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6 X3D Models | X3D Model Descriptions | |
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Exploding Building Example | A simple exploding structure, experimenting with the "Hello World" of explosions - click on the silver chimney to trigger the explosion. This prototype demonstrates a simplified and scalable approach for modeling explosions. Each chunk of geometry inside an Exploder prototype is given initial/final position/orientation. Intermediate heights for each polygon are at the same height as the distance traveled over ground. |
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Exploding Building Prototype | A simple prototype for exploding structure components, experimenting with the "Hello World" of explosions. This prototype demonstrates a simplified and scalable approach for modeling explosions. Each chunk of geometry inside an Exploder prototype is given initial/final position/orientation. Intermediate heights for each polygon are at the same height as the distance traveled over ground. |
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Explosion Example | Animated explosion with sound implemented as a prototype instance |
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Explosion Prototype | Prototype of an explosion (Ball of fire) |
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Multiple Timer Exploding Building Example | A simple exploding structure, experimenting with the "Hello World" of explosions - click on the silver chimney to trigger the explosion. |
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Multiple Timer Exploding Building Prototype | A simple exploding structure, experimenting with the "Hello World" of explosions - click on the silver chimney to trigger the explosion. |
Online at https://savage.nps.edu/Savage/Tools/Explosions Master source-code model archive is under version control at |
The Savage Developers Guide provides more information about the production of this archive.
Official disclaimer: "Material contained herein is made available for the purpose of peer review and discussion and does not necessarily reflect the views of the Department of the Navy or the Department of Defense."
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