Interface OGLGlobalEffectsHandler

All Known Implementing Classes:
GlobalEffectsGroup

public interface OGLGlobalEffectsHandler
A generic interface for the control of global effects like background fog and view management for the OpenGL renderer.

The input system takes care of the basic per-frame management, but needs to tell the collection of objects that represent the global structure about the new position or control settings. The architecture assumes that the actual matrices responsible for the view handling and backgrounds are managed separately from the VRML scene graph. This is to avoid issues with nodes appearing under SharedGroups etc.

Version:
$Revision: 1.2 $
Author:
Justin Couch