Class RapierMissileSystemPrototype

java.lang.Object
Savage.Weapons.Missiles.RapierMissileSystemPrototype

public class RapierMissileSystemPrototype extends Object

Rapier missile system prototype.

Related links: Catalog page RapierMissileSystemPrototype, source RapierMissileSystemPrototype.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title RapierMissileSystemPrototype.x3d
creator Oliver Tan
created 28 January 2004
modified 28 November 2019
warning check whether size is to scale
description Rapier missile system prototype.
identifier https://savage.nps.edu/Savage/Weapons/Missiles/RapierMissileSystemPrototype.x3d
generator X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit
reference http://www.army-technology.com/projects/jernas/jernas1.html
subject Rapier, Rapier missile, missile
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.

  • Constructor Details

    • RapierMissileSystemPrototype

      public RapierMissileSystemPrototype()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      RapierMissileSystemPrototype model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: