Interface TextureBackground
- All Superinterfaces:
X3DBackgroundNode
,X3DBindableNode
,X3DChildNode
,X3DNode
- All Known Implementing Classes:
SAITextureBackground
,SAITextureBackground
Defines the requirements of an X3D TextureBackground node
- Version:
- $Revision: 1.1 $
- Author:
- Rex Melton
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Method Summary
Modifier and TypeMethodDescriptionvoid
getBackTexture
(X3DNode[] val) Return the backTexture value in the argument X3DNode[]void
getBottomTexture
(X3DNode[] val) Return the bottomTexture value in the argument X3DNode[]void
getFrontTexture
(X3DNode[] val) Return the frontTexture value in the argument X3DNode[]void
getLeftTexture
(X3DNode[] val) Return the leftTexture value in the argument X3DNode[]int
Return the number of MFNode items in the backTexture field.int
Return the number of MFNode items in the bottomTexture field.int
Return the number of MFNode items in the frontTexture field.int
Return the number of MFNode items in the leftTexture field.int
Return the number of MFNode items in the rightTexture field.int
Return the number of MFNode items in the topTexture field.void
getRightTexture
(X3DNode[] val) Return the rightTexture value in the argument X3DNode[]void
getTopTexture
(X3DNode[] val) Return the topTexture value in the argument X3DNode[]void
setBackTexture
(X3DNode[] val) Set the backTexture field.void
setBottomTexture
(X3DNode[] val) Set the bottomTexture field.void
setFrontTexture
(X3DNode[] val) Set the frontTexture field.void
setLeftTexture
(X3DNode[] val) Set the leftTexture field.void
setRightTexture
(X3DNode[] val) Set the rightTexture field.void
setTopTexture
(X3DNode[] val) Set the topTexture field.Methods inherited from interface org.web3d.x3d.sai.X3DBackgroundNode
getGroundAngle, getGroundColor, getNumGroundAngle, getNumGroundColor, getNumSkyAngle, getNumSkyColor, getSkyAngle, getSkyColor, getTransparency, setGroundAngle, setGroundColor, setSkyAngle, setSkyColor, setTransparency
Methods inherited from interface org.web3d.x3d.sai.X3DBindableNode
getBindTime, getIsBound, setBind
Methods inherited from interface org.web3d.x3d.sai.X3DNode
dispose, getField, getFieldDefinitions, getMetadata, getNodeName, getNodeType, isRealized, realize, setMetadata
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Method Details
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getNumBackTexture
int getNumBackTexture()Return the number of MFNode items in the backTexture field.- Returns:
- the number of MFNode items in the backTexture field.
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getBackTexture
Return the backTexture value in the argument X3DNode[]- Parameters:
val
- The X3DNode[] to initialize.
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setBackTexture
Set the backTexture field.- Parameters:
val
- The X3DNode[] to set.
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getNumFrontTexture
int getNumFrontTexture()Return the number of MFNode items in the frontTexture field.- Returns:
- the number of MFNode items in the frontTexture field.
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getFrontTexture
Return the frontTexture value in the argument X3DNode[]- Parameters:
val
- The X3DNode[] to initialize.
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setFrontTexture
Set the frontTexture field.- Parameters:
val
- The X3DNode[] to set.
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getNumLeftTexture
int getNumLeftTexture()Return the number of MFNode items in the leftTexture field.- Returns:
- the number of MFNode items in the leftTexture field.
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getLeftTexture
Return the leftTexture value in the argument X3DNode[]- Parameters:
val
- The X3DNode[] to initialize.
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setLeftTexture
Set the leftTexture field.- Parameters:
val
- The X3DNode[] to set.
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getNumRightTexture
int getNumRightTexture()Return the number of MFNode items in the rightTexture field.- Returns:
- the number of MFNode items in the rightTexture field.
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getRightTexture
Return the rightTexture value in the argument X3DNode[]- Parameters:
val
- The X3DNode[] to initialize.
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setRightTexture
Set the rightTexture field.- Parameters:
val
- The X3DNode[] to set.
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getNumBottomTexture
int getNumBottomTexture()Return the number of MFNode items in the bottomTexture field.- Returns:
- the number of MFNode items in the bottomTexture field.
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getBottomTexture
Return the bottomTexture value in the argument X3DNode[]- Parameters:
val
- The X3DNode[] to initialize.
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setBottomTexture
Set the bottomTexture field.- Parameters:
val
- The X3DNode[] to set.
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getNumTopTexture
int getNumTopTexture()Return the number of MFNode items in the topTexture field.- Returns:
- the number of MFNode items in the topTexture field.
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getTopTexture
Return the topTexture value in the argument X3DNode[]- Parameters:
val
- The X3DNode[] to initialize.
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setTopTexture
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