Class GlobalEffectsGroup

java.lang.Object
org.j3d.aviatrix3d.SceneGraphObject
org.j3d.aviatrix3d.Node
org.j3d.aviatrix3d.Group
org.web3d.vrml.renderer.ogl.browser.GlobalEffectsGroup
All Implemented Interfaces:
org.j3d.aviatrix3d.NodeUpdateListener, org.j3d.aviatrix3d.picking.GroupPickTarget, org.j3d.aviatrix3d.picking.PickableObject, org.j3d.aviatrix3d.picking.PickTarget, org.j3d.aviatrix3d.rendering.Cullable, org.j3d.aviatrix3d.rendering.GroupCullable, org.j3d.aviatrix3d.TransformHierarchy, OGLGlobalEffectsHandler

public class GlobalEffectsGroup extends org.j3d.aviatrix3d.Group implements OGLGlobalEffectsHandler, org.j3d.aviatrix3d.NodeUpdateListener
Represents all of the global rendering effects in the world - viewpoint, background and fog.

TODO:
- Figure out the correct density calculations for exponential fog based on visibilityRange.

Version:
$Revision: 1.23 $
Author:
Justin Couch