Uses of Class
edu.nps.moves.dis7.enumerations.LandPlatformAppearance.Bits
Packages that use LandPlatformAppearance.Bits
Package
Description
Enumeration type infrastructure classes for enumerations supporting open-dis7-java library.
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Uses of LandPlatformAppearance.Bits in edu.nps.moves.dis7.enumerations
Fields in edu.nps.moves.dis7.enumerations declared as LandPlatformAppearance.BitsModifier and TypeFieldDescriptionstatic LandPlatformAppearance.Bits
LandPlatformAppearance.BLACKOUTBRAKELIGHTSON
(bit position 27, boolean) Describes whether blackout brake lights are on or offstatic LandPlatformAppearance.Bits
LandPlatformAppearance.BLACKOUTLIGHTSON
(bit position 26, boolean) Describes whether blackout lights are on or offstatic LandPlatformAppearance.Bits
LandPlatformAppearance.BRAKELIGHTSON
(bit position 14, boolean) Describes whether brake lights are on or offstatic LandPlatformAppearance.Bits
LandPlatformAppearance.CAMOUFLAGETYPE
(bit position 17, length=2) Describes the camouflage color, useAppearanceCamouflageType
values for this fieldstatic LandPlatformAppearance.Bits
LandPlatformAppearance.CONCEALEDPOSITION
(bit position 19, boolean) Describes the type of concealment, useAppearanceConcealedPosition
values for this fieldstatic LandPlatformAppearance.Bits
LandPlatformAppearance.DAMAGE
(bit position 3, length=2) Describes the damaged appearance, useAppearanceDamage
values for this fieldstatic LandPlatformAppearance.Bits
LandPlatformAppearance.FIREPOWERKILLED
(bit position 2, boolean) Describes whether it can fire weaponsstatic LandPlatformAppearance.Bits
LandPlatformAppearance.HEADLIGHTSON
(bit position 12, boolean) Describes whether head lights are on or offstatic LandPlatformAppearance.Bits
LandPlatformAppearance.INTERIORLIGHTSFORWARDON
(bit position 29, boolean) Describes whether interior lights (forward) are on or offstatic LandPlatformAppearance.Bits
LandPlatformAppearance.ISENGINEEMITTINGSMOKE
(bit position 6, boolean) Describes whether or not the engine is emitting smokestatic LandPlatformAppearance.Bits
LandPlatformAppearance.ISFLAMING
(bit position 15, boolean) Describes whether the entity is burning and flames are visiblestatic LandPlatformAppearance.Bits
LandPlatformAppearance.ISFROZEN
(bit position 21, boolean) Describes whether the entity is frozen and should not be dead reckonedstatic LandPlatformAppearance.Bits
LandPlatformAppearance.ISSMOKEEMANATING
(bit position 5, boolean) Describes whether or not smoke is emanating from the entitystatic LandPlatformAppearance.Bits
LandPlatformAppearance.LAUNCHEROPERATIONAL
(bit position 16, boolean) Describes the status of the mechanism required for the platform to be operational, such as the elevated status of the primary launcher, useAppearanceLauncherOperational
values for this fieldstatic LandPlatformAppearance.Bits
LandPlatformAppearance.MASKEDCLOAKED
(bit position 31, boolean) Describes whether or not the entity is masked or cloakedstatic LandPlatformAppearance.Bits
LandPlatformAppearance.MOBILITYKILLED
(bit position 1, boolean) Describes whether it is capable of moving on its own powerstatic LandPlatformAppearance.Bits
LandPlatformAppearance.OCCUPANTSSURRENDERED
(bit position 30, boolean) Describes whether or not the vehicle occupants have surrenderedstatic LandPlatformAppearance.Bits
LandPlatformAppearance.PAINTSCHEME
(bit position 0, boolean) Describes the visual paint design, useAppearancePaintScheme
values for this fieldstatic LandPlatformAppearance.Bits
LandPlatformAppearance.POWERPLANTON
(bit position 22, boolean) Describes whether the power plant is on or offstatic LandPlatformAppearance.Bits
LandPlatformAppearance.PRIMARYHATCH
(bit position 9, length=3) Describes whether the primary hatch is open or closed and whether someone is visible, useAppearanceHatch
values for this fieldstatic LandPlatformAppearance.Bits
LandPlatformAppearance.RAMPEXTENDED
(bit position 25, boolean) Describes whether or not the ramp is extendedstatic LandPlatformAppearance.Bits
LandPlatformAppearance.SPOTSEARCHLIGHT1ON
(bit position 28, boolean) Describes whether spot/search light #1 is on or offstatic LandPlatformAppearance.Bits
LandPlatformAppearance.STATE
(bit position 23, boolean) Describes whether the entity is active or deactivated, useAppearanceEntityorObjectState
values for this fieldstatic LandPlatformAppearance.Bits
LandPlatformAppearance.TAILLIGHTSON
(bit position 13, boolean) Describes whether tail lights are on or offstatic LandPlatformAppearance.Bits
LandPlatformAppearance.TENTEXTENDED
(bit position 24, boolean) Describes whether or not the tent is extendedstatic LandPlatformAppearance.Bits
LandPlatformAppearance.TRAILINGDUSTCLOUD
(bit position 7, length=2) Describes the size of the dust cloud trailing effect, useAppearanceTrailingEffects
values for this fieldMethods in edu.nps.moves.dis7.enumerations with parameters of type LandPlatformAppearance.BitsModifier and TypeMethodDescriptionLandPlatformAppearance.set
(LandPlatformAppearance.Bits wh, int value) Accessor method to set valueConstructors in edu.nps.moves.dis7.enumerations with parameters of type LandPlatformAppearance.BitsModifierConstructorDescriptionLandPlatformAppearance
(LandPlatformAppearance.Bits wh, int value) Default constructor with parameters