diagram | ![]() |
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type | extension of rootType | ||||||||||||||||||||||||||||||||||||||||||||||
properties |
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children | munitionType | ||||||||||||||||||||||||||||||||||||||||||||||
attributes |
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annotation |
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source | <xs:complexType name="MunitionReloadType" abstract="false"> <xs:annotation> <xs:appinfo>indicate weapons (munitions) previously communicated via the Munition record. Section 6.2.61 </xs:appinfo> </xs:annotation> <xs:complexContent> <xs:extension base="rootType"> <xs:sequence> <xs:element name="munitionType" type="EntityTypeType"> <xs:annotation> <xs:appinfo>This field shall identify the entity type of the munition. See section 6.2.30.</xs:appinfo> </xs:annotation> </xs:element> </xs:sequence> <xs:attribute name="station" type="xs:unsignedLong"> <xs:annotation> <xs:appinfo>The station or launcher to which the munition is assigned. See Annex I</xs:appinfo> </xs:annotation> </xs:attribute> <xs:attribute name="standardQuantity" type="xs:unsignedShort"> <xs:annotation> <xs:appinfo>The standard quantity of this munition type normally loaded at this station/launcher if a station/launcher is specified. </xs:appinfo> </xs:annotation> </xs:attribute> <xs:attribute name="maximumQuantity" type="xs:unsignedShort"> <xs:annotation> <xs:appinfo>The maximum quantity of this munition type that this station/launcher is capable of holding when a station/launcher is specified </xs:appinfo> </xs:annotation> </xs:attribute> <xs:attribute name="standardQuantityReloadTime" type="xs:unsignedLong"> <xs:annotation> <xs:appinfo>numer of seconds of sim time required to reload the std qty</xs:appinfo> </xs:annotation> </xs:attribute> <xs:attribute name="maximumQuantityReloadTime" type="xs:unsignedLong"> <xs:annotation> <xs:appinfo>The number of seconds of sim time required to reload the max possible quantity</xs:appinfo> </xs:annotation> </xs:attribute> </xs:extension> <!-- ========== debug: divider between elements and attributes ========== --> </xs:complexContent> <!--abstract='false' base='rootType'--> </xs:complexType> |
type | xs:unsignedLong | ||
annotation |
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source | <xs:attribute name="station" type="xs:unsignedLong"> <xs:annotation> <xs:appinfo>The station or launcher to which the munition is assigned. See Annex I</xs:appinfo> </xs:annotation> </xs:attribute> |
type | xs:unsignedShort | ||
annotation |
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source | <xs:attribute name="standardQuantity" type="xs:unsignedShort"> <xs:annotation> <xs:appinfo>The standard quantity of this munition type normally loaded at this station/launcher if a station/launcher is specified. </xs:appinfo> </xs:annotation> </xs:attribute> |
type | xs:unsignedShort | ||
annotation |
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source | <xs:attribute name="maximumQuantity" type="xs:unsignedShort"> <xs:annotation> <xs:appinfo>The maximum quantity of this munition type that this station/launcher is capable of holding when a station/launcher is specified </xs:appinfo> </xs:annotation> </xs:attribute> |
type | xs:unsignedLong | ||
annotation |
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source | <xs:attribute name="standardQuantityReloadTime" type="xs:unsignedLong"> <xs:annotation> <xs:appinfo>numer of seconds of sim time required to reload the std qty</xs:appinfo> </xs:annotation> </xs:attribute> |
type | xs:unsignedLong | ||
annotation |
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source | <xs:attribute name="maximumQuantityReloadTime" type="xs:unsignedLong"> <xs:annotation> <xs:appinfo>The number of seconds of sim time required to reload the max possible quantity</xs:appinfo> </xs:annotation> </xs:attribute> |
diagram | ![]() |
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type | EntityTypeType | ||||||||||||||||||||||||||||||||||||||||||||||||||||
properties |
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children | domain | ||||||||||||||||||||||||||||||||||||||||||||||||||||
attributes |
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annotation |
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source | <xs:element name="munitionType" type="EntityTypeType"> <xs:annotation> <xs:appinfo>This field shall identify the entity type of the munition. See section 6.2.30.</xs:appinfo> </xs:annotation> </xs:element> |