Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
O
- OBJECT - Static variable in class xj3d.filter.importer.threemf.ThreeMFElementFactory
- ObjectArray - Class in org.web3d.util
-
Simple dynamic array structure that holds Object instances.
- ObjectArray() - Constructor for class org.web3d.util.ObjectArray
-
Create a new default array with size 512 items
- ObjectArray(int) - Constructor for class org.web3d.util.ObjectArray
-
Create an array with the given initial size
- objectComplete(Ac3dObject, Ac3dObject) - Method in class xj3d.filter.importer.AC3DFileParser
-
Callback for when an object has been loaded by the parser.Checks the object stack to create the correct parent child relationship and then passes the object along for processing.
- ObjectResource - Class in xj3d.filter.importer.threemf
-
Object resource object
- ObjectResource(Attributes) - Constructor for class xj3d.filter.importer.threemf.ObjectResource
- ObjectType - Enum in xj3d.filter.importer.threemf
-
Valid Object types
- OBJFileExporter - Class in xj3d.filter.exporter
-
File exporter implementation that writes OBJ files from an X3D stream of events.
- OBJFileExporter(OutputStream, int, int, ErrorReporter) - Constructor for class xj3d.filter.exporter.OBJFileExporter
-
Create a new instance of this exporter
- observedNode(SceneGraphObject, SceneGraphObject, boolean, int) - Method in class xj3d.browser.NodeEffects
-
Notification of a scene graph object that has been traversed in the scene.
- observedNode(SceneGraphObject, SceneGraphObject, boolean, int) - Method in class xj3d.browser.SceneInfoAction
-
Notification of a scene graph object that has been traversed in the scene.
- observedNode(VRMLNodeType, VRMLNodeType, int, boolean) - Method in class org.web3d.vrml.export.X3DClassicRetainedExporter
-
Notification of a child node.
- observedNode(VRMLNodeType, VRMLNodeType, int, boolean) - Method in class org.web3d.vrml.export.X3DRetainedSAXExporter
-
Notification of a child node.
- observedNode(VRMLNodeType, VRMLNodeType, int, boolean) - Method in interface org.web3d.vrml.nodes.SceneGraphTraversalSimpleObserver
-
Notification of a child node.
- observedNode(VRMLNodeType, VRMLNodeType, int, boolean) - Method in class org.web3d.vrml.renderer.CRProtoCreator
-
Notification of a child node.
- observedNode(VRMLNodeType, VRMLNodeType, int, boolean) - Method in class org.web3d.vrml.renderer.NodeCopier
-
Notification of a child node.
- observedNode(VRMLNodeType, VRMLNodeType, int, boolean) - Method in class org.web3d.vrml.renderer.ProtoCopier
-
Notification of a child node.
- observedNode(VRMLNodeType, VRMLNodeType, int, boolean) - Method in class org.xj3d.impl.core.eventmodel.DefaultFrameStateManager
-
Notification of a child node.
- observedNode(VRMLNodeType, VRMLNodeType, int, boolean) - Method in class xj3d.browser.SceneTreeViewer
-
Notification of a child node.
- odeContact - Variable in class org.web3d.vrml.renderer.common.nodes.rigidphysics.BaseContact
-
The ODE object to send values to
- odeGeom - Variable in class org.web3d.vrml.renderer.common.nodes.rigidphysics.BaseCollidableNode
-
The ODE shape of the geometry
- odeJoint - Variable in class org.web3d.vrml.renderer.common.nodes.rigidphysics.BaseBallJoint
-
The ODE representation of the joint
- odeJoint - Variable in class org.web3d.vrml.renderer.common.nodes.rigidphysics.BaseDoubleAxisHingeJoint
-
The ODE representation of the joint
- odeJoint - Variable in class org.web3d.vrml.renderer.common.nodes.rigidphysics.BaseMotorJoint
-
The ODE representation of the joint
- odeJoint - Variable in class org.web3d.vrml.renderer.common.nodes.rigidphysics.BaseSingleAxisHingeJoint
-
The ODE representation of the joint
- odeJoint - Variable in class org.web3d.vrml.renderer.common.nodes.rigidphysics.BaseSliderJoint
-
The ODE representation of the joint
- odeJoint - Variable in class org.web3d.vrml.renderer.common.nodes.rigidphysics.BaseUniversalJoint
-
The ODE representation of the joint
- OFFSCREEN - Enum constant in enum org.xj3d.sai.BrowserInterfaceTypes
- OffscreenOGLConstruct - Class in org.xj3d.ui.awt.offscreen.browser.ogl
-
An abstract sub-class of AWTOGLConstruct that provides offscreen rendering capabilities to the base Construct.
- OffscreenOGLConstruct - Class in org.xj3d.ui.newt.offscreen.browser.ogl
-
An abstract sub-class of NEWTOGLConstruct that provides offscreen rendering capabilities to the base Construct which is decoupled from the Swing/AWT EDT model
- OffscreenOGLConstruct() - Constructor for class org.xj3d.ui.awt.offscreen.browser.ogl.OffscreenOGLConstruct
-
Constructor
- OffscreenOGLConstruct() - Constructor for class org.xj3d.ui.newt.offscreen.browser.ogl.OffscreenOGLConstruct
-
Constructor
- OffscreenOGLConstruct(ErrorReporter, int, int) - Constructor for class org.xj3d.ui.awt.offscreen.browser.ogl.OffscreenOGLConstruct
-
Constructor
- OffscreenOGLConstruct(ErrorReporter, int, int) - Constructor for class org.xj3d.ui.newt.offscreen.browser.ogl.OffscreenOGLConstruct
-
Constructor
- OffscreenSceneRecorderConstruct - Class in xj3d.replica
-
The customized browser Construct sub-class supporting the SceneRecorder.
- OffscreenSceneRecorderConstruct(ErrorReporter, int, int) - Constructor for class xj3d.replica.OffscreenSceneRecorderConstruct
-
Constructor
- OffscreenThumbnailConstruct - Class in xj3d.replica
-
The customized browser Construct sub-class supporting the ThumbnailImager.
- OffscreenThumbnailConstruct(ErrorReporter, int, int) - Constructor for class xj3d.replica.OffscreenThumbnailConstruct
-
Constructor
- OFFSET - Static variable in class xj3d.filter.importer.collada.ColladaStrings
- OGL_LAYER_MANAGER_FACTORY - Variable in class org.xj3d.ui.construct.ogl.OGLConstruct
-
The layer manager factory class
- OGLAnchor - Class in org.web3d.vrml.renderer.ogl.nodes.networking
-
OpenGL implementation of an Anchor node.
- OGLAnchor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.networking.OGLAnchor
-
Construct a default instance of this node.
- OGLAnchor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.networking.OGLAnchor
-
Construct a new instance of this node based on the details from the given node.
- OGLAppearance - Class in org.web3d.vrml.renderer.ogl.nodes.shape
-
OpenGL implementation of an Appearance node.
- OGLAppearance() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.shape.OGLAppearance
-
Empty constructor
- OGLAppearance(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.shape.OGLAppearance
-
Construct a new instance of this node based on the details from the given node.
- OGLAppearanceNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
OpenGL-specific rendering requirements for appearance properties.
- OGLArc2D - Class in org.web3d.vrml.renderer.ogl.nodes.geom2d
-
OpenGL implementation of an Arc2D
- OGLArc2D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom2d.OGLArc2D
-
Construct a new OGLArc2D instance that contains no child nodes
- OGLArc2D(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom2d.OGLArc2D
-
Construct a new instance of this node based on the details from the given node.
- OGLAreaListener - Interface in org.web3d.vrml.renderer.ogl.nodes
-
The listener interface for receiving notice of the viewpoint on entry or exit from an area.
- OGLAudioClip - Class in org.web3d.vrml.renderer.ogl.nodes.sound
-
AudioClip node implementation for OpenGL.
- OGLAudioClip() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sound.OGLAudioClip
-
Empty constructor.
- OGLAudioClip(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sound.OGLAudioClip
-
Construct a new instance of this node based on the details from the given node.
- OGLBackground - Class in org.web3d.vrml.renderer.ogl.nodes.enveffects
-
OGL implementation of a Background node
- OGLBackground() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.enveffects.OGLBackground
-
Default constructor for a OGLBackground
- OGLBackground(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.enveffects.OGLBackground
-
Construct a new instance of this node based on the details from the given node.
- OGLBackgroundNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
An abstract representation of any background node for use in the OpenGL renderer.
- OGLBallJoint - Class in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
-
Implementation of a BallJoint.
- OGLBallJoint() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLBallJoint
-
Initialise the time dependent node and it's fields that are held locally.
- OGLBallJoint(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLBallJoint
-
Construct a new instance of this node based on the details from the given node.
- OGLBillboard - Class in org.web3d.vrml.renderer.ogl.nodes.navigation
-
OpenGL-renderer implementation of a Billboard node.
- OGLBillboard() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.navigation.OGLBillboard
-
Construct a default instance of this node.
- OGLBillboard(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.navigation.OGLBillboard
-
Construct a new instance of this node based on the details from the given node.
- OGLBindableNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
An abstract representation of any bindable node.
- OGLBooleanFilter - Class in org.web3d.vrml.renderer.ogl.nodes.eventutils
-
Implementation of the BooleanFilter.
- OGLBooleanFilter() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.eventutils.OGLBooleanFilter
-
Initialise the time dependent node and it's fields that are held locally.
- OGLBooleanFilter(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.eventutils.OGLBooleanFilter
-
Construct a new instance of this node based on the details from the given node.
- OGLBooleanSequencer - Class in org.web3d.vrml.renderer.ogl.nodes.eventutils
-
Implementation of the BooleanSequencer.
- OGLBooleanSequencer() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.eventutils.OGLBooleanSequencer
-
Initialise the time dependent node and it's fields that are held locally.
- OGLBooleanSequencer(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.eventutils.OGLBooleanSequencer
-
Construct a new instance of this node based on the details from the given node.
- OGLBooleanToggle - Class in org.web3d.vrml.renderer.ogl.nodes.eventutils
-
Implementation of the BooleanToggle.
- OGLBooleanToggle() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.eventutils.OGLBooleanToggle
-
Initialise the time dependent node and it's fields that are held locally.
- OGLBooleanToggle(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.eventutils.OGLBooleanToggle
-
Construct a new instance of this node based on the details from the given node.
- OGLBooleanTrigger - Class in org.web3d.vrml.renderer.ogl.nodes.eventutils
-
Implementation of the BooleanTrigger.
- OGLBooleanTrigger() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.eventutils.OGLBooleanTrigger
-
Initialise the time dependent node and it's fields that are held locally.
- OGLBooleanTrigger(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.eventutils.OGLBooleanTrigger
-
Construct a new instance of this node based on the details from the given node.
- OGLBox - Class in org.web3d.vrml.renderer.ogl.nodes.geom3d
-
OGL implementation of a Box.
- OGLBox() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom3d.OGLBox
-
Construct new default box object.
- OGLBox(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom3d.OGLBox
-
Construct a new instance of this node based on the details from the given node.
- OGLBrowserCanvas - Class in org.web3d.vrml.renderer.ogl.browser
-
A single canvas that can display a VRML scene graph.
- OGLBrowserCanvas(GraphicsOutputDevice, DeviceFactory, BrowserConfig) - Constructor for class org.web3d.vrml.renderer.ogl.browser.OGLBrowserCanvas
-
Construct an empty canvas that contains a single view that is provided by the user.
- OGLCADAssembly - Class in org.web3d.vrml.renderer.ogl.nodes.cadgeometry
-
OpenGL implementation of a group node.
- OGLCADAssembly() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.cadgeometry.OGLCADAssembly
-
Construct a default instance of this node.
- OGLCADAssembly(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.cadgeometry.OGLCADAssembly
-
Construct a new instance of this node based on the details from the given node.
- OGLCADFace - Class in org.web3d.vrml.renderer.ogl.nodes.cadgeometry
-
OpenGL implementation of a group node.
- OGLCADFace() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.cadgeometry.OGLCADFace
-
Construct a default instance of this node.
- OGLCADFace(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.cadgeometry.OGLCADFace
-
Construct a new instance of this node based on the details from the given node.
- OGLCADLayer - Class in org.web3d.vrml.renderer.ogl.nodes.cadgeometry
-
OpenGL implementation of a CADLayer.
