Interface BallJoint
- All Superinterfaces:
X3DNode
,X3DRigidJointNode
- All Known Implementing Classes:
SAIBallJoint
,SAIBallJoint
Defines the requirements of an X3D BallJoint node
- Version:
- $Revision: 1.1 $
- Author:
- Rex Melton
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Method Summary
Modifier and TypeMethodDescriptionvoid
getAnchorPoint
(float[] val) Return the anchorPoint value in the argument float[]void
getBody1AnchorPoint
(float[] val) Return the body1AnchorPoint value in the argument float[]void
getBody2AnchorPoint
(float[] val) Return the body2AnchorPoint value in the argument float[]void
setAnchorPoint
(float[] val) Set the anchorPoint field.Methods inherited from interface org.web3d.x3d.sai.X3DNode
dispose, getField, getFieldDefinitions, getMetadata, getNodeName, getNodeType, isRealized, realize, setMetadata
Methods inherited from interface org.web3d.x3d.sai.X3DRigidJointNode
getBody1, getBody2, getForceOutput, getNumForceOutput, setBody1, setBody2, setForceOutput
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Method Details
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getAnchorPoint
void getAnchorPoint(float[] val) Return the anchorPoint value in the argument float[]- Parameters:
val
- The float[] to initialize.
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setAnchorPoint
void setAnchorPoint(float[] val) Set the anchorPoint field.- Parameters:
val
- The float[] to set.
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getBody1AnchorPoint
void getBody1AnchorPoint(float[] val) Return the body1AnchorPoint value in the argument float[]- Parameters:
val
- The float[] to initialize.
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getBody2AnchorPoint
void getBody2AnchorPoint(float[] val) Return the body2AnchorPoint value in the argument float[]- Parameters:
val
- The float[] to initialize.
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