Class BaseCollisionSensor

java.lang.Object
org.web3d.vrml.renderer.common.nodes.AbstractNode
org.web3d.vrml.renderer.common.nodes.BaseSensorNode
org.web3d.vrml.renderer.common.nodes.rigidphysics.BaseCollisionSensor
All Implemented Interfaces:
VRMLNode, FrameStateListener, VRMLChildNodeType, VRMLNBodySensorNodeType, VRMLNodeType, VRMLSensorNodeType, VRMLWorldRootChildNodeType
Direct Known Subclasses:
NRCollisionSensor, OGLCollisionSensor

public abstract class BaseCollisionSensor extends BaseSensorNode implements VRMLNBodySensorNodeType
Implementation of the CollidableSensor node.

The X3D definition of CollisionSensor is:

 CollisionSensor : X3DNode {
   MFNode [in,out] collidables NULL  [CollisionCollection]
   SFBool [in,out] enabled     TRUE
   SFNode [in,out] metadata    NULL  [X3DMetadataObject]
   MFNode [out]    contacts
   SFBool [out]    isActive
 }
 
Version:
$Revision: 1.5 $
Author:
Justin Couch