Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
H
- H - Static variable in class xj3d.filter.importer.collada.ColladaStrings
- halfScale - Variable in class org.web3d.util.spatial.VolumetricSpaceTriangle
- handleData(String, String) - Method in interface org.web3d.vrml.export.compressors.NodeCompressor
-
Checks whether this compressors handles this data.
- handleEvent(Event) - Method in class org.web3d.x3d.dom.swing.DOMTreeModel
-
Handle an incoming event.
- handler - Variable in class org.web3d.vrml.export.X3DRetainedSAXExporter
-
The contentHandler to write to
- handler - Variable in class xj3d.filter.node.BaseEncodable
-
Content Handler reference
- handler - Variable in class xj3d.filter.node.CommonEncodable
-
Content Handler reference
- HANDLER_BINARY - Static variable in class xj3d.filter.node.BaseEncodable
-
Content Handler Types
- HANDLER_BINARY - Static variable in class xj3d.filter.node.CommonEncodable
-
Content Handler Types
- HANDLER_NULL - Static variable in class xj3d.filter.node.BaseEncodable
- HANDLER_NULL - Static variable in class xj3d.filter.node.CommonEncodable
- HANDLER_STRING - Static variable in class xj3d.filter.node.BaseEncodable
- HANDLER_STRING - Static variable in class xj3d.filter.node.CommonEncodable
- handlerType - Variable in class xj3d.filter.node.BaseEncodable
-
Flag indicating that the content handler is an instance of a BinaryContentHandler, a StringContentHandler, or null
- handlerType - Variable in class xj3d.filter.node.CommonEncodable
-
Flag indicating that the content handler is an instance of a BinaryContentHandler, a StringContentHandler, or null
- handshakeInProgress(ProgressEvent) - Method in class org.xj3d.impl.core.loading.FramerateThrottle
-
The header information reading and handshaking is taking place.
- handshakeInProgress(ProgressEvent) - Method in class org.xj3d.ui.awt.widgets.AWTProgressListener
-
The header information reading and handshaking is taking place.
- handshakeInProgress(ProgressEvent) - Method in class org.xj3d.ui.awt.widgets.SwingProgressListener
-
The header information reading and handshaking is taking place.
- HANIM_MANAGER - Variable in class org.xj3d.ui.construct.Construct
-
The hanim manager class
- HANIM_MANAGER_PROP - Static variable in class org.web3d.vrml.renderer.ogl.browser.OGLBrowserCanvas
-
Property defining the manager implementation for hanim instances.
- HAnimDisplacer - Interface in org.web3d.x3d.sai.hanim
-
Defines the requirements of an X3D HAnimDisplacer node
- hanimFactory - Variable in class org.web3d.vrml.renderer.common.nodes.hanim.BaseHAnimDisplacer
-
Factory used to generate the implementation node
- hanimFactory - Variable in class org.web3d.vrml.renderer.common.nodes.hanim.BaseHAnimHumanoid
-
Factory used to generate the implementation node
- hanimFactory - Variable in class org.web3d.vrml.renderer.common.nodes.hanim.BaseHAnimJoint
-
Factory used to generate the implementation node
- hanimFactory - Variable in class org.web3d.vrml.renderer.common.nodes.hanim.BaseHAnimSegment
-
Factory used to generate the implementation node
- hanimFactory - Variable in class org.web3d.vrml.renderer.common.nodes.hanim.BaseHAnimSite
-
Factory used to generate the implementation node
- hanimFound - Variable in class org.web3d.vrml.export.BaseRetainedExporter
-
Where there HAnim nodes found
- HAnimHumanoid - Interface in org.web3d.x3d.sai.hanim
-
Defines the requirements of an X3D HAnimHumanoid node
- hanimImpl - Variable in class org.web3d.vrml.renderer.common.nodes.hanim.BaseHAnimDisplacer
-
The generic internal representation of the node
- hanimImpl - Variable in class org.web3d.vrml.renderer.common.nodes.hanim.BaseHAnimHumanoid
-
The generic internal representation of the node
- hanimImpl - Variable in class org.web3d.vrml.renderer.common.nodes.hanim.BaseHAnimJoint
-
The generic internal representation of the node
- hanimImpl - Variable in class org.web3d.vrml.renderer.common.nodes.hanim.BaseHAnimSegment
-
The generic internal representation of the node
- hanimImpl - Variable in class org.web3d.vrml.renderer.common.nodes.hanim.BaseHAnimSite
-
The generic internal representation of the node
- HAnimJoint - Interface in org.web3d.x3d.sai.hanim
-
Defines the requirements of an X3D HAnimJoint node
- hanimManager - Variable in class org.xj3d.ui.construct.Construct
-
The manager for HAnim handling
- hanimNodes - Variable in class org.web3d.vrml.export.BaseRetainedExporter
-
HAnim nodes
- HAnimSegment - Interface in org.web3d.x3d.sai.hanim
-
Defines the requirements of an X3D HAnimSegment node
- HAnimSite - Interface in org.web3d.x3d.sai.hanim
-
Defines the requirements of an X3D HAnimSite node
- HANIMSITE_NODE_MSG - Static variable in class org.web3d.vrml.renderer.common.nodes.hanim.BaseHAnimHumanoid
-
Message for when the node is not an HAnimSite instance
- hardwareAccelerated - Variable in class org.xj3d.ui.construct.Construct
-
Flag indicating that hardware acceleration should be used.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.AbstractScriptableObject
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.FieldScriptableObject
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.Matrix3
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.Matrix4
-
Check to see if a numeric property is valid.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFBool
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFColor
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFColorRGBA
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFDouble
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFFloat
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFImage
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFInt32
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFNode
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFRotation
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFString
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFTime
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFVec2d
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFVec2f
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFVec3d
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFVec3f
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFVec4d
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFVec4f
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFColor
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFColorRGBA
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFImage
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFRotation
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFVec2d
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFVec2f
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFVec3d
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFVec3f
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFVec4d
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFVec4f
-
Check for the indexed property presence.
- has(int, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.VrmlMatrix
-
Check to see if a numeric property is valid.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.AbstractScriptableObject
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.FieldDefinitionArray
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.FieldScriptableObject
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFBool
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFColor
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFColorRGBA
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFDouble
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFFloat
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFImage
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFInt32
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFNode
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFRotation
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFString
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFTime
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFVec2d
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFVec2f
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFVec3d
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFVec3f
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFVec4d
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFVec4f
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFColor
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFColorRGBA
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFImage
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFNode
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFRotation
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFVec2d
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFVec2f
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFVec3d
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFVec3f
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFVec4d
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFVec4f
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.X3DFieldDefinition
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.x3d.Browser
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.x3d.ComponentInfo
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.x3d.ComponentInfoArray
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.x3d.ExternProtoDeclaration
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.x3d.ExternProtoDeclarationArray
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.x3d.ProfileInfo
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.x3d.ProfileInfoArray
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.x3d.ProtoDeclaration
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.x3d.ProtoDeclarationArray
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.x3d.Route
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.x3d.RouteArray
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.x3d.X3DConstants
-
Check for the named property presence.
- has(String, Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.x3d.X3DExecutionContext
-
Check for the named property presence.
- hasAlpha - Variable in class org.xj3d.ui.awt.browser.ogl.SceneThumbnailRecorder
-
Flag indicating that the selected encoding type may have an alpha
- hasAlpha - Variable in class org.xj3d.ui.awt.browser.ogl.ThumbnailRecorder
-
Flag indicating that the selected encoding type may have an alpha
- hasAlpha() - Method in class xj3d.filter.importer.threemf.ColorGroup
- hasBindables - Variable in class org.web3d.vrml.renderer.common.nodes.BaseGroupingNode
-
Flag indicating if this node contains bindable/activatable nodes
- hasChanged - Variable in class org.web3d.vrml.renderer.common.nodes.AbstractNode
-
hasChanged flags for fields
- hasChanged() - Method in class org.web3d.vrml.scripting.ecmascript.builtin.FieldScriptableObject
-
Query this field object to see if it has changed since the last time this method was called.
- hasChanged() - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFNode
-
Query this field object to see if it has changed since the last time this method was called.
- hasChanged() - Method in class org.web3d.vrml.scripting.ecmascript.builtin.SFNode
-
Query this field object to see if it has changed since the last time this method was called.
- hasColorPerVertex() - Method in interface org.web3d.vrml.nodes.VRMLComponentGeometryNodeType
-
Check to see if the colors are per vertex or per face.
