vrml.scripting.sai.BaseNode
accessPermitted, fieldQueue, fieldRefMap, realNode -
Constructor Summary
ConstructorsConstructorDescriptionSAIPointLight(VRMLNodeType node, ReferenceQueue<X3DField> refQueue, FieldFactory fac, FieldAccessListener fal, BaseNodeFactory bnf) Constructor -
Method Summary
Modifier and TypeMethodDescriptionfloatReturn the ambientIntensity float value.voidgetAttenuation(float[] val) Return the attenuation value in the argument float[]voidgetColor(float[] val) Return the color value in the argument float[]booleanReturn the global boolean value.floatReturn the intensity float value.voidgetLocation(float[] val) Return the location value in the argument float[]booleangetOn()Return the on boolean value.floatReturn the radius float value.voidsetAmbientIntensity(float val) Set the ambientIntensity field.voidsetAttenuation(float[] val) Set the attenuation field.voidsetColor(float[] val) Set the color field.voidsetGlobal(boolean val) Set the global field.voidsetIntensity(float val) Set the intensity field.voidsetLocation(float[] val) Set the location field.voidsetOn(boolean val) Set the on field.voidsetRadius(float val) Set the radius field.Methods inherited from class org.web3d.vrml.scripting.sai.BaseNode
checkAccess, dispose, equals, getField, getFieldDefinitions, getMetadata, getNodeName, getNodeType, hashCode, isRealized, realize, setMetadata, toStringMethods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface org.web3d.x3d.sai.X3DNode
dispose, getField, getFieldDefinitions, getMetadata, getNodeName, getNodeType, isRealized, realize, setMetadata
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Constructor Details
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SAIPointLight
public SAIPointLight(VRMLNodeType node, ReferenceQueue<X3DField> refQueue, FieldFactory fac, FieldAccessListener fal, BaseNodeFactory bnf) Constructor- Parameters:
bnf-
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Method Details
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getAmbientIntensity
public float getAmbientIntensity()Return the ambientIntensity float value.- Specified by:
getAmbientIntensityin interfaceX3DLightNode- Returns:
- The ambientIntensity float value.
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setAmbientIntensity
public void setAmbientIntensity(float val) Set the ambientIntensity field.- Specified by:
setAmbientIntensityin interfaceX3DLightNode- Parameters:
val- The float to set.
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getColor
public void getColor(float[] val) Return the color value in the argument float[]- Specified by:
getColorin interfaceX3DLightNode- Parameters:
val- The float[] to initialize.
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setColor
public void setColor(float[] val) Set the color field.- Specified by:
setColorin interfaceX3DLightNode- Parameters:
val- The float[] to set.
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getIntensity
public float getIntensity()Return the intensity float value.- Specified by:
getIntensityin interfaceX3DLightNode- Returns:
- The intensity float value.
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setIntensity
public void setIntensity(float val) Set the intensity field.- Specified by:
setIntensityin interfaceX3DLightNode- Parameters:
val- The float to set.
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getOn
public boolean getOn()Return the on boolean value.- Specified by:
getOnin interfaceX3DLightNode- Returns:
- The on boolean value.
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setOn
public void setOn(boolean val) Set the on field.- Specified by:
setOnin interfaceX3DLightNode- Parameters:
val- The boolean to set.
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getGlobal
public boolean getGlobal()Return the global boolean value.- Specified by:
getGlobalin interfaceX3DLightNode- Returns:
- The global boolean value.
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setGlobal
public void setGlobal(boolean val) Set the global field.- Specified by:
setGlobalin interfaceX3DLightNode- Parameters:
val- The boolean to set.
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getAttenuation
public void getAttenuation(float[] val) Return the attenuation value in the argument float[]- Specified by:
getAttenuationin interfacePointLight- Parameters:
val- The float[] to initialize.
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setAttenuation
public void setAttenuation(float[] val) Set the attenuation field.- Specified by:
setAttenuationin interfacePointLight- Parameters:
val- The float[] to set.
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getLocation
public void getLocation(float[] val) Return the location value in the argument float[]- Specified by:
getLocationin interfacePointLight- Parameters:
val- The float[] to initialize.
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setLocation
public void setLocation(float[] val) Set the location field.- Specified by:
setLocationin interfacePointLight- Parameters:
val- The float[] to set.
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getRadius
public float getRadius()Return the radius float value.- Specified by:
getRadiusin interfacePointLight- Returns:
- The radius float value.
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setRadius
public void setRadius(float val) Set the radius field.- Specified by:
setRadiusin interfacePointLight- Parameters:
val- The float to set.
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