- OGLCADLayer() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.cadgeometry.OGLCADLayer
-
Construct a default instance of this node.
- OGLCADLayer(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.cadgeometry.OGLCADLayer
-
Construct a new instance of this node based on the details from the given node.
- OGLCADPart - Class in org.web3d.vrml.renderer.ogl.nodes.cadgeometry
-
OpenGL implementation of a CADPart node.
- OGLCADPart() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.cadgeometry.OGLCADPart
-
Construct a default instance of this node.
- OGLCADPart(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.cadgeometry.OGLCADPart
-
Construct a new instance of this node based on the details from the given node.
- OGLClipPlane - Class in org.web3d.vrml.renderer.ogl.nodes.render
-
Null renderer implementation of a ClipPlane node.
- OGLClipPlane() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLClipPlane
-
Construct a default node with an empty info array any the title set to the empty string.
- OGLClipPlane(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLClipPlane
-
Construct a new instance of this node based on the details from the given node.
- OGLCollidableOffset - Class in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
-
Implementation of a CollidableOffset.
- OGLCollidableOffset() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLCollidableOffset
-
Initialise the time dependent node and it's fields that are held locally.
- OGLCollidableOffset(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLCollidableOffset
-
Construct a new instance of this node based on the details from the given node.
- OGLCollidableShape - Class in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
-
Implementation of a CollidableShape.
- OGLCollidableShape() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLCollidableShape
-
Initialise the time dependent node and it's fields that are held locally.
- OGLCollidableShape(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLCollidableShape
-
Construct a new instance of this node based on the details from the given node.
- OGLCollision - Class in org.web3d.vrml.renderer.ogl.nodes.navigation
-
OGL implementation of a collision node.
- OGLCollision() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.navigation.OGLCollision
-
Construct a new default instance.
- OGLCollision(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.navigation.OGLCollision
-
Construct a new instance of this node based on the details from the given node.
- OGLCollisionCollection - Class in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
-
Implementation of a CollisionCollection.
- OGLCollisionCollection() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLCollisionCollection
-
Initialise the time dependent node and it's fields that are held locally.
- OGLCollisionCollection(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLCollisionCollection
-
Construct a new instance of this node based on the details from the given node.
- OGLCollisionSensor - Class in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
-
Implementation of a CollisionSensor.
- OGLCollisionSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLCollisionSensor
-
Initialise the time dependent node and it's fields that are held locally.
- OGLCollisionSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLCollisionSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLCollisionSpace - Class in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
-
Implementation of a CollisionSpace.
- OGLCollisionSpace() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLCollisionSpace
-
Initialise the time dependent node and it's fields that are held locally.
- OGLCollisionSpace(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLCollisionSpace
-
Construct a new instance of this node based on the details from the given node.
- OGLColor - Class in org.web3d.vrml.renderer.ogl.nodes.render
-
OGL implementation of a Color node.
- OGLColor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLColor
-
Default constructor for a OGLColor
- OGLColor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLColor
-
Copy constructor for a OGLColorRGBA
- OGLColorInterpolator - Class in org.web3d.vrml.renderer.ogl.nodes.interpolator
-
Implementation of a ColorInterpolator.
- OGLColorInterpolator() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLColorInterpolator
-
Initialise the time dependent node and it's fields that are held locally.
- OGLColorInterpolator(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLColorInterpolator
-
Construct a new instance of this node based on the details from the given node.
- OGLColorRGBA - Class in org.web3d.vrml.renderer.ogl.nodes.render
-
OGL implementation of a ColorRGBA node.
- OGLColorRGBA() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLColorRGBA
-
Default constructor for a OGLColorRGBA
- OGLColorRGBA(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLColorRGBA
-
Copy constructor for a OGLColorRGBA
- OGLComposedTexture3D - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
OpenGL implementation of a ComposedTexture3D node.
- OGLComposedTexture3D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLComposedTexture3D
-
Default constructor generates node with default field values.
- OGLComposedTexture3D(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLComposedTexture3D
-
Construct a new instance of this node based on the details from the given node.
- OGLCone - Class in org.web3d.vrml.renderer.ogl.nodes.geom3d
-
OGL implementation of a Cone.
- OGLCone() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom3d.OGLCone
-
Construct new default box object.
- OGLCone(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom3d.OGLCone
-
Construct a new instance of this node based on the details from the given node.
- OGLConstruct - Class in org.xj3d.ui.construct.ogl
-
An abstract sub-class of Construct that provides OGL render capabilities to the base Construct.
- OGLConstruct() - Constructor for class org.xj3d.ui.construct.ogl.OGLConstruct
-
Restricted Constructor
- OGLConstruct(ErrorReporter) - Constructor for class org.xj3d.ui.construct.ogl.OGLConstruct
-
Restricted Constructor
- OGLContact - Class in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
-
Implementation of a Contact.
- OGLContact() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLContact
-
Initialise the time dependent node and it's fields that are held locally.
- OGLContact(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLContact
-
Construct a new instance of this node based on the details from the given node.
- OGLContour2D - Class in org.web3d.vrml.renderer.ogl.nodes.nurbs
-
OpenGL rendering implementation of Contour2D Uses classes from the net.jgeom package to implement trimmed nurbs surface tesselation This class presents methods to retrieve the geometry of a trimming loop for a nurbs patch as an instance of net.jgeom.nurbs.TrimCurve
- OGLContour2D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.nurbs.OGLContour2D
- OGLContourPolyline2D - Class in org.web3d.vrml.renderer.ogl.nodes.nurbs
- OGLContourPolyline2D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.nurbs.OGLContourPolyline2D
- OGLCoordinate - Class in org.web3d.vrml.renderer.ogl.nodes.render
- OGLCoordinate() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLCoordinate
-
Default constructor for a OGLCoordinate
- OGLCoordinate(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLCoordinate
-
Copy constructor for a OGLColorRGBA
- OGLCoordinateInterpolator - Class in org.web3d.vrml.renderer.ogl.nodes.interpolator
-
Implementation of a CoordinateInterpolator.
- OGLCoordinateInterpolator() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLCoordinateInterpolator
-
Initialise the time dependent node and it's fields that are held locally.
- OGLCoordinateInterpolator(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLCoordinateInterpolator
-
Construct a new instance of this node based on the details from the given node.
- OGLCoordinateInterpolator2D - Class in org.web3d.vrml.renderer.ogl.nodes.interpolator
-
Implementation of a CoordinateInterpolator2D.
- OGLCoordinateInterpolator2D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLCoordinateInterpolator2D
-
Initialise the time dependent node and it's fields that are held locally.
- OGLCoordinateInterpolator2D(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLCoordinateInterpolator2D
-
Construct a new instance of this node based on the details from the given node.
- OGLCustomViewport - Class in org.web3d.vrml.renderer.ogl.nodes.layering
-
Implementation of the CustomViewport.
- OGLCustomViewport() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.layering.OGLCustomViewport
-
Initialise the time dependent node and it's fields that are held locally.
- OGLCustomViewport(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.layering.OGLCustomViewport
-
Construct a new instance of this node based on the details from the given node.
- OGLCylinder - Class in org.web3d.vrml.renderer.ogl.nodes.geom3d
-
OGL implementation of a Cylinder.
- OGLCylinder() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom3d.OGLCylinder
-
Construct new default box object.
- OGLCylinder(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom3d.OGLCylinder
-
Construct a new instance of this node based on the details from the given node.
- OGLCylinderSensor - Class in org.web3d.vrml.renderer.ogl.nodes.sensor
-
OpenGL-renderer implementation of a CylinderSensor node.
- OGLCylinderSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sensor.OGLCylinderSensor
-
Construct a new time sensor object
- OGLCylinderSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sensor.OGLCylinderSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLDirectionalLight - Class in org.web3d.vrml.renderer.ogl.nodes.lighting
-
OpenGL implementation of a directional light.
- OGLDirectionalLight() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.lighting.OGLDirectionalLight
-
Construct a new default instance of this class.
- OGLDirectionalLight(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.lighting.OGLDirectionalLight
-
Construct a new instance of this node based on the details from the given node.
- OGLDISEntityManager - Class in org.web3d.vrml.renderer.ogl.nodes.dis
-
OGL renderer implementation of a DISEntityManager node.
- OGLDISEntityManager() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.dis.OGLDISEntityManager
-
Construct a default node with an empty info array any the title set to the empty string.
- OGLDISEntityManager(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.dis.OGLDISEntityManager
-
Construct a new instance of this node based on the details from the given node.
- OGLDISEntityTypeMapping - Class in org.web3d.vrml.renderer.ogl.nodes.dis
-
OGL renderer implementation of a DISEntityTypeMapping node.
- OGLDISEntityTypeMapping() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.dis.OGLDISEntityTypeMapping
-
Construct a default node with an empty info array any the title set to the empty string.
- OGLDISEntityTypeMapping(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.dis.OGLDISEntityTypeMapping
-
Construct a new instance of this node based on the details from the given node.
- OGLDisk2D - Class in org.web3d.vrml.renderer.ogl.nodes.geom2d
-
OpenGL implementation of an Disc2D
- OGLDisk2D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom2d.OGLDisk2D
-
Construct a new point set instance that contains no child nodes.
- OGLDisk2D(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom2d.OGLDisk2D
-
Construct a new instance of this node based on the details from the given node.
- OGLDoubleAxisHingeJoint - Class in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
-
Implementation of a DoubleAxisHingeJoint.
- OGLDoubleAxisHingeJoint() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLDoubleAxisHingeJoint
-
Initialise the time dependent node and it's fields that are held locally.
- OGLDoubleAxisHingeJoint(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLDoubleAxisHingeJoint
-
Construct a new instance of this node based on the details from the given node.
- OGLElevationGrid - Class in org.web3d.vrml.renderer.ogl.nodes.geom3d
-
OpenGL implementation of an ElevationGrid
- OGLElevationGrid() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom3d.OGLElevationGrid
-
Empty constructor
- OGLElevationGrid(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom3d.OGLElevationGrid
-
Construct a new instance of this node based on the details from the given node.
- OGLEspduTransform - Class in org.web3d.vrml.renderer.ogl.nodes.dis
-
OpenGL implementation of a EspduTransform node.
- OGLEspduTransform() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.dis.OGLEspduTransform
-
Construct a default instance of this node.
- OGLEspduTransform(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.dis.OGLEspduTransform
-
Construct a new instance of this node based on the details from the given node.
- OGLExplosionEmitter - Class in org.web3d.vrml.renderer.ogl.nodes.particle
-
OpenGL implementation of a ExplosionEmitter.
- OGLExplosionEmitter() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.particle.OGLExplosionEmitter
-
Initialise the time dependent node and it's fields that are held locally.
- OGLExplosionEmitter(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.particle.OGLExplosionEmitter
-
Construct a new instance of this node based on the details from the given node.
- OGLExternProtoBuilder - Class in org.web3d.vrml.renderer.ogl
-
A SAV interface for dealing with building a single extern proto.
- OGLExternProtoBuilder(VRMLNodeFactory) - Constructor for class org.web3d.vrml.renderer.ogl.OGLExternProtoBuilder
-
Create a new default instance of the scene builder.
- OGLExternPrototypeDecl - Class in org.web3d.vrml.renderer.ogl
-
OpenGL-specific External Prototype Declaration.
- OGLExternPrototypeDecl(String, VRMLNodeFactory, int, int, NodeTemplateToInstanceCreator) - Constructor for class org.web3d.vrml.renderer.ogl.OGLExternPrototypeDecl
-
Create a place holder that represents the given extern proto declaration.
- OGLExtrusion - Class in org.web3d.vrml.renderer.ogl.nodes.geom3d
-
OpenGL implGeomementation of an Extrusion
- OGLExtrusion() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom3d.OGLExtrusion
-
Construct a default sphere instance
- OGLExtrusion(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom3d.OGLExtrusion
-
Construct a new instance of this node based on the details from the given node.
- OGLFixedViewport - Class in org.web3d.vrml.renderer.ogl.nodes.layering
-
Implementation of the FixedViewport.
- OGLFixedViewport() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.layering.OGLFixedViewport
-
Initialise the time dependent node and it's fields that are held locally.
- OGLFixedViewport(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.layering.OGLFixedViewport
-
Construct a new instance of this node based on the details from the given node.