- hasColorPerVertex() - Method in class org.web3d.vrml.renderer.common.nodes.BaseComponentGeometryNode
-
Check to see if the colors are per vertex or per face.
- hasColorPerVertex() - Method in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseElevationGrid
-
Check to see if the colors are per vertex or per face.
- hasColorPerVertex() - Method in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoElevationGrid
-
Check to see if the colors are per vertex or per face.
- hasException() - Method in exception class org.web3d.vrml.parser.FactoryConfigurationError
-
Convenience method to see if this has a wrapped exception.
- hasFeature(String, String) - Method in class org.web3d.parser.BinaryX3DParserFactory
-
Check to see if this implementation has the nominated feature.
- hasFeature(String, String) - Method in class org.web3d.parser.DefaultVRMLParserFactory
-
Check to see if this implementation has the nominated feature.
- hasFeature(String, String) - Method in class org.web3d.vrml.parser.VRMLParserFactory
-
Check to see if this implementation has the nominated feature.
- hasFieldChanged(int) - Method in class org.web3d.vrml.nodes.ImportNodeProxy
-
Check to see if the given field has changed since we last checked.
- hasFieldChanged(int) - Method in class org.web3d.vrml.nodes.proto.ProtoInstancePlaceHolder
-
Check to see if the given field has changed since we last checked.
- hasFieldChanged(int) - Method in interface org.web3d.vrml.nodes.VRMLNodeType
-
Check to see if the given field has changed since we last checked.
- hasFieldChanged(int) - Method in class org.web3d.vrml.renderer.common.nodes.AbstractNode
- hasFieldChanged(int) - Method in class org.web3d.vrml.renderer.common.nodes.scripting.BaseScript
-
Check to see if the given field has changed since we last checked.
- hasFieldChanged(int) - Method in class org.web3d.vrml.renderer.CRProtoInstance
-
Check to see if the given field has changed since we last checked.
- hashCode() - Method in class org.web3d.util.IntHashSet
-
Returns the hash code value for this set.
- hashCode() - Method in class org.web3d.util.SoftValueHashMap
- hashCode() - Method in class org.web3d.util.spatial.TunnelRegion
- hashCode() - Method in class org.web3d.util.spatial.Vec3DDouble
-
Returns a hash code value based on the data values in this object.
- hashCode() - Method in class org.web3d.util.spatial.VoxelCoordinate
- hashCode() - Method in class org.web3d.util.WeakValueHashMap
- hashCode() - Method in class org.web3d.vrml.nodes.proto.ProtoFieldInfo
-
Get the hash value for the class for use in data structures like hash maps.
- hashCode() - Method in class org.web3d.vrml.renderer.common.input.dis.DISConnectionId
- hashCode() - Method in class org.web3d.vrml.renderer.common.input.dis.DISId
-
Calculate the hashcode for this object.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInMFColorWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInMFFloatWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInMFInt32Wrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInMFNodeWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInMFRotationWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInMFStringWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInMFTimeWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInMFVec2fWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInMFVec3fWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInSFBoolWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInSFColorWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInSFFloatWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInSFImageWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInSFInt32Wrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInSFNodeWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInSFRotationWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInSFStringWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInSFTimeWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInSFVec2fWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventInSFVec3fWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutMFColorWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutMFFloatWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutMFInt32Wrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutMFNodeWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutMFRotationWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutMFStringWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutMFTimeWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutMFVec2fWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutMFVec3fWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutSFBoolWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutSFColorWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutSFFloatWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutSFImageWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutSFInt32Wrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutSFNodeWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutSFRotationWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutSFStringWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutSFTimeWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutSFVec2fWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.neteai.EventOutSFVec3fWrapper
-
In order to make the event queueing system easier, and since an equals method is required by the specification, compute the hashcode based on the field number and underlying node hashcode.
- hashCode() - Method in class org.web3d.vrml.scripting.external.sai.SAINode
-
Returns a hash code value for the object.
- hashCode() - Method in class org.web3d.vrml.scripting.sai.BaseNode
-
Generate the hashcode for this object.
- hashCode() - Method in class org.xj3d.core.loading.LoadRequest
-
Return the hashcode of this object - which is just the hashcode of the underlying URL.
