Uses of Class
xj3d.filter.node.CommonEncodedBaseFilter
Packages that use CommonEncodedBaseFilter
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Uses of CommonEncodedBaseFilter in xj3d.filter.filters
Subclasses of CommonEncodedBaseFilter in xj3d.filter.filtersModifier and TypeClassDescriptionclass
Write PixelTextures to a file.class
Filter for removing children not part of a selectable node such as Switch or LOD.class
Filter for removing texture transforms.class
Filter for removing transform hierarchies.class
Remove any DEF names not used in this file.class
Counts the number of triangles in a world.class
For the specified nodes, compare like nodes for equivalence.class
For indexed type geometry nodes, check that the values contained in the Coordinate, Normal, Color and TextureCoordinate nodes are valid for the index for those values. -
Uses of CommonEncodedBaseFilter in xj3d.filter.filters.manifold
Subclasses of CommonEncodedBaseFilter in xj3d.filter.filters.manifoldModifier and TypeClassDescriptionclass
Check that each geometry consists of a manifold (watertight) mesh. -
Uses of CommonEncodedBaseFilter in xj3d.filter.node
Subclasses of CommonEncodedBaseFilter in xj3d.filter.nodeModifier and TypeClassDescriptionclass
An X3D exporter that makes a memory graph of the output.