- OGLFog - Class in org.web3d.vrml.renderer.ogl.nodes.enveffects
-
OGL implementation of a fog node
- OGLFog() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.enveffects.OGLFog
-
Default constructor for a OGLFog
- OGLFog(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.enveffects.OGLFog
-
Construct a new instance of this node based on the details from the given node.
- OGLFogCoordinate - Class in org.web3d.vrml.renderer.ogl.nodes.enveffects
-
OGL implementation of an FogCoordinate node.
- OGLFogCoordinate() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.enveffects.OGLFogCoordinate
-
Default constructor for a OGLFogCoordinate
- OGLFogCoordinate(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.enveffects.OGLFogCoordinate
-
Copy constructor for a OGLFogCoordinate
- OGLFontStyle - Class in org.web3d.vrml.renderer.ogl.nodes.text
-
OpenGL implementation of a FontStyle
- OGLFontStyle() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.text.OGLFontStyle
-
Construct a new default instance of this class.
- OGLFontStyle(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.text.OGLFontStyle
-
Construct a new instance of this node based on the details from the given node.
- OGLGamepadSensor - Class in org.web3d.vrml.renderer.ogl.nodes.extensions
-
OGL renderer implementation of a GameSensor Node.
- OGLGamepadSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.extensions.OGLGamepadSensor
-
Construct a default node with an empty info array any the title set to the empty string.
- OGLGamepadSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.extensions.OGLGamepadSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoCoordinate - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoCoordinate
- OGLGeoCoordinate() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoCoordinate
-
Default constructor
- OGLGeoCoordinate(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoCoordinate
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoECParameters - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoECParameters
- OGLGeoECParameters() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoECParameters
-
Default constructor
- OGLGeoECParameters(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoECParameters
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoElevationGrid - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoElevationGrid
- OGLGeoElevationGrid() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoElevationGrid
-
Default constructor
- OGLGeoElevationGrid(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoElevationGrid
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoLCCParameters - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoLCCParameters
- OGLGeoLCCParameters() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLCCParameters
-
Default constructor
- OGLGeoLCCParameters(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLCCParameters
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoLCE3DParameters - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoLCE3DParameters
- OGLGeoLCE3DParameters() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLCE3DParameters
-
Default constructor
- OGLGeoLCE3DParameters(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLCE3DParameters
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoLocalTangentParameters - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoLocalTangentParameters
- OGLGeoLocalTangentParameters() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLocalTangentParameters
-
Default constructor
- OGLGeoLocalTangentParameters(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLocalTangentParameters
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoLocation - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoLocation
- OGLGeoLocation() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLocation
-
Default constructor
- OGLGeoLocation(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLocation
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoLOD - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL-renderer implementation of a GeoLOD node.
- OGLGeoLOD() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLOD
-
Construct a default instance of this node.
- OGLGeoLOD(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLOD
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoLSR3DParameters - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoLSR3DParameters
- OGLGeoLSR3DParameters() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLSR3DParameters
-
Default constructor
- OGLGeoLSR3DParameters(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLSR3DParameters
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoLTSEParameters - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoLTSEParameters
- OGLGeoLTSEParameters() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLTSEParameters
-
Default constructor
- OGLGeoLTSEParameters(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLTSEParameters
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoMetadata - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoMetadata
- OGLGeoMetadata() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoMetadata
-
Default constructor
- OGLGeoMetadata(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoMetadata
-
Construct a new instance of this node based on the details from the given node.
- OGLGeometryNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
An abstract representation of any form of geometry.
- OGLGeoMParameters - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoMParameters
- OGLGeoMParameters() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoMParameters
-
Default constructor
- OGLGeoMParameters(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoMParameters
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoObliqueMercatorParameters - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an ObliqueMercatorParameters
- OGLGeoObliqueMercatorParameters() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoObliqueMercatorParameters
-
Default constructor
- OGLGeoObliqueMercatorParameters(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoObliqueMercatorParameters
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoOrigin - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoOrigin
- OGLGeoOrigin() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoOrigin
-
Default constructor
- OGLGeoOrigin(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoOrigin
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoPositionInterpolator - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoPositionInterpolator
- OGLGeoPositionInterpolator() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoPositionInterpolator
-
Default constructor
- OGLGeoPositionInterpolator(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoPositionInterpolator
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoPSParameters - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoPSParameters
- OGLGeoPSParameters() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoPSParameters
-
Default constructor
- OGLGeoPSParameters(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoPSParameters
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoReferenceSurfaceInfo - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoReferenceSurfaceInfo
- OGLGeoReferenceSurfaceInfo() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoReferenceSurfaceInfo
-
Default constructor
- OGLGeoReferenceSurfaceInfo(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoReferenceSurfaceInfo
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoSRFInstance - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoSRFInstance
- OGLGeoSRFInstance() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoSRFInstance
-
Default constructor
- OGLGeoSRFInstance(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoSRFInstance
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoSRFParametersInfo - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoSRFParametersInfo
- OGLGeoSRFParametersInfo() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoSRFParametersInfo
-
Default constructor
- OGLGeoSRFParametersInfo(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoSRFParametersInfo
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoSRFSet - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoSRFSet
- OGLGeoSRFSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoSRFSet
-
Default constructor
- OGLGeoSRFSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoSRFSet
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoSRFTemplate - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoSRFTemplate
- OGLGeoSRFTemplate() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoSRFTemplate
-
Default constructor
- OGLGeoSRFTemplate(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoSRFTemplate
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoTMParameters - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoTMParameters
- OGLGeoTMParameters() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoTMParameters
-
Default constructor
- OGLGeoTMParameters(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoTMParameters
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoTouchSensor - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoTouchSensor
- OGLGeoTouchSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoTouchSensor
-
Default constructor
- OGLGeoTouchSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoTouchSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoTransform - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of a GeoTransform node.
- OGLGeoTransform() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoTransform
-
Construct a default instance of this node.
- OGLGeoTransform(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoTransform
-
Construct a new instance of this node based on the details from the given node.
- OGLGeoViewpoint - Class in org.web3d.vrml.renderer.ogl.nodes.geospatial
-
OpenGL implementation of an GeoViewpoint
- OGLGeoViewpoint() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoViewpoint
-
Construct a default geoviewpoint instance
- OGLGeoViewpoint(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoViewpoint
-
Construct a new instance of this node based on the details from the given node.
- OGLGlobalEffectsHandler - Interface in org.web3d.vrml.renderer.ogl.input
-
A generic interface for the control of global effects like background fog and view management for the OpenGL renderer.
- OGLGlobalStatus - Class in org.web3d.vrml.renderer.ogl.nodes
-
Common, global status information about Aviatrix that needs to be found out once during the entire lifetime of the renderer.
- OGLGlobalStatus() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.OGLGlobalStatus
- OGLGravityPhysicsModel - Class in org.web3d.vrml.renderer.ogl.nodes.particle
-
OpenGL implementation of a GravityPhysicsModel.
- OGLGravityPhysicsModel() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.particle.OGLGravityPhysicsModel
-
Initialise the time dependent node and it's fields that are held locally.
- OGLGravityPhysicsModel(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.particle.OGLGravityPhysicsModel
-
Construct a new instance of this node based on the details from the given node.
- OGLGroup - Class in org.web3d.vrml.renderer.ogl.nodes.group
-
OpenGL implementation of a Group node.
- OGLGroup() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.group.OGLGroup
-
Construct a default instance of this node.
- OGLGroup(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.group.OGLGroup
-
Construct a new instance of this node based on the details from the given node.
- OGLHAnimDisplacer - Class in org.web3d.vrml.renderer.ogl.nodes.hanim
-
OpenGL renderer implementation of a HAnimDisplacer node.
- OGLHAnimDisplacer() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.hanim.OGLHAnimDisplacer
-
Construct a default node with an empty info array any the title set to the empty string.
- OGLHAnimDisplacer(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.hanim.OGLHAnimDisplacer
-
Construct a new instance of this node based on the details from the given node.
- OGLHAnimHumanoid - Class in org.web3d.vrml.renderer.ogl.nodes.hanim
-
OpenGL implementation of a HAnimHumanoid node.
- OGLHAnimHumanoid() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.hanim.OGLHAnimHumanoid
-
Construct a default instance of this node.
- OGLHAnimHumanoid(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.hanim.OGLHAnimHumanoid
-
Construct a new instance of this node based on the details from the given node.
- OGLHAnimJoint - Class in org.web3d.vrml.renderer.ogl.nodes.hanim
-
OpenGL implementation of a HAnimJoint node.
- OGLHAnimJoint() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.hanim.OGLHAnimJoint
-
Construct a default instance of this node.
- OGLHAnimJoint(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.hanim.OGLHAnimJoint
-
Construct a new instance of this node based on the details from the given node.
- OGLHAnimSegment - Class in org.web3d.vrml.renderer.ogl.nodes.hanim
-
OpenGL implementation of a HAnimSegment node.
- OGLHAnimSegment() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.hanim.OGLHAnimSegment
-
Construct a default instance of this node.
- OGLHAnimSegment(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.hanim.OGLHAnimSegment
-
Construct a new instance of this node based on the details from the given node.
- OGLHAnimSite - Class in org.web3d.vrml.renderer.ogl.nodes.hanim
-
OpenGL implementation of a HAnimSite node.
- OGLHAnimSite() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.hanim.OGLHAnimSite
-
Construct a default instance of this node.
- OGLHAnimSite(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.hanim.OGLHAnimSite
-
Construct a new instance of this node based on the details from the given node.
- OGLImageTexture - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
OGL implementation of a ImageTexture node.
- OGLImageTexture() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLImageTexture
-
Construct a default instance of this node.
- OGLImageTexture(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLImageTexture
-
Construct a new instance of this node based on the details from the given node.
- OGLIndexedFaceSet - Class in org.web3d.vrml.renderer.ogl.nodes.geom3d
-
OpenGL implementation of an IndexedFaceSet.
- OGLIndexedFaceSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom3d.OGLIndexedFaceSet
-
Default constructor to build an instance with default field values.
- OGLIndexedFaceSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom3d.OGLIndexedFaceSet
-
Construct a new instance of this node based on the details from the given node.
- OGLIndexedLineSet - Class in org.web3d.vrml.renderer.ogl.nodes.render
-
OpenGL implementation of an IndexedLineSet.
- OGLIndexedLineSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLIndexedLineSet
-
Construct a new point set instance that contains no child nodes.
- OGLIndexedLineSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLIndexedLineSet
-
Construct a new instance of this node based on the details from the given node.
- OGLIndexedQuadSet - Class in org.web3d.vrml.renderer.ogl.nodes.cadgeometry
-
OpenGL implementation of a IndexedQuadSet.
- OGLIndexedQuadSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.cadgeometry.OGLIndexedQuadSet
-
Construct a new point set instance that contains no child nodes.
- OGLIndexedQuadSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.cadgeometry.OGLIndexedQuadSet
-
Construct a new instance of this node based on the details from the given node.
- OGLIndexedTriangleFanSet - Class in org.web3d.vrml.renderer.ogl.nodes.render
-
OpenGL implementation of an IndexedTriangleFanSet.
- OGLIndexedTriangleFanSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLIndexedTriangleFanSet
-
Construct a new point set instance that contains no child nodes.
- OGLIndexedTriangleFanSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLIndexedTriangleFanSet
-
Construct a new instance of this node based on the details from the given node.
- OGLIndexedTriangleSet - Class in org.web3d.vrml.renderer.ogl.nodes.render
-
OpenGL implementation of an IndexedTriangleSet.
- OGLIndexedTriangleSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLIndexedTriangleSet
-
Construct a new point set instance that contains no child nodes.
- OGLIndexedTriangleSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLIndexedTriangleSet
-
Construct a new instance of this node based on the details from the given node.
- OGLIndexedTriangleStripSet - Class in org.web3d.vrml.renderer.ogl.nodes.render
-
OpenGL implementation of an IndexedTriangleStripSet.
- OGLIndexedTriangleStripSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLIndexedTriangleStripSet
-
Construct a new point set instance that contains no child nodes.
- OGLIndexedTriangleStripSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLIndexedTriangleStripSet
-
Construct a new instance of this node based on the details from the given node.
- OGLInline - Class in org.web3d.vrml.renderer.ogl.nodes.networking
-
A node that can handle inlined content from other VRML worlds.
- OGLInline() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.networking.OGLInline
-
Create a new, default instance of this class.
- OGLInline(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.networking.OGLInline
-
Construct a new instance of this node based on the details from the given node.
- OGLIntegerSequencer - Class in org.web3d.vrml.renderer.ogl.nodes.eventutils
-
Implementation of the IntegerSequencer.
- OGLIntegerSequencer() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.eventutils.OGLIntegerSequencer
-
Initialise the time dependent node and it's fields that are held locally.
- OGLIntegerSequencer(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.eventutils.OGLIntegerSequencer
-
Construct a new instance of this node based on the details from the given node.
- OGLIntegerTrigger - Class in org.web3d.vrml.renderer.ogl.nodes.eventutils
-
Implementation of the IntegerTrigger.
- OGLIntegerTrigger() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.eventutils.OGLIntegerTrigger
-
Initialise the time dependent node and it's fields that are held locally.
- OGLIntegerTrigger(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.eventutils.OGLIntegerTrigger
-
Construct a new instance of this node based on the details from the given node.
- OGLJoystickSensor - Class in org.web3d.vrml.renderer.ogl.nodes.extensions
-
OGL renderer implementation of a GameSensor Node.
- OGLJoystickSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.extensions.OGLJoystickSensor
-
Construct a default node with an empty info array any the title set to the empty string.
- OGLJoystickSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.extensions.OGLJoystickSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLKeySensor - Class in org.web3d.vrml.renderer.ogl.nodes.sensor
-
OpenGL implementation of a KeySensor node.
- OGLKeySensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sensor.OGLKeySensor
-
Construct a default viewpoint instance
- OGLKeySensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sensor.OGLKeySensor
-
Construct a new instance of this node based on the details from the given node.
- OGLLayer - Class in org.web3d.vrml.renderer.ogl.nodes.layering
-
OpenGL Implementation of the Layer node.
- OGLLayer() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.layering.OGLLayer
-
Initialise the time dependent node and it's fields that are held locally.
- OGLLayer(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.layering.OGLLayer
-
Construct a new instance of this node based on the details from the given node.
- OGLLayerManagerFactory - Class in org.web3d.vrml.renderer.ogl.browser
-
Layer manager factory instance that creates OpenGL-specific layers handlers.
- OGLLayerManagerFactory() - Constructor for class org.web3d.vrml.renderer.ogl.browser.OGLLayerManagerFactory
-
Create a new default instance of this factory.
- OGLLayerSet - Class in org.web3d.vrml.renderer.ogl.nodes.layering
-
Implementation of the LayerSet.
- OGLLayerSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.layering.OGLLayerSet
-
Initialise the time dependent node and it's fields that are held locally.
- OGLLayerSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.layering.OGLLayerSet
-
Construct a new instance of this node based on the details from the given node.
- OGLLightNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
An abstract representation of any form of light node in the OpenGL scene graph.
- OGLLinePickSensor - Class in org.web3d.vrml.renderer.ogl.nodes.picking
-
OpenGL renderer implementation of a LinePickSensor node.
- OGLLinePickSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.picking.OGLLinePickSensor
-
Construct a new time sensor object
- OGLLinePickSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.picking.OGLLinePickSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLLineProperties - Class in org.web3d.vrml.renderer.ogl.nodes.shape
-
Aviatrix3D renderer implementation of an LineProperties node.
- OGLLineProperties() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.shape.OGLLineProperties
-
Default constructor.
- OGLLineProperties(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.shape.OGLLineProperties
-
Construct a new instance of this node based on the details from the given node.
- OGLLineSet - Class in org.web3d.vrml.renderer.ogl.nodes.render
-
OpenGL implementation of an LineSet.
- OGLLineSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLLineSet
-
Construct a new point set instance that contains no child nodes.
- OGLLineSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLLineSet
-
Construct a new instance of this node based on the details from the given node.
- OGLLoadSensor - Class in org.web3d.vrml.renderer.ogl.nodes.networking
-
OpenGL implementation of a LoadSensor node.
- OGLLoadSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.networking.OGLLoadSensor
-
Create a new, default instance of this class.
- OGLLoadSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.networking.OGLLoadSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLLocalFog - Class in org.web3d.vrml.renderer.ogl.nodes.enveffects
-
Null renderer implementation of a LocalFog node.
- OGLLocalFog() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.enveffects.OGLLocalFog
-
Construct a default node with an empty info array any the title set to the empty string.
- OGLLocalFog(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.enveffects.OGLLocalFog
-
Construct a new instance of this node based on the details from the given node.
- OGLLOD - Class in org.web3d.vrml.renderer.ogl.nodes.navigation
-
OpenGL-renderer implementation of a LOD node.
- OGLLOD() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.navigation.OGLLOD
-
Construct a default instance of this node.
- OGLLOD(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.navigation.OGLLOD
-
Construct a new instance of this node based on the details from the given node.
- OGLMaterial - Class in org.web3d.vrml.renderer.ogl.nodes.shape
-
OpenGL implementation of a material node.
- OGLMaterial() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.shape.OGLMaterial
-
Construct a default instance of the material
- OGLMaterial(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.shape.OGLMaterial
-
Construct a new instance of this node based on the details from the given node.
- OGLMaterialNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
A class that determines the appearance of an object.
- OGLMatrixTransform - Class in org.web3d.vrml.renderer.ogl.nodes.group
-
OpenGL implementation of a MatrixTransform node.
- OGLMatrixTransform() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.group.OGLMatrixTransform
-
Construct a default instance of this node.
- OGLMatrixTransform(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.group.OGLMatrixTransform
-
Construct a new instance of this node based on the details from the given node.
- OGLMetadataBoolean - Class in org.web3d.vrml.renderer.ogl.nodes.core
-
Implementation of the VRML MetadataBoolean node.
- OGLMetadataBoolean() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLMetadataBoolean
-
Initialise the time dependent node and it's fields that are held locally.
- OGLMetadataBoolean(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLMetadataBoolean
-
Construct a new instance of this node based on the details from the given node.
- OGLMetadataDouble - Class in org.web3d.vrml.renderer.ogl.nodes.core
-
Implementation of the VRML MetadataDouble node.
- OGLMetadataDouble() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLMetadataDouble
-
Initialise the time dependent node and it's fields that are held locally.
- OGLMetadataDouble(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLMetadataDouble
-
Construct a new instance of this node based on the details from the given node.
- OGLMetadataFloat - Class in org.web3d.vrml.renderer.ogl.nodes.core
-
Implementation of the VRML MetadataFloat node.
- OGLMetadataFloat() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLMetadataFloat
-
Initialise the time dependent node and it's fields that are held locally.
- OGLMetadataFloat(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLMetadataFloat
-
Construct a new instance of this node based on the details from the given node.
- OGLMetadataInteger - Class in org.web3d.vrml.renderer.ogl.nodes.core
-
Implementation of the VRML MetadataInteger node.
- OGLMetadataInteger() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLMetadataInteger
-
Initialise the time dependent node and it's fields that are held locally.
- OGLMetadataInteger(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLMetadataInteger
-
Construct a new instance of this node based on the details from the given node.
- OGLMetadataSet - Class in org.web3d.vrml.renderer.ogl.nodes.core
-
Implementation of the VRML MetadataSet node.
- OGLMetadataSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLMetadataSet
-
Initialise the time dependent node and it's fields that are held locally.
- OGLMetadataSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLMetadataSet
-
Construct a new instance of this node based on the details from the given node.
- OGLMetadataString - Class in org.web3d.vrml.renderer.ogl.nodes.core
-
Implementation of the VRML MetadataString node.
- OGLMetadataString() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLMetadataString
-
Initialise the time dependent node and it's fields that are held locally.
- OGLMetadataString(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLMetadataString
-
Construct a new instance of this node based on the details from the given node.
- OGLMidiSource - Class in org.web3d.vrml.renderer.ogl.nodes.sound
-
OpenGL implementation of a Midi Source.
- OGLMidiSource() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sound.OGLMidiSource
-
Construct a default node with an empty info array any the title set to the empty string.
- OGLMidiSource(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sound.OGLMidiSource
-
Construct a new instance of this node based on the details from the given node.
- OGLMinimalBrowserCore - Class in org.web3d.vrml.renderer.ogl.browser
-
Minimalist representation of a core of a browser implemented using the OpenGL rendering APIs.
- OGLMinimalBrowserCore(EventModelEvaluator) - Constructor for class org.web3d.vrml.renderer.ogl.browser.OGLMinimalBrowserCore
-
Construct a default, empty universe that contains no scene graph.
- OGLMotorJoint - Class in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
-
Implementation of a MotorJoint.
- OGLMotorJoint() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLMotorJoint
-
Initialise the time dependent node and it's fields that are held locally.
- OGLMotorJoint(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLMotorJoint
-
Construct a new instance of this node based on the details from the given node.
- OGLMovieTexture - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
OGL implementation of a MovieTexture node.
- OGLMovieTexture() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLMovieTexture
-
Constructors
- OGLMovieTexture(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLMovieTexture
-
Construct a new instance of this node based on the details from the given node.
- OGLMultiTexture - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
OpenGL implementation of a MultiTexture node.
- OGLMultiTexture() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLMultiTexture
-
Empty constructor.
- OGLMultiTexture(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLMultiTexture
-
Construct a new instance of this node based on the details from the given node.
- OGLMultiTextureCoordinate - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
OpenGL implementation of a multi texture coordinate.
- OGLMultiTextureCoordinate() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLMultiTextureCoordinate
-
Construct a new default instance of this class.
- OGLMultiTextureCoordinate(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLMultiTextureCoordinate
-
Construct a new instance of this node based on the details from the given node.
- OGLMultiTextureTransform - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
Java3D implementation of a multi texture transform.
- OGLMultiTextureTransform() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLMultiTextureTransform
-
Construct a new default instance of this class.
- OGLMultiTextureTransform(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLMultiTextureTransform
-
Construct a new instance of this node based on the details from the given node.
- OGLNavigationInfo - Class in org.web3d.vrml.renderer.ogl.nodes.navigation
-
Null renderer implementation of a NavigationInfo node.
- OGLNavigationInfo() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.navigation.OGLNavigationInfo
-
Construct a default node with all of the values set to the given types.
- OGLNavigationInfo(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.navigation.OGLNavigationInfo
-
Construct a new instance of this node based on the details from the given node.
- OGLNavigationInfoNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
Java3D specific representation of a navigation info node.
- OGLNodeFactory - Class in org.web3d.vrml.renderer.ogl
-
Singleton implementation of the
VRMLNodeFactory
that produces OpenGL implementations of the nodes. - OGLNormal - Class in org.web3d.vrml.renderer.ogl.nodes.render
- OGLNormal() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLNormal
-
Default constructor for a OGLNormal
- OGLNormal(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLNormal
-
Copy constructor for a OGLNormal.
- OGLNormalInterpolator - Class in org.web3d.vrml.renderer.ogl.nodes.interpolator
-
Implementation of a NormalInterpolator.
- OGLNormalInterpolator() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLNormalInterpolator
-
Initialise the time dependent node and it's fields that are held locally.
- OGLNormalInterpolator(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLNormalInterpolator
-
Construct a new instance of this node based on the details from the given node.
- OGLNurbsCurve - Class in org.web3d.vrml.renderer.ogl.nodes.nurbs
- OGLNurbsCurve() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.nurbs.OGLNurbsCurve
- OGLNurbsCurve2D - Class in org.web3d.vrml.renderer.ogl.nodes.nurbs
- OGLNurbsCurve2D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.nurbs.OGLNurbsCurve2D
- OGLNurbsPatchSurface - Class in org.web3d.vrml.renderer.ogl.nodes.nurbs
- OGLNurbsPatchSurface() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.nurbs.OGLNurbsPatchSurface
- OGLNurbsTrimmedSurface - Class in org.web3d.vrml.renderer.ogl.nodes.nurbs
- OGLNurbsTrimmedSurface() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.nurbs.OGLNurbsTrimmedSurface
- OGLOrientationInterpolator - Class in org.web3d.vrml.renderer.ogl.nodes.interpolator
-
Implementation of a OrientationInterpolator.
- OGLOrientationInterpolator() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLOrientationInterpolator
-
Initialise the time dependent node and it's fields that are held locally.
- OGLOrientationInterpolator(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLOrientationInterpolator
-
Construct a new instance of this node based on the details from the given node.
- OGLOrthoViewpoint - Class in org.web3d.vrml.renderer.ogl.nodes.navigation
-
OGL implementation of a Viewpoint node.
- OGLOrthoViewpoint() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.navigation.OGLOrthoViewpoint
-
Construct a default viewpoint instance
- OGLOrthoViewpoint(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.navigation.OGLOrthoViewpoint
-
Construct a new instance of this node based on the details from the given node.
- OGLParticleSystem - Class in org.web3d.vrml.renderer.ogl.nodes.particle
-
OpenGL implementation of a ParticleSystem.
- OGLParticleSystem() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.particle.OGLParticleSystem
-
Initialise the time dependent node and it's fields that are held locally.
- OGLParticleSystem(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.particle.OGLParticleSystem
-
Construct a new instance of this node based on the details from the given node.
- OGLPickableGroup - Class in org.web3d.vrml.renderer.ogl.nodes.picking
-
OpenGL implementation of a PickableGroup node.
- OGLPickableGroup() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.picking.OGLPickableGroup
-
Construct a default instance of this node.
- OGLPickableGroup(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.picking.OGLPickableGroup
-
Construct a new instance of this node based on the details from the given node.
- OGLPickableTargetNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
An abstract representation of a node that can be used as a target for picking within the Aviatrix3D system.
- OGLPickingFlagConvertor - Interface in org.web3d.vrml.renderer.ogl.nodes
-
Abstraction allowing for the management and coordination of the string-based flags used by X3D to the integer masks used by Aviatrix3D.
- OGLPickingSensorNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
OpenGL abstract representation of a picking sensor node.
- OGLPixelTexture - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
OpenGL implementation of a PixelTexture node.
- OGLPixelTexture() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLPixelTexture
-
Construct a default instance of this node.
- OGLPixelTexture(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLPixelTexture
-
Construct a new instance of this node based on the details from the given node.
- OGLPixelTexture3D - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
OpenGL implementation of a PixelTexture3D node.
- OGLPixelTexture3D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLPixelTexture3D
-
Construct a default instance of this node.
- OGLPixelTexture3D(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLPixelTexture3D
-
Construct a new instance of this node based on the details from the given node.
- OGLPlaneSensor - Class in org.web3d.vrml.renderer.ogl.nodes.sensor
-
OpenGL-renderer implementation of a PlaneSensor node.
- OGLPlaneSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sensor.OGLPlaneSensor
-
Construct a new time sensor object
- OGLPlaneSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sensor.OGLPlaneSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLPointEmitter - Class in org.web3d.vrml.renderer.ogl.nodes.particle
-
OpenGL implementation of a PointEmitter.
- OGLPointEmitter() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.particle.OGLPointEmitter
-
Initialise the time dependent node and it's fields that are held locally.
- OGLPointEmitter(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.particle.OGLPointEmitter
-
Construct a new instance of this node based on the details from the given node.
- OGLPointLight - Class in org.web3d.vrml.renderer.ogl.nodes.lighting
-
OpenGL implementation of a pointlight.
- OGLPointLight() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.lighting.OGLPointLight
-
Construct a new default instance of this class.
- OGLPointLight(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.lighting.OGLPointLight
-
Construct a new instance of this node based on the details from the given node.
- OGLPointPickSensor - Class in org.web3d.vrml.renderer.ogl.nodes.picking
-
OpenGL renderer implementation of a PointPickSensor node.
- OGLPointPickSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.picking.OGLPointPickSensor
-
Construct a new time sensor object
- OGLPointPickSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.picking.OGLPointPickSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLPointProperties - Class in org.web3d.vrml.renderer.ogl.nodes.shape
-
Aviatrix3D renderer implementation of an PointProperties node.
- OGLPointProperties() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.shape.OGLPointProperties
-
Default constructor.
- OGLPointProperties(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.shape.OGLPointProperties
-
Construct a new instance of this node based on the details from the given node.
- OGLPointSet - Class in org.web3d.vrml.renderer.ogl.nodes.render
-
OpenGL implementation of an PointSet.
- OGLPointSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLPointSet
-
Construct a new point set instance that contains no child nodes.
- OGLPointSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLPointSet
-
Construct a new instance of this node based on the details from the given node.
- OGLPolyline2D - Class in org.web3d.vrml.renderer.ogl.nodes.geom2d
-
OpenGL implementation of an Polyline2D
- OGLPolyline2D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom2d.OGLPolyline2D
-
Construct a new point set instance that contains no child nodes.
- OGLPolyline2D(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom2d.OGLPolyline2D
-
Construct a new instance of this node based on the details from the given node.
- OGLPolylineEmitter - Class in org.web3d.vrml.renderer.ogl.nodes.particle
-
OpenGL implementation of a PolylineEmitter.
- OGLPolylineEmitter() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.particle.OGLPolylineEmitter
-
Initialise the time dependent node and it's fields that are held locally.
- OGLPolylineEmitter(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.particle.OGLPolylineEmitter
-
Construct a new instance of this node based on the details from the given node.
- OGLPolypoint2D - Class in org.web3d.vrml.renderer.ogl.nodes.geom2d
-
OpenGL implementation of an Polypoint2D
- OGLPolypoint2D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom2d.OGLPolypoint2D
-
Construct a new point set instance that contains no child nodes.
- OGLPolypoint2D(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom2d.OGLPolypoint2D
-
Construct a new instance of this node based on the details from the given node.
- OGLPositionInterpolator - Class in org.web3d.vrml.renderer.ogl.nodes.interpolator
-
Implementation of the PositionIterpolator.
- OGLPositionInterpolator() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLPositionInterpolator
-
Initialise the time dependent node and it's fields that are held locally.
- OGLPositionInterpolator(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLPositionInterpolator
-
Construct a new instance of this node based on the details from the given node.
- OGLPositionInterpolator2D - Class in org.web3d.vrml.renderer.ogl.nodes.interpolator
-
Implementation of the PositionIterpolator.
- OGLPositionInterpolator2D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLPositionInterpolator2D
-
Initialise the time dependent node and it's fields that are held locally.
- OGLPositionInterpolator2D(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLPositionInterpolator2D
-
Construct a new instance of this node based on the details from the given node.
- OGLPrimitivePickSensor - Class in org.web3d.vrml.renderer.ogl.nodes.picking
-
OpenGL-renderer implementation of a PrimitivePickSensor node.
- OGLPrimitivePickSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.picking.OGLPrimitivePickSensor
-
Construct a new time sensor object
- OGLPrimitivePickSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.picking.OGLPrimitivePickSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLProfilingInfo - Class in org.web3d.vrml.renderer.ogl.browser
-
Timing data for profiling the performance of different rendering stages.
- OGLProfilingInfo(ProfilingData) - Constructor for class org.web3d.vrml.renderer.ogl.browser.OGLProfilingInfo
-
Constructor
- OGLProportionalViewport - Class in org.web3d.vrml.renderer.ogl.nodes.layering
-
Implementation of the ProportionalViewport.
- OGLProportionalViewport() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.layering.OGLProportionalViewport
-
Initialise the time dependent node and it's fields that are held locally.
- OGLProportionalViewport(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.layering.OGLProportionalViewport
-
Construct a new instance of this node based on the details from the given node.
- OGLProtoCreator - Class in org.web3d.vrml.renderer.ogl
-
A class that is used to create real instances of protos from their definitions.
- OGLProtoCreator(VRMLNodeFactory, String, int, int) - Constructor for class org.web3d.vrml.renderer.ogl.OGLProtoCreator
-
The class constructor
- OGLProximitySensor - Class in org.web3d.vrml.renderer.ogl.nodes.environment
-
OpenGL implementation of a ProximitySensor node.
- OGLProximitySensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.environment.OGLProximitySensor
-
Construct a new proximity sensor object
- OGLProximitySensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.environment.OGLProximitySensor
-
Construct a new instance of this node based on the details from the given node.
- OGLQuadSet - Class in org.web3d.vrml.renderer.ogl.nodes.cadgeometry
-
OpenGL implementation of a QuadSet.
- OGLQuadSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.cadgeometry.OGLQuadSet
-
Construct a new point set instance that contains no child nodes.
- OGLQuadSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.cadgeometry.OGLQuadSet
-
Construct a new instance of this node based on the details from the given node.
- OGLRectangle2D - Class in org.web3d.vrml.renderer.ogl.nodes.geom2d
-
OpenGL implementation of an Rectangle2D
- OGLRectangle2D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom2d.OGLRectangle2D
-
Construct a new point set instance that contains no child nodes.
- OGLRectangle2D(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom2d.OGLRectangle2D
-
Construct a new instance of this node based on the details from the given node.
- OGLRenderedTexture - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
RenderedTexture node implementation for OpenGL.
- OGLRenderedTexture() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLRenderedTexture
-
Construct a default texture instance.
- OGLRenderedTexture(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLRenderedTexture
-
Construct a new instance of this node based on the details from the given node.
- OGLRenderingEffects - Class in org.web3d.vrml.renderer.ogl.browser
-
Pre and post frame rendering effects processing for any OpenGL renderer.
- OGLRenderingEffects(SimpleScene) - Constructor for class org.web3d.vrml.renderer.ogl.browser.OGLRenderingEffects
-
Construct a default instance initialised to have a mode of shaded rendering.
- OGLRigidBody - Class in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
-
Implementation of a RigidBody.
- OGLRigidBody() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLRigidBody
-
Initialise the time dependent node and it's fields that are held locally.
- OGLRigidBody(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLRigidBody
-
Construct a new instance of this node based on the details from the given node.
- OGLRigidBodyCollection - Class in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
-
Implementation of a RigidBodyCollection.
- OGLRigidBodyCollection() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLRigidBodyCollection
-
Initialise the time dependent node and it's fields that are held locally.
- OGLRigidBodyCollection(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLRigidBodyCollection
-
Construct a new instance of this node based on the details from the given node.
- OGLScalarInterpolator - Class in org.web3d.vrml.renderer.ogl.nodes.interpolator
-
Implementation of the VRML ScalarInterpolator node.
- OGLScalarInterpolator() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLScalarInterpolator
-
Initialise the time dependent node and it's fields that are held locally.
- OGLScalarInterpolator(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.interpolator.OGLScalarInterpolator
-
Construct a new instance of this node based on the details from the given node.
- OGLSceneBuilderFactory - Class in org.web3d.vrml.renderer.ogl
-
OpenGL factory used to create new instances of the scene builder on demand.
- OGLSceneBuilderFactory(boolean, boolean, boolean, boolean, boolean, boolean, boolean) - Constructor for class org.web3d.vrml.renderer.ogl.OGLSceneBuilderFactory
-
Create a new factory instance that will generate builders according to the nominated requirements.
- OGLScreenMarker - Class in org.web3d.vrml.renderer.ogl.nodes.marker
-
OpenGL-renderer implementation of a ScreenMarker node.
- OGLScreenMarker() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.marker.OGLScreenMarker
-
Construct a default instance of this node.
- OGLScreenMarker(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.marker.OGLScreenMarker
-
Construct a new instance of this node based on the details from the given node.
- OGLScript - Class in org.web3d.vrml.renderer.ogl.nodes.scripting
-
Scene graph representation of a script node.
- OGLScript() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.scripting.OGLScript
-
Construct a default instance of the script
- OGLScript(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.scripting.OGLScript
-
Construct a new instance of this node based on the details from the given node.
- OGLShape - Class in org.web3d.vrml.renderer.ogl.nodes.shape
-
OGL implementation of a shape node.
- OGLShape() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.shape.OGLShape
-
Construct a new default shape node implementation.
- OGLShape(BaseShape) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.shape.OGLShape
-
Construct a new instance of this node based on the details from the given node.
- OGLSingleAxisHingeJoint - Class in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
-
Implementation of a SingleAxisHingeJoint.
- OGLSingleAxisHingeJoint() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLSingleAxisHingeJoint
-
Initialise the time dependent node and it's fields that are held locally.
- OGLSingleAxisHingeJoint(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLSingleAxisHingeJoint
-
Construct a new instance of this node based on the details from the given node.
- OGLSliderJoint - Class in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
-
Implementation of a SliderJoint.
- OGLSliderJoint() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLSliderJoint
-
Initialise the time dependent node and it's fields that are held locally.
- OGLSliderJoint(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLSliderJoint
-
Construct a new instance of this node based on the details from the given node.
- OGLSound - Class in org.web3d.vrml.renderer.ogl.nodes.sound
-
Sound node implementation.
- OGLSound() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sound.OGLSound
-
Empty constructor.
- OGLSound(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sound.OGLSound
-
Construct a new instance of this node based on the details from the given node.
- OGLSphere - Class in org.web3d.vrml.renderer.ogl.nodes.geom3d
-
OpenGL implementation of a Sphere.
- OGLSphere() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom3d.OGLSphere
-
Construct a default sphere instance
- OGLSphere(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom3d.OGLSphere
-
Construct a new instance of this node based on the details from the given node.
- OGLSphereSensor - Class in org.web3d.vrml.renderer.ogl.nodes.sensor
-
OpenGL-renderer implementation of a SphereSensor node.
- OGLSphereSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sensor.OGLSphereSensor
-
Construct a new time sensor object
- OGLSphereSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sensor.OGLSphereSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLSpotLight - Class in org.web3d.vrml.renderer.ogl.nodes.lighting
-
OpenGL implementation of a spotlight.
- OGLSpotLight() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.lighting.OGLSpotLight
-
Construct a new default instance of this class.
- OGLSpotLight(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.lighting.OGLSpotLight
-
Construct a new instance of this node based on the details from the given node.
- OGLStandardBrowserCore - Class in org.web3d.vrml.renderer.ogl.browser
-
Representation of a core of a browser implemented using the OpenGL rendering APIs.
- OGLStandardBrowserCore(EventModelEvaluator, RenderManager, DisplayCollection) - Constructor for class org.web3d.vrml.renderer.ogl.browser.OGLStandardBrowserCore
-
Construct a default, empty universe that contains no scene graph.
- OGLStaticGroup - Class in org.web3d.vrml.renderer.ogl.nodes.group
-
OpenGL implementation of a StaticGroup node.
- OGLStaticGroup() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.group.OGLStaticGroup
-
Construct a new default instance.
- OGLStaticGroup(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.group.OGLStaticGroup
-
Construct a new instance of this node based on the details from the given node.
- OGLStringSensor - Class in org.web3d.vrml.renderer.ogl.nodes.sensor
-
OpenGL implementation of a StringSensor node.
- OGLStringSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sensor.OGLStringSensor
-
Construct a default viewpoint instance
- OGLStringSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sensor.OGLStringSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLSwitch - Class in org.web3d.vrml.renderer.ogl.nodes.group
-
OpenGL version of a Switch node.
- OGLSwitch() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.group.OGLSwitch
-
Construct a default instance of this node.
- OGLSwitch(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.group.OGLSwitch
-
Construct a new instance of this node based on the details from the given node.
- OGLText - Class in org.web3d.vrml.renderer.ogl.nodes.text
-
NoRender implementation of a Text
- OGLText() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.text.OGLText
-
Construct a new default instance of this class.
- OGLText(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.text.OGLText
-
Construct a new instance of this node based on the details from the given node.
- OGLTextNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
An abstract representation geometry that renders text.
- OGLTextureBackground - Class in org.web3d.vrml.renderer.ogl.nodes.enveffects
-
OGL implementation of a Background node
- OGLTextureBackground() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.enveffects.OGLTextureBackground
-
Default constructor for a OGLTextureBackground
- OGLTextureBackground(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.enveffects.OGLTextureBackground
-
Construct a new instance of this node based on the details from the given node.
- OGLTextureConstConverter - Class in org.web3d.vrml.renderer.ogl.nodes
-
OpenGL mapping from TextureConstants to renderer specific constants.
- OGLTextureConstConverter() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.OGLTextureConstConverter
- OGLTextureCoordinate - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
OpenGL renderer implementation of a texture coordinate node.
- OGLTextureCoordinate() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLTextureCoordinate
-
Empty constructor
- OGLTextureCoordinate(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLTextureCoordinate
-
Construct a new instance of this node based on the details from the given node.
- OGLTextureCoordinate3D - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
OpenGL implementation of a TextureCoordinate3D node.
- OGLTextureCoordinate3D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLTextureCoordinate3D
-
Empty constructor
- OGLTextureCoordinate3D(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLTextureCoordinate3D
-
Construct a new instance of this node based on the details from the given node.
- OGLTextureCoordinate4D - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
OpenGL implementation of a TextureCoordinate4D node.
- OGLTextureCoordinate4D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLTextureCoordinate4D
-
Empty constructor
- OGLTextureCoordinate4D(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLTextureCoordinate4D
-
Construct a new instance of this node based on the details from the given node.
- OGLTextureCoordinateGenerator - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
OpenGL implementation of the TextureCoordinateGenerator
- OGLTextureCoordinateGenerator() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLTextureCoordinateGenerator
-
Construct a new default instance of this class.
- OGLTextureCoordinateGenerator(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLTextureCoordinateGenerator
-
Construct a new instance of this node based on the details from the given node.
- OGLTextureCoordinateTransformNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
Defines a transformation that is applied to a texture - either 2D or 3D.
- OGLTextureNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
An abstract representation of texture nodes.
- OGLTextureProperties - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
OpenGL implementation of a texture properties.
- OGLTextureProperties() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLTextureProperties
-
Construct a new default instance of this class.
- OGLTextureProperties(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLTextureProperties
-
Construct a new instance of this node based on the details from the given node.
- OGLTextureTransform - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
OpenGL renderer implementation of a texture transform.
- OGLTextureTransform() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLTextureTransform
-
Construct a new default instance of this class.
- OGLTextureTransform(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLTextureTransform
-
Construct a new instance of this node based on the details from the given node.
- OGLTextureTransform3D - Class in org.web3d.vrml.renderer.ogl.nodes.texture
-
Java3D implementation of a texture transform.
- OGLTextureTransform3D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLTextureTransform3D
-
Construct a new default instance of this class.
- OGLTextureTransform3D(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.texture.OGLTextureTransform3D
-
Construct a new instance of this node based on the details from the given node.
- OGLTextureTransformListener - Interface in org.web3d.vrml.renderer.ogl.nodes
-
The listener interface for receiving notice that a textureTransform has changed.
- OGLTimeController - Class in org.web3d.vrml.renderer.ogl.nodes.time
-
OGL specific implementation of the TimeController.
- OGLTimeController() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.time.OGLTimeController
-
Construct a new time sensor object
- OGLTimeController(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.time.OGLTimeController
-
Construct a new instance of this node based on the details from the given node.
- OGLTimeSensor - Class in org.web3d.vrml.renderer.ogl.nodes.time
-
OpenGL-renderer implementation of a TimeSensor node.
- OGLTimeSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.time.OGLTimeSensor
-
Construct a new time sensor object
- OGLTimeSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.time.OGLTimeSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLTimeTrigger - Class in org.web3d.vrml.renderer.ogl.nodes.eventutils
-
Implementation of the TimeTrigger.
- OGLTimeTrigger() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.eventutils.OGLTimeTrigger
-
Initialise the time dependent node and it's fields that are held locally.
- OGLTimeTrigger(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.eventutils.OGLTimeTrigger
-
Construct a new instance of this node based on the details from the given node.
- OGLTouchSensor - Class in org.web3d.vrml.renderer.ogl.nodes.sensor
-
OpenGL-renderer implementation of a TouchSensor node.
- OGLTouchSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sensor.OGLTouchSensor
-
Construct a new time sensor object
- OGLTouchSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.sensor.OGLTouchSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLTransform - Class in org.web3d.vrml.renderer.ogl.nodes.group
-
OpenGL implementation of a Transform node.
- OGLTransform() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.group.OGLTransform
-
Construct a default instance of this node.
- OGLTransform(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.group.OGLTransform
-
Construct a new instance of this node based on the details from the given node.
- OGLTransformNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
This node contains an aviatrix TransformGroup.
- OGLTriangleFanSet - Class in org.web3d.vrml.renderer.ogl.nodes.render
-
OpenGL implementation of an TriangleFanSet.
- OGLTriangleFanSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLTriangleFanSet
-
Construct a new point set instance that contains no child nodes.
- OGLTriangleFanSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLTriangleFanSet
-
Construct a new instance of this node based on the details from the given node.
- OGLTriangleSet - Class in org.web3d.vrml.renderer.ogl.nodes.render
-
OpenGL implementation of an TriangleSet.
- OGLTriangleSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLTriangleSet
-
Construct a new point set instance that contains no child nodes.
- OGLTriangleSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLTriangleSet
-
Construct a new instance of this node based on the details from the given node.
- OGLTriangleSet2D - Class in org.web3d.vrml.renderer.ogl.nodes.geom2d
-
OpenGL implementation of an TriangleSet2D
- OGLTriangleSet2D() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom2d.OGLTriangleSet2D
-
Construct a new point set instance that contains no child nodes.
- OGLTriangleSet2D(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.geom2d.OGLTriangleSet2D
-
Construct a new instance of this node based on the details from the given node.
- OGLTriangleStripSet - Class in org.web3d.vrml.renderer.ogl.nodes.render
-
OpenGL implementation of an TriangleStripSet.
- OGLTriangleStripSet() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLTriangleStripSet
-
Construct a new point set instance that contains no child nodes.
- OGLTriangleStripSet(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.render.OGLTriangleStripSet
-
Construct a new instance of this node based on the details from the given node.
- OGLTwoSidedMaterial - Class in org.web3d.vrml.renderer.ogl.nodes.shape
-
OpenGL implementation of a material node.
- OGLTwoSidedMaterial() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.shape.OGLTwoSidedMaterial
-
Construct a default instance of the material
- OGLTwoSidedMaterial(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.shape.OGLTwoSidedMaterial
-
Construct a new instance of this node based on the details from the given node.
- OGLUniversalJoint - Class in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
-
Implementation of a UniversalJoint.
- OGLUniversalJoint() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLUniversalJoint
-
Initialise the time dependent node and it's fields that are held locally.
- OGLUniversalJoint(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.rigidphysics.OGLUniversalJoint
-
Construct a new instance of this node based on the details from the given node.
- OGLUserData - Class in org.web3d.vrml.renderer.ogl.nodes
-
Extended version of the supplemental node data class with information that is specific to Xj3D.
- OGLUserData() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.OGLUserData
-
Construct a new instance of the transform node and set the default values.
- OGLUserInputHandler - Interface in org.web3d.vrml.renderer.ogl.input
-
A complete handler for all user input information within a scene.
- OGLViewpoint - Class in org.web3d.vrml.renderer.ogl.nodes.navigation
-
OGL implementation of a Viewpoint node.
- OGLViewpoint() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.navigation.OGLViewpoint
-
Construct a default viewpoint instance
- OGLViewpoint(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.navigation.OGLViewpoint
-
Construct a new instance of this node based on the details from the given node.
- OGLViewpointNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
Shell representation of a viewpoint node.
- OGLVisibilityListener - Interface in org.web3d.vrml.renderer.ogl.nodes
-
The listener interface for receiving notice on entry or exit from an area.
- OGLVisibilitySensor - Class in org.web3d.vrml.renderer.ogl.nodes.environment
-
OpenGL implementation of a VisibilitySensor node.
- OGLVisibilitySensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.environment.OGLVisibilitySensor
-
Construct a new visibility sensor object
- OGLVisibilitySensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.environment.OGLVisibilitySensor
-
Construct a new instance of this node based on the details from the given node.
- OGLVolumePickSensor - Class in org.web3d.vrml.renderer.ogl.nodes.picking
-
OpenGL renderer implementation of a VolumePickSensor node.
- OGLVolumePickSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.picking.OGLVolumePickSensor
-
Construct a new time sensor object
- OGLVolumePickSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.picking.OGLVolumePickSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLVRMLNode - Interface in org.web3d.vrml.renderer.ogl.nodes
-
Representation of the basic VRMLNodeType specific to the OpenGL render rendering system.
- OGLVRMLSceneBuilder - Class in org.web3d.vrml.renderer.ogl
-
A OpenGL file loader implementation for reading VRML and X3D files and building a OpenGL scene graph with them.
- OGLVRMLSceneBuilder() - Constructor for class org.web3d.vrml.renderer.ogl.OGLVRMLSceneBuilder
-
Create a new default instance of the scene builder.
- OGLVRMLSceneBuilder(VRMLNodeFactory) - Constructor for class org.web3d.vrml.renderer.ogl.OGLVRMLSceneBuilder
-
Create a scene builder with the given node factory.
- OGLWheelSensor - Class in org.web3d.vrml.renderer.ogl.nodes.extensions
-
OGL renderer implementation of a GameSensor Node.
- OGLWheelSensor() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.extensions.OGLWheelSensor
-
Construct a default node with an empty info array any the title set to the empty string.
- OGLWheelSensor(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.extensions.OGLWheelSensor
-
Construct a new instance of this node based on the details from the given node.
- OGLWindPhysicsModel - Class in org.web3d.vrml.renderer.ogl.nodes.particle
-
OpenGL implementation of a WindPhysicsModel.
- OGLWindPhysicsModel() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.particle.OGLWindPhysicsModel
-
Initialise the time dependent node and it's fields that are held locally.
- OGLWindPhysicsModel(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.particle.OGLWindPhysicsModel
-
Construct a new instance of this node based on the details from the given node.
- OGLWorldInfo - Class in org.web3d.vrml.renderer.ogl.nodes.core
-
OpenGL renderer implementation of a WorldInfo node.
- OGLWorldInfo() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLWorldInfo
-
Construct a default node with an empty info array any the title set to the empty string.
- OGLWorldInfo(VRMLNodeType) - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLWorldInfo
-
Construct a new instance of this node based on the details from the given node.
- OGLWorldRoot - Class in org.web3d.vrml.renderer.ogl.nodes.core
-
Implementation of the world root class.
- OGLWorldRoot() - Constructor for class org.web3d.vrml.renderer.ogl.nodes.core.OGLWorldRoot
-
Construct an instance of this node.
- OGLWorldRootNodeType - Interface in org.web3d.vrml.renderer.ogl.nodes
-
An abstract representation of the root node of a world in OpenGL.
- OLD_PUBLIC_ID - Static variable in interface org.web3d.x3d.jaxp.X3DConstants
-
The old, transitional public Identifier for the specification
- OLD_SYSTEM_ID - Static variable in interface org.web3d.x3d.jaxp.X3DConstants
-
The old, transitional system Identifier for the specification
- oldProtos - Variable in class org.web3d.vrml.export.BaseRetainedExporter
-
Protos/Extern Proto definitions to remove if convertOldContent is true
- OP_BITS - Static variable in class org.web3d.vrml.export.BinaryExporter
-
The number of Bits used for the OPCode
- OP_COMMENT - Static variable in class org.web3d.vrml.export.BinaryExporter
- OP_NODE - Static variable in class org.web3d.vrml.export.BinaryExporter
- OP_ROUTE - Static variable in class org.web3d.vrml.export.BinaryExporter
- OP_USE - Static variable in class org.web3d.vrml.export.BinaryExporter
- open() - Method in class org.web3d.vrml.renderer.common.input.movie.VideoRenderer
-
Opens the plug-in software or hardware component and acquires the resources that the plug-in needs to operate.
- OPEN_DIS_VERSION - Static variable in class org.web3d.util.Xj3dVersionInformation
- OpenAction - Class in org.xj3d.ui.awt.widgets
-
An action that can be used to open a file.
- OpenAction(Component, FileHandler, String) - Constructor for class org.xj3d.ui.awt.widgets.OpenAction
-
Create an instance of the action class.
- OPENGL_ID - Static variable in interface org.web3d.browser.Xj3DConstants
-
ID String of the OpenGL renderer
- OPENGL_RENDERER - Static variable in interface org.web3d.browser.Xj3DConstants
-
Definition of the OpenGL immersive renderer
- OPENGL_RENDERER - Static variable in class org.web3d.vrml.renderer.DefaultNodeFactory
-
Definition of the OpenGL renderer
- OPTICS - Static variable in class xj3d.filter.importer.collada.ColladaStrings
- optimizeFaces(int[], int, int, int[], int) - Method in class xj3d.filter.filters.ForsythCacheOptimizer
-
Optimize faces.
- ORBIT_NAV_MODE - Static variable in interface org.web3d.browser.Xj3DConstants
-
Nav mode string representing the Orbit mode
- OrderNQuat4dConverger - Class in org.web3d.vrml.renderer.common.input.dis
-
An order-N Quat4dConverger.
- OrderNQuat4dConverger(int, int, Solver) - Constructor for class org.web3d.vrml.renderer.common.input.dis.OrderNQuat4dConverger
-
Constructor.
- OrderNVector3dConverger - Class in org.web3d.vrml.renderer.common.input.dis
-
An order-N
Vector3dConverger
. - OrderNVector3dConverger(int, int, Solver) - Constructor for class org.web3d.vrml.renderer.common.input.dis.OrderNVector3dConverger
-
Constructor.
- org.web3d.browser - package org.web3d.browser
- org.web3d.image - package org.web3d.image
- org.web3d.net.content - package org.web3d.net.content
- org.web3d.net.protocol - package org.web3d.net.protocol
- org.web3d.net.resolve - package org.web3d.net.resolve
- org.web3d.parser - package org.web3d.parser
- org.web3d.parser.vrml97 - package org.web3d.parser.vrml97
- org.web3d.parser.x3d - package org.web3d.parser.x3d
- org.web3d.sai.util - package org.web3d.sai.util
- org.web3d.util - package org.web3d.util
- org.web3d.util.spatial - package org.web3d.util.spatial
- org.web3d.vrml.export - package org.web3d.vrml.export
- org.web3d.vrml.export.compressors - package org.web3d.vrml.export.compressors
- org.web3d.vrml.lang - package org.web3d.vrml.lang
- org.web3d.vrml.nodes - package org.web3d.vrml.nodes
- org.web3d.vrml.nodes.proto - package org.web3d.vrml.nodes.proto
- org.web3d.vrml.parser - package org.web3d.vrml.parser
- org.web3d.vrml.renderer - package org.web3d.vrml.renderer
- org.web3d.vrml.renderer.common.browser - package org.web3d.vrml.renderer.common.browser
- org.web3d.vrml.renderer.common.geospatial - package org.web3d.vrml.renderer.common.geospatial
- org.web3d.vrml.renderer.common.input - package org.web3d.vrml.renderer.common.input
- org.web3d.vrml.renderer.common.input.dis - package org.web3d.vrml.renderer.common.input.dis
- org.web3d.vrml.renderer.common.input.movie - package org.web3d.vrml.renderer.common.input.movie
- org.web3d.vrml.renderer.common.nodes - package org.web3d.vrml.renderer.common.nodes
- org.web3d.vrml.renderer.common.nodes.annotation - package org.web3d.vrml.renderer.common.nodes.annotation
- org.web3d.vrml.renderer.common.nodes.cadgeometry - package org.web3d.vrml.renderer.common.nodes.cadgeometry
- org.web3d.vrml.renderer.common.nodes.core - package org.web3d.vrml.renderer.common.nodes.core
- org.web3d.vrml.renderer.common.nodes.dis - package org.web3d.vrml.renderer.common.nodes.dis
- org.web3d.vrml.renderer.common.nodes.enveffects - package org.web3d.vrml.renderer.common.nodes.enveffects
- org.web3d.vrml.renderer.common.nodes.environment - package org.web3d.vrml.renderer.common.nodes.environment
- org.web3d.vrml.renderer.common.nodes.eventutils - package org.web3d.vrml.renderer.common.nodes.eventutils
- org.web3d.vrml.renderer.common.nodes.extensions - package org.web3d.vrml.renderer.common.nodes.extensions
- org.web3d.vrml.renderer.common.nodes.geom2d - package org.web3d.vrml.renderer.common.nodes.geom2d
- org.web3d.vrml.renderer.common.nodes.geom3d - package org.web3d.vrml.renderer.common.nodes.geom3d
- org.web3d.vrml.renderer.common.nodes.geospatial - package org.web3d.vrml.renderer.common.nodes.geospatial
- org.web3d.vrml.renderer.common.nodes.group - package org.web3d.vrml.renderer.common.nodes.group
- org.web3d.vrml.renderer.common.nodes.hanim - package org.web3d.vrml.renderer.common.nodes.hanim
- org.web3d.vrml.renderer.common.nodes.interpolator - package org.web3d.vrml.renderer.common.nodes.interpolator
- org.web3d.vrml.renderer.common.nodes.layering - package org.web3d.vrml.renderer.common.nodes.layering
- org.web3d.vrml.renderer.common.nodes.layout - package org.web3d.vrml.renderer.common.nodes.layout
- org.web3d.vrml.renderer.common.nodes.lighting - package org.web3d.vrml.renderer.common.nodes.lighting
- org.web3d.vrml.renderer.common.nodes.marker - package org.web3d.vrml.renderer.common.nodes.marker
- org.web3d.vrml.renderer.common.nodes.navigation - package org.web3d.vrml.renderer.common.nodes.navigation
- org.web3d.vrml.renderer.common.nodes.networking - package org.web3d.vrml.renderer.common.nodes.networking
- org.web3d.vrml.renderer.common.nodes.nurbs - package org.web3d.vrml.renderer.common.nodes.nurbs
- org.web3d.vrml.renderer.common.nodes.particle - package org.web3d.vrml.renderer.common.nodes.particle
- org.web3d.vrml.renderer.common.nodes.picking - package org.web3d.vrml.renderer.common.nodes.picking
- org.web3d.vrml.renderer.common.nodes.render - package org.web3d.vrml.renderer.common.nodes.render
- org.web3d.vrml.renderer.common.nodes.rigidphysics - package org.web3d.vrml.renderer.common.nodes.rigidphysics
- org.web3d.vrml.renderer.common.nodes.scripting - package org.web3d.vrml.renderer.common.nodes.scripting
- org.web3d.vrml.renderer.common.nodes.sensor - package org.web3d.vrml.renderer.common.nodes.sensor
- org.web3d.vrml.renderer.common.nodes.shape - package org.web3d.vrml.renderer.common.nodes.shape
- org.web3d.vrml.renderer.common.nodes.sound - package org.web3d.vrml.renderer.common.nodes.sound
- org.web3d.vrml.renderer.common.nodes.surface - package org.web3d.vrml.renderer.common.nodes.surface
- org.web3d.vrml.renderer.common.nodes.text - package org.web3d.vrml.renderer.common.nodes.text
- org.web3d.vrml.renderer.common.nodes.texture - package org.web3d.vrml.renderer.common.nodes.texture
- org.web3d.vrml.renderer.common.nodes.time - package org.web3d.vrml.renderer.common.nodes.time
- org.web3d.vrml.renderer.norender - package org.web3d.vrml.renderer.norender
- org.web3d.vrml.renderer.norender.browser - package org.web3d.vrml.renderer.norender.browser
- org.web3d.vrml.renderer.norender.nodes - package org.web3d.vrml.renderer.norender.nodes
- org.web3d.vrml.renderer.norender.nodes.cadgeometry - package org.web3d.vrml.renderer.norender.nodes.cadgeometry
- org.web3d.vrml.renderer.norender.nodes.core - package org.web3d.vrml.renderer.norender.nodes.core
- org.web3d.vrml.renderer.norender.nodes.dis - package org.web3d.vrml.renderer.norender.nodes.dis
- org.web3d.vrml.renderer.norender.nodes.enveffects - package org.web3d.vrml.renderer.norender.nodes.enveffects
- org.web3d.vrml.renderer.norender.nodes.environment - package org.web3d.vrml.renderer.norender.nodes.environment
- org.web3d.vrml.renderer.norender.nodes.eventutils - package org.web3d.vrml.renderer.norender.nodes.eventutils
- org.web3d.vrml.renderer.norender.nodes.extensions - package org.web3d.vrml.renderer.norender.nodes.extensions
