Package xj3d.filter
package xj3d.filter
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ClassDescriptionBase of all filters that can be implemented in the filter chain.Search for Shape nodes which do not specify an Appearance node and add a default appearance or material to those nodes.Base of all filters that can be implemented in the filter chain.General X3D filter driver.A dark and evil class who is very impatient.Finds duplicate url references in ImageTextures and DEF/USE them This version is 1 pass, so it must DEF all ImageTextures in the scene.A filter which generates deliberate exceptionsUtility class for converting between String and Binary data representations and managing the setting of ContentHandler's fieldValue() methods.Collection of the exit codes for the server tools.Derived VRMLException for use within the filter change when a filter would like to exit with a specific error code beyond the basic predefined codes.A filter which leaves the stream untouched.Converts a IndexedTriangleSet, IndexedTriangleFanSet, or IndexedTriangleStripSet to a IndexedFaceSet.Converts a IndexedFaceSet to a TriangleSet.Search for Appearance nodes which do not specify a Material node, and add material Material { diffuseColor ... } to those nodes.Minimize a files profile and component declaration to the minimal declaration.A filter which changes the position and orientation of a viewpoint.Base of all filters that can be implemented in the filter chain.A container for placekeeping node and field data streamed through a filter.Representation of any parser implementation that would like to convert itself to an equivalent X3D form to use within the filter conversion chain.FileNameMap for the URL resolution system so that content types can be accurately determined, even when the local platform does not have a mapping.How strict should be the parsing be.Shorten's DEF names.Marker for a filter which requires two passes.