- hasInstance(Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.AbstractScriptableObject
- hasInstance(Scriptable) - Method in class org.web3d.vrml.scripting.ecmascript.builtin.FieldScriptableObject
- hasLayerListChanged() - Method in interface org.web3d.vrml.nodes.VRMLLayerSetNodeType
-
Check to see if the layers themselves have changed this frame.
- hasLayerListChanged() - Method in class org.web3d.vrml.renderer.common.nodes.layering.BaseLayerSet
-
Check to see if the layers themselves have changed this frame.
- hasLocalChanges() - Method in class org.web3d.vrml.scripting.ecmascript.builtin.MFNode
-
Check to see if there are a local changes to this node instance.
- hasLocalColorAlpha() - Method in interface org.web3d.vrml.nodes.VRMLGeometryNodeType
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.BaseComponentGeometryNode
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.cadgeometry.BaseSolidBREP
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.geom2d.BaseArc2D
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.geom2d.BaseDisk2D
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.geom2d.BasePolyline2D
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.geom2d.BasePolypoint2D
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.geom2d.BaseRectangle2D
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.geom2d.BaseTriangleSet2D
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseBox
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseCone
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseCylinder
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseElevationGrid
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseExtrusion
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseSphere
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoElevationGrid
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.nurbs.BaseContourPolyline2D
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.nurbs.BaseNurbsCurve
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.nurbs.BaseNurbsCurve2D
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.nurbs.BaseNurbsPatchSurface
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.nurbs.BaseNurbsTrimmedSurface
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColorAlpha() - Method in class org.web3d.vrml.renderer.common.nodes.text.BaseText
-
Specified whether this node has alpha values in the local colour information.
- hasLocalColors() - Method in interface org.web3d.vrml.nodes.VRMLGeometryNodeType
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.BaseComponentGeometryNode
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.cadgeometry.BaseIndexedQuadSet
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.cadgeometry.BaseQuadSet
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.cadgeometry.BaseSolidBREP
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.geom2d.BaseArc2D
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.geom2d.BaseDisk2D
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.geom2d.BasePolyline2D
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.geom2d.BasePolypoint2D
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.geom2d.BaseRectangle2D
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.geom2d.BaseTriangleSet2D
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseBox
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseCone
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseCylinder
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseElevationGrid
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseExtrusion
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseSphere
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoElevationGrid
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.nurbs.BaseContourPolyline2D
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.nurbs.BaseNurbsCurve
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.nurbs.BaseNurbsCurve2D
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.nurbs.BaseNurbsPatchSurface
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.nurbs.BaseNurbsTrimmedSurface
-
Specified whether this node has color information.
- hasLocalColors() - Method in class org.web3d.vrml.renderer.common.nodes.text.BaseText
-
Specified whether this node has color information.
- hasMetaData(String) - Method in class xj3d.filter.importer.threemf.Model
- hasNext() - Method in class org.web3d.util.BlockingQueue
-
Check if queue has more objects.
- hasNormalPerVertex() - Method in interface org.web3d.vrml.nodes.VRMLComponentGeometryNodeType
-
Check to see if the normals are per vertex or per face.
- hasNormalPerVertex() - Method in class org.web3d.vrml.renderer.common.nodes.BaseComponentGeometryNode
-
Check to see if the normals are per vertex or per face.
- hasNormalPerVertex() - Method in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseElevationGrid
-
Check to see if the normals are per vertex or per face.
- hasNormalPerVertex() - Method in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoElevationGrid
-
Check to see if the normals are per vertex or per face.
- hasNormals() - Method in class org.web3d.vrml.export.compressors.GeometryHeader
-
Does this model contain normals.
- hasProperties() - Method in class xj3d.filter.importer.threemf.Triangles
- hasRenderOrderChanged() - Method in interface org.web3d.vrml.nodes.VRMLLayerSetNodeType
-
Check to see if the render order has changed this frame.
- hasRenderOrderChanged() - Method in class org.web3d.vrml.renderer.common.nodes.layering.BaseLayerSet
-
Check to see if the render order has changed this frame.
- hasSceneChanged() - Method in class org.web3d.vrml.scripting.ecmascript.x3d.Browser
-
Check to see if any of the scene variables have been changed, such as the root nodes, proto definitions etc.
