Class BodyUnit

java.lang.Object
Savage.ShipsCivilian.HovercraftSnr6Singapore.BodyUnit

public class BodyUnit extends Object

creates the body element unit of the hovercraft floating portion.

Related links: Catalog page BodyUnit, source BodyUnit.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title BodyUnit.x3d
description creates the body element unit of the hovercraft floating portion
created 1 September 2004
modified 20 October 2019
creator Tay Yeong Kiang Winston
identifier https://savage.nps.edu/Savage/ShipsMilitary/HovercraftSnr6Singapore/BodyUnit.x3d
generator X3D-Edit, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.

  • Constructor Summary

    Constructors
    Constructor
    Description
    Default constructor to create this object.
  • Method Summary

    Modifier and Type
    Method
    Description
    org.web3d.x3d.jsail.Core.X3D
    Provide a shallow copy of the X3D model.
    final void
    Create and initialize the X3D model for this object.
    static void
    main(String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • BodyUnit

      public BodyUnit()
      Default constructor to create this object.
  • Method Details