Class MissileLaunch

java.lang.Object
Savage.Weapons.Missiles.MissileLaunch

public class MissileLaunch extends Object

Vertical Launch System Launches of Tomahawk Missile and Harpoon Missile Engagement.

Related links: Catalog page MissileLaunch, source MissileLaunch.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title MissileLaunch.x3d
description Vertical Launch System Launches of Tomahawk Missile and Harpoon Missile Engagement.
creator James Harney
created 9 August 2001
modified 28 November 2019
reference https://www.fas.org/man/dod-101/sys/smart/agm-84.htm
reference AGM-84 Harpoon-SLAM - Smart Weapons.htm
reference https://savage.nps.edu/Savage/CruiserUnitedStates/Cruiser.x3d
reference https://savage.nps.edu/Savage/ExplodingBuildingPrototype.x3d
reference http://www.specialoperations.com/multimedia/sounds.html/missile1.au
reference http://www.specialoperations.com/multimedia/sounds.html/exp03.au
reference https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter14-ElevationGrid/Figure14.2ElevationGridMountain.x3d
reference Thanks to SeaZenith.x3d creator for assistance with HUD coding.
identifier https://savage.nps.edu/Savage/Weapons/Missiles/MissileLaunch.x3d
reference See url "soundpermissions.html" for copyright info and use on missile1.au and exp03.au that are converted to missile1.wav and exp03.wav for use in this file/model
accessRights soundpermissions.htm
generator X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.

  • Constructor Summary

    Constructors
    Constructor
    Description
    Default constructor to create this object.
  • Method Summary

    Modifier and Type
    Method
    Description
    org.web3d.x3d.jsail.Core.X3D
    Provide a shallow copy of the X3D model.
    final void
    Create and initialize the X3D model for this object.
    static void
    main(String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • MissileLaunch

      public MissileLaunch()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      MissileLaunch model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: