Chapter 12 - Environment Sensor Sound

Page Description
Collision - Kelp Forest Main Disabled collision with all objects with a Collision node in the Kelp Forest world.
Load Sensor - Kelp Forest Main An example use of the LoadSensor node in the Kelp Forest world.
Load Sensor - Kelp Forest Main time Out An example use of the LoadSensor node in the Kelp Forest world.
LS - Kelp Forest Main An example use of the LoadSensor node in the Kelp Forest world.
Proximity Sensor - Kelp Forest Main This example uses a ProximitySensor node to position a heads-up display (HUD) in the Kelp Forest world.
Proximity Sensor Demonstrates use of a ProximitySensor in building a HUD
Proximity Sensor Multiple Example multiple ProximitySensor non-overlapping regions
Proximity Sensor Non Overlap Example ProximitySensor regions
Proximity Sensor Overlap Example multiply-instanced ProximitySensor with overlapping regions
Proximity Sensor Single Example of a single ProximitySensor region
Sound - Audio Clip An example of the Sound and AudioClip node showing the effect of the various volume regions.
Visibility Sensor - Kelp Forest Main VisibilitySensor example.

http://X3dGraphics.com/examples/X3dForWebAuthors/Chapter12-EnvironmentSensorSound