- hasTransparency() - Method in class org.web3d.image.NIOBufferImage
-
Return whether the image includes alpha (1 - transparency) components
- hatchColor - Variable in class xj3d.filter.node.FillProperties
-
Field value
- hatched - Variable in class xj3d.filter.node.FillProperties
-
Field value
- hatchStyle - Variable in class xj3d.filter.node.FillProperties
-
Field value
- HEAD_TAG - Static variable in class org.web3d.x3d.jaxp.X3DSAVAdapter
- Header() - Method in class org.web3d.parser.x3d.X3DRelaxedParser
-
Rule 1 - parse a header item.
- headingXY() - Method in interface org.web3d.util.spatial.ReadonlyVec3DDouble
-
Computes the vector's direction in the XY plane (for example for 2D points).
- headingXY() - Method in class org.web3d.util.spatial.Vec3DDouble
- headingXZ() - Method in interface org.web3d.util.spatial.ReadonlyVec3DDouble
-
Computes the vector's direction in the XZ plane.
- headingXZ() - Method in class org.web3d.util.spatial.Vec3DDouble
- headingYZ() - Method in interface org.web3d.util.spatial.ReadonlyVec3DDouble
-
Computes the vector's direction in the YZ plane.
- headingYZ() - Method in class org.web3d.util.spatial.Vec3DDouble
- headlight - Variable in class org.xj3d.ui.awt.browser.ogl.SceneThumbnailRecorder
-
Should the headlight be on
- headlight - Variable in class org.xj3d.ui.awt.browser.ogl.ThumbnailRecorder
-
Should the headlight be on
- headlight - Variable in class org.xj3d.ui.construct.ogl.AutoConfigureViewpoint
-
Should the headlight be on
- HEAVYWEIGHT - Enum constant in enum org.xj3d.sai.BrowserInterfaceTypes
- height - Variable in class org.xj3d.ui.awt.browser.ogl.SceneThumbnailRecorder
-
The height of the output images
- height - Variable in class org.xj3d.ui.awt.browser.ogl.ThumbnailRecorder
-
The height of the output images
- height - Variable in class org.xj3d.ui.awt.browser.ogl.TimeSensorSceneRecorder
-
The height of the output images
- height - Variable in class org.xj3d.ui.awt.offscreen.browser.ogl.OffscreenOGLConstruct
-
The height of the rendering surface
- height - Variable in class org.xj3d.ui.newt.offscreen.browser.ogl.OffscreenOGLConstruct
-
The height of the rendering surface
- heightLen - Variable in class org.web3d.vrml.renderer.common.nodes.geom3d.BaseElevationGrid
-
The number of active items in the height field
- heightLen - Variable in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoElevationGrid
-
The number of active items in the height field
- HELP - Static variable in class xj3d.replica.Replica
-
Help mode identifier
- HelpAction - Class in xj3d.browser
-
An action that can be used to view an HTML help set
- HelpAction(boolean, Icon, ErrorReporter) - Constructor for class xj3d.browser.HelpAction
-
Create an instance of the action class.
- highlightPart(X3DNode, X3DNode) - Method in interface org.xj3d.sai.Xj3DCADView
-
Highlight the given part or assembly using the given alternate appearance attributes.
- HomeViewpointAction - Class in org.xj3d.ui.awt.widgets
-
An action that moves to the Home viewpoint on the main layer.
- HomeViewpointAction(boolean, Icon, ViewpointManager) - Constructor for class org.xj3d.ui.awt.widgets.HomeViewpointAction
-
Create an instance of the action class.
- HorribleNodeTypeMapper - Class in org.web3d.vrml.scripting.external.sai
-
This is the horrible node type mapper used for mapping Xj3D's internal node type numbers to X3D's node type numbers.
- HorribleNodeTypeMapper() - Constructor for class org.web3d.vrml.scripting.external.sai.HorribleNodeTypeMapper
- HuffmanNode - Class in org.web3d.vrml.export.compressors
-
Prototype Huffman node.
- HuffmanNode() - Constructor for class org.web3d.vrml.export.compressors.HuffmanNode
- HuffmanTable - Class in org.web3d.vrml.export.compressors
-
Prototype Huffman node.
- HumanoidNodeType - Static variable in interface org.web3d.vrml.lang.TypeConstants
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