<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='SimpleOilRig1994.x3d'/>
<meta name='descriptioncontent='Simple oil-rig model first created in 1994 using OpenInventor. Translation performed as part of AUV tutorial at UUST 2003. Thank you Christopher Williams for naming the OffshoreStructures top-level SAVAGE category!'/>
<meta name='hintcontent='bottom corner at origin'/>
<meta name='creatorcontent='Don Brutzman'/>
<meta name='translatorcontent=' Xeena VRML importer, X3D-Edit 3.1, http://www.web3d.org/x3d/content/README.X3D-Edit.html '/>
<meta name='createdcontent='1 January 1994'/>
<meta name='translatedcontent='24 August 2003'/>
<meta name='modifiedcontent='14 January 2014'/>
<meta name='referencecontent=' http://faculty.nps.edu/brutzman/dissertation '/>
<meta name='subjectcontent='Simple oil rig model'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/OffshoreStructures/OilRigs/SimpleOilRig1994.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!-- -->
<Scene>
<Background groundColor='0.1 0.3 0.1skyColor='0.4 0.4 0.7'/>
<Viewpoint description='View from surface, 100m backposition='0 0 100'/>
<Transform scale='10 10 10'> </Transform>
<!-- ROUTE information for SpinningViewpointTransform node:  [from SpinInterpolator.value_changed to set_rotation ] -->
<Transform DEF='SpinningViewpointTransformtranslation='0 38 0'>
<Viewpoint description='Overlooking top deckposition='17.0 32.0 60'/>
<!-- ROUTE information for Clock node:  [from fraction_changed to SpinInterpolator.set_fraction ] -->
<TimeSensor DEF='ClockcycleInterval='20loop='true'/>
<!-- ROUTE information for SpinInterpolator node:  [from Clock.fraction_changed to set_fraction ] [from value_changed to SpinningViewpointTransform.set_rotation ] -->
<OrientationInterpolator DEF='SpinInterpolatorkey='0 0.5 1keyValue='0 1 0 0.0 0 1 0 3.1415926535897932384626433832795 0 1 0 6.283185307179586476925286766559'/>
<ROUTE fromNode='ClockfromField='fraction_changedtoNode='SpinInterpolatortoField='set_fraction'/>
<ROUTE fromNode='SpinInterpolatorfromField='value_changedtoNode='SpinningViewpointTransformtoField='set_rotation'/>
</Transform>
<Transform DEF='OilRigRootTransformtranslation='-20 38 20'>
<Transform translation='0.0 -10.0 0.0'>
<Shape>
<Appearance>
<Material DEF='blueMetaldiffuseColor='0.4 0.4 1.0'/>
</Appearance>
<Cylinder DEF='Legheight='55.0radius='3.0'/>
</Shape>
</Transform>
<Transform translation='0.0 -10.0 -35.0'>
<Shape>
<Appearance>
<Material USE='blueMetal'/>
</Appearance>
<Cylinder USE='Leg'/>
</Shape>
</Transform>
<Transform translation='35.0 -10.0 -35.0'>
<Shape>
<Appearance>
<Material USE='blueMetal'/>
</Appearance>
<Cylinder USE='Leg'/>
</Shape>
</Transform>
<Transform translation='35.0 -10.0 0.0'>
<Shape>
<Appearance>
<Material USE='blueMetal'/>
</Appearance>
<Cylinder USE='Leg'/>
</Shape>
</Transform>
<Transform rotation='0.0 0.0 1.0 1.2translation='17.5 10.0 0.0'>
<Shape>
<Appearance>
<Material DEF='whitediffuseColor='1.0 1.0 1.0'/>
</Appearance>
<Cylinder DEF='CrossLegheight='38.0radius='0.8'/>
</Shape>
</Transform>
<Transform rotation='0.0 0.0 1.0 -1.2translation='17.5 10.0 0.0'>
<Shape>
<Appearance>
<Material USE='white'/>
</Appearance>
<Cylinder USE='CrossLeg'/>
</Shape>
</Transform>
<Transform rotation='1.0 0.0 0.0 1.2translation='0.0 10.0 -17.5'>
<Shape>
<Appearance>
<Material USE='white'/>
</Appearance>
<Cylinder USE='CrossLeg'/>
</Shape>
</Transform>
<Transform rotation='1.0 0.0 0.0 -1.2translation='0.0 10.0 -17.5'>
<Shape>
<Appearance>
<Material USE='white'/>
</Appearance>
<Cylinder USE='CrossLeg'/>
</Shape>
</Transform>
<Transform rotation='1.0 0.0 0.0 1.2translation='35.0 10.0 -17.5'>
<Shape>
<Appearance>
<Material USE='white'/>
</Appearance>
<Cylinder USE='CrossLeg'/>
</Shape>
</Transform>
<Transform rotation='1.0 0.0 0.0 -1.2translation='35.0 10.0 -17.5'>
<Shape>
<Appearance>
<Material USE='white'/>
</Appearance>
<Cylinder USE='CrossLeg'/>
</Shape>
</Transform>
<Transform rotation='0.0 0.0 1.0 1.2translation='17.5 10.0 -35.0'>
<Shape>
<Appearance>
<Material USE='white'/>
</Appearance>
<Cylinder USE='CrossLeg'/>
</Shape>
</Transform>
<Transform rotation='0.0 0.0 1.0 -1.2translation='17.5 10.0 -35.0'>
<Shape>
<Appearance>
<Material USE='white'/>
</Appearance>
<Cylinder USE='CrossLeg'/>
</Shape>
</Transform>
<Transform translation='17.5 17.5 -17.5'>
<Shape>
<Appearance>
<Material diffuseColor='1.0 0.2 0.2'/>
</Appearance>
<Box size='50.0 2.0 50.0'/>
</Shape>
</Transform>
<Transform translation='27.5 22.5 -17.5'>
<Shape>
<Appearance>
<Material diffuseColor='1.0 1.0 0.0'/>
</Appearance>
<Box size='15.0 8.0 10.0'/>
</Shape>
</Transform>
<Transform translation='5.0 21.5 -17.5'>
<Shape>
<Appearance>
<Material diffuseColor='0.4 1.0 0.4'/>
</Appearance>
<Box size='10.0 6.0 10.0'/>
</Shape>
</Transform>
</Transform>
</Scene>
</X3D>
<!--

Index for DEF nodes : blueMetal, Clock, CoordinateAxes, CrossLeg, Leg, OilRigRootTransform, SpinInterpolator, SpinningViewpointTransform, white

Index for Viewpoint images : Viewpoint_1, Viewpoint_2
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->