Package Savage.Tools.Animation
package Savage.Tools.Animation
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ClassDescriptionModified CylinderSensor oriented about an arbitrary axis, relative to peer/child geometry that remains oriented to its original axis.Modified CylinderSensor oriented about an arbitrary axis, relative to peer/child geometry that remains oriented to its original axis.Example scene of the BathymetryGenerator prototype.This prototype generates bathymetry based on the input data using IndexedFaceSet.This prototype generates bathymetry based on the input data, and uses Extrusion as the output geometry (with some problems as a result).This example shows how to use the ColorSequencer prototype in an animated scenario.ColorSequencer outputs an individual SFColor without interpolation, in response to selecting an array value or simply sequencing next/previous.Double-click TouchSensor design pattern, showing example use.Double-click TouchSensor design pattern, implemented as a reusable prototype node.Prototype definition for a flying text message.Prototype definition for a flying text message.Prototype to produce hidden viewpoints that becomes active (binds) upon pointer selection to reveal an interesting view, with an optionally label.Example for toggle-able Material node that can choose among an array of material nodes, and is switchable at run time.Prototype definition for toggle-able Material node that can choose among an array of material nodes, and is switchable at run time.Example for toggle-able Material node that can switch between 2 sets of material values, selectable at run time.Prototype definition for toggle-able Material node that can switch between 2 sets of material values, selectable at run time.Attempt to control NavigationInfo speed and stack.Generator of randomized colored points using script nodes.PushButton widget example use, inner button and outer shape can be round or square.PushButton widget prototype declaration, inner button and outer shape can be round or square.RelativeProximitySensor design pattern: example use for paired object-to-object collision detection.Paired object-to-object collision detection using proximity sensor design pattern, implemented as a reusable prototype node.This is an example of the SliderFloatPrototype, showing a slider bar starting at 12 and ranging from 0 to 24.A Slider prototype enabling mouse input where float output values are needed.This is an example of the SliderInteger prototype, showing a slider bar starting at 12 and ranging from 0 to 24.A Slider prototype enabling mouse input where integer output values are needed.Time delay sensor design pattern: example use.Time delay sensor design pattern, implemented as a reusable prototype node.Time sensor ease-in ease-out design pattern: example use.Time sensor ease-in ease-out design pattern, implemented as a reusable prototype node.Animate through a set of Viewpoints and repeat.Animate through a set of Viewpoint or GeoViewpoint nodes and repeat.Example set of waypoints, plus either leg durations or speed(s), which demonstrates resulting position/orientation interpolation.Prototype to provide a set of waypoints, plus either leg durations or speed, and return position/orientation interpolation values.