- org.web3d.vrml.renderer.norender.nodes.geom2d - package org.web3d.vrml.renderer.norender.nodes.geom2d
- org.web3d.vrml.renderer.norender.nodes.geom3d - package org.web3d.vrml.renderer.norender.nodes.geom3d
- org.web3d.vrml.renderer.norender.nodes.geospatial - package org.web3d.vrml.renderer.norender.nodes.geospatial
- org.web3d.vrml.renderer.norender.nodes.group - package org.web3d.vrml.renderer.norender.nodes.group
- org.web3d.vrml.renderer.norender.nodes.hanim - package org.web3d.vrml.renderer.norender.nodes.hanim
- org.web3d.vrml.renderer.norender.nodes.interpolator - package org.web3d.vrml.renderer.norender.nodes.interpolator
- org.web3d.vrml.renderer.norender.nodes.layering - package org.web3d.vrml.renderer.norender.nodes.layering
- org.web3d.vrml.renderer.norender.nodes.layout - package org.web3d.vrml.renderer.norender.nodes.layout
- org.web3d.vrml.renderer.norender.nodes.lighting - package org.web3d.vrml.renderer.norender.nodes.lighting
- org.web3d.vrml.renderer.norender.nodes.navigation - package org.web3d.vrml.renderer.norender.nodes.navigation
- org.web3d.vrml.renderer.norender.nodes.networking - package org.web3d.vrml.renderer.norender.nodes.networking
- org.web3d.vrml.renderer.norender.nodes.nurbs - package org.web3d.vrml.renderer.norender.nodes.nurbs
- org.web3d.vrml.renderer.norender.nodes.particle - package org.web3d.vrml.renderer.norender.nodes.particle
- org.web3d.vrml.renderer.norender.nodes.picking - package org.web3d.vrml.renderer.norender.nodes.picking
- org.web3d.vrml.renderer.norender.nodes.render - package org.web3d.vrml.renderer.norender.nodes.render
- org.web3d.vrml.renderer.norender.nodes.rigidphysics - package org.web3d.vrml.renderer.norender.nodes.rigidphysics
- org.web3d.vrml.renderer.norender.nodes.scripting - package org.web3d.vrml.renderer.norender.nodes.scripting
- org.web3d.vrml.renderer.norender.nodes.sensor - package org.web3d.vrml.renderer.norender.nodes.sensor
- org.web3d.vrml.renderer.norender.nodes.shape - package org.web3d.vrml.renderer.norender.nodes.shape
- org.web3d.vrml.renderer.norender.nodes.sound - package org.web3d.vrml.renderer.norender.nodes.sound
- org.web3d.vrml.renderer.norender.nodes.surface - package org.web3d.vrml.renderer.norender.nodes.surface
- org.web3d.vrml.renderer.norender.nodes.text - package org.web3d.vrml.renderer.norender.nodes.text
- org.web3d.vrml.renderer.norender.nodes.texture - package org.web3d.vrml.renderer.norender.nodes.texture
- org.web3d.vrml.renderer.norender.nodes.time - package org.web3d.vrml.renderer.norender.nodes.time
- org.web3d.vrml.renderer.ogl - package org.web3d.vrml.renderer.ogl
- org.web3d.vrml.renderer.ogl.browser - package org.web3d.vrml.renderer.ogl.browser
- org.web3d.vrml.renderer.ogl.input - package org.web3d.vrml.renderer.ogl.input
- org.web3d.vrml.renderer.ogl.nodes - package org.web3d.vrml.renderer.ogl.nodes
- org.web3d.vrml.renderer.ogl.nodes.cadgeometry - package org.web3d.vrml.renderer.ogl.nodes.cadgeometry
- org.web3d.vrml.renderer.ogl.nodes.core - package org.web3d.vrml.renderer.ogl.nodes.core
- org.web3d.vrml.renderer.ogl.nodes.dis - package org.web3d.vrml.renderer.ogl.nodes.dis
- org.web3d.vrml.renderer.ogl.nodes.enveffects - package org.web3d.vrml.renderer.ogl.nodes.enveffects
- org.web3d.vrml.renderer.ogl.nodes.environment - package org.web3d.vrml.renderer.ogl.nodes.environment
- org.web3d.vrml.renderer.ogl.nodes.eventutils - package org.web3d.vrml.renderer.ogl.nodes.eventutils
- org.web3d.vrml.renderer.ogl.nodes.extensions - package org.web3d.vrml.renderer.ogl.nodes.extensions
- org.web3d.vrml.renderer.ogl.nodes.geom2d - package org.web3d.vrml.renderer.ogl.nodes.geom2d
- org.web3d.vrml.renderer.ogl.nodes.geom3d - package org.web3d.vrml.renderer.ogl.nodes.geom3d
- org.web3d.vrml.renderer.ogl.nodes.geospatial - package org.web3d.vrml.renderer.ogl.nodes.geospatial
- org.web3d.vrml.renderer.ogl.nodes.group - package org.web3d.vrml.renderer.ogl.nodes.group
- org.web3d.vrml.renderer.ogl.nodes.hanim - package org.web3d.vrml.renderer.ogl.nodes.hanim
- org.web3d.vrml.renderer.ogl.nodes.interpolator - package org.web3d.vrml.renderer.ogl.nodes.interpolator
- org.web3d.vrml.renderer.ogl.nodes.layering - package org.web3d.vrml.renderer.ogl.nodes.layering
- org.web3d.vrml.renderer.ogl.nodes.lighting - package org.web3d.vrml.renderer.ogl.nodes.lighting
- org.web3d.vrml.renderer.ogl.nodes.marker - package org.web3d.vrml.renderer.ogl.nodes.marker
- org.web3d.vrml.renderer.ogl.nodes.navigation - package org.web3d.vrml.renderer.ogl.nodes.navigation
- org.web3d.vrml.renderer.ogl.nodes.networking - package org.web3d.vrml.renderer.ogl.nodes.networking
- org.web3d.vrml.renderer.ogl.nodes.nurbs - package org.web3d.vrml.renderer.ogl.nodes.nurbs
- org.web3d.vrml.renderer.ogl.nodes.nurbs.mesh - package org.web3d.vrml.renderer.ogl.nodes.nurbs.mesh
- org.web3d.vrml.renderer.ogl.nodes.particle - package org.web3d.vrml.renderer.ogl.nodes.particle
- org.web3d.vrml.renderer.ogl.nodes.picking - package org.web3d.vrml.renderer.ogl.nodes.picking
- org.web3d.vrml.renderer.ogl.nodes.render - package org.web3d.vrml.renderer.ogl.nodes.render
- org.web3d.vrml.renderer.ogl.nodes.rigidphysics - package org.web3d.vrml.renderer.ogl.nodes.rigidphysics
- org.web3d.vrml.renderer.ogl.nodes.scripting - package org.web3d.vrml.renderer.ogl.nodes.scripting
- org.web3d.vrml.renderer.ogl.nodes.sensor - package org.web3d.vrml.renderer.ogl.nodes.sensor
- org.web3d.vrml.renderer.ogl.nodes.shape - package org.web3d.vrml.renderer.ogl.nodes.shape
- org.web3d.vrml.renderer.ogl.nodes.sound - package org.web3d.vrml.renderer.ogl.nodes.sound
- org.web3d.vrml.renderer.ogl.nodes.text - package org.web3d.vrml.renderer.ogl.nodes.text
- org.web3d.vrml.renderer.ogl.nodes.texture - package org.web3d.vrml.renderer.ogl.nodes.texture
- org.web3d.vrml.renderer.ogl.nodes.time - package org.web3d.vrml.renderer.ogl.nodes.time
- org.web3d.vrml.sav - package org.web3d.vrml.sav
- org.web3d.vrml.scripting - package org.web3d.vrml.scripting
- org.web3d.vrml.scripting.browser - package org.web3d.vrml.scripting.browser
- org.web3d.vrml.scripting.ecmascript - package org.web3d.vrml.scripting.ecmascript
- org.web3d.vrml.scripting.ecmascript.builtin - package org.web3d.vrml.scripting.ecmascript.builtin
- org.web3d.vrml.scripting.ecmascript.x3d - package org.web3d.vrml.scripting.ecmascript.x3d
- org.web3d.vrml.scripting.external.buffer - package org.web3d.vrml.scripting.external.buffer
- org.web3d.vrml.scripting.external.eai - package org.web3d.vrml.scripting.external.eai
- org.web3d.vrml.scripting.external.neteai - package org.web3d.vrml.scripting.external.neteai
- org.web3d.vrml.scripting.external.sai - package org.web3d.vrml.scripting.external.sai
- org.web3d.vrml.scripting.jsai - package org.web3d.vrml.scripting.jsai
- org.web3d.vrml.scripting.sai - package org.web3d.vrml.scripting.sai
- org.web3d.vrml.util - package org.web3d.vrml.util
- org.web3d.x3d.dom.swing - package org.web3d.x3d.dom.swing
- org.web3d.x3d.jaxp - package org.web3d.x3d.jaxp
- org.web3d.x3d.sai - package org.web3d.x3d.sai
- org.web3d.x3d.sai.cadgeometry - package org.web3d.x3d.sai.cadgeometry
- org.web3d.x3d.sai.core - package org.web3d.x3d.sai.core
- org.web3d.x3d.sai.dis - package org.web3d.x3d.sai.dis
- org.web3d.x3d.sai.environmentaleffects - package org.web3d.x3d.sai.environmentaleffects
- org.web3d.x3d.sai.environmentalsensor - package org.web3d.x3d.sai.environmentalsensor
- org.web3d.x3d.sai.eventutilities - package org.web3d.x3d.sai.eventutilities
- org.web3d.x3d.sai.geometry2d - package org.web3d.x3d.sai.geometry2d
- org.web3d.x3d.sai.geometry3d - package org.web3d.x3d.sai.geometry3d
- org.web3d.x3d.sai.geospatial - package org.web3d.x3d.sai.geospatial
- org.web3d.x3d.sai.grouping - package org.web3d.x3d.sai.grouping
- org.web3d.x3d.sai.hanim - package org.web3d.x3d.sai.hanim
- org.web3d.x3d.sai.interpolation - package org.web3d.x3d.sai.interpolation
- org.web3d.x3d.sai.keydevicesensor - package org.web3d.x3d.sai.keydevicesensor
- org.web3d.x3d.sai.layering - package org.web3d.x3d.sai.layering
- org.web3d.x3d.sai.lighting - package org.web3d.x3d.sai.lighting
- org.web3d.x3d.sai.navigation - package org.web3d.x3d.sai.navigation
- org.web3d.x3d.sai.networking - package org.web3d.x3d.sai.networking
- org.web3d.x3d.sai.particlesystems - package org.web3d.x3d.sai.particlesystems
- org.web3d.x3d.sai.picking - package org.web3d.x3d.sai.picking
- org.web3d.x3d.sai.pointingdevicesensor - package org.web3d.x3d.sai.pointingdevicesensor
- org.web3d.x3d.sai.rendering - package org.web3d.x3d.sai.rendering
- org.web3d.x3d.sai.rigidbodyphysics - package org.web3d.x3d.sai.rigidbodyphysics
- org.web3d.x3d.sai.scripting - package org.web3d.x3d.sai.scripting
- org.web3d.x3d.sai.shape - package org.web3d.x3d.sai.shape
- org.web3d.x3d.sai.sound - package org.web3d.x3d.sai.sound
- org.web3d.x3d.sai.text - package org.web3d.x3d.sai.text
- org.web3d.x3d.sai.texturing - package org.web3d.x3d.sai.texturing
- org.web3d.x3d.sai.texturing3d - package org.web3d.x3d.sai.texturing3d
- org.web3d.x3d.sai.time - package org.web3d.x3d.sai.time
- org.xj3d.core.eventmodel - package org.xj3d.core.eventmodel
- org.xj3d.core.loading - package org.xj3d.core.loading
- org.xj3d.impl.core.eventmodel - package org.xj3d.impl.core.eventmodel
- org.xj3d.impl.core.loading - package org.xj3d.impl.core.loading
- org.xj3d.io - package org.xj3d.io
- org.xj3d.loaders.ogl - package org.xj3d.loaders.ogl
- org.xj3d.sai - package org.xj3d.sai
- org.xj3d.sai.external.node.cadgeometry - package org.xj3d.sai.external.node.cadgeometry
- org.xj3d.sai.external.node.core - package org.xj3d.sai.external.node.core
- org.xj3d.sai.external.node.dis - package org.xj3d.sai.external.node.dis
- org.xj3d.sai.external.node.environmentaleffects - package org.xj3d.sai.external.node.environmentaleffects
- org.xj3d.sai.external.node.environmentalsensor - package org.xj3d.sai.external.node.environmentalsensor
- org.xj3d.sai.external.node.eventutilities - package org.xj3d.sai.external.node.eventutilities
- org.xj3d.sai.external.node.geometry2d - package org.xj3d.sai.external.node.geometry2d
- org.xj3d.sai.external.node.geometry3d - package org.xj3d.sai.external.node.geometry3d
- org.xj3d.sai.external.node.geospatial - package org.xj3d.sai.external.node.geospatial
- org.xj3d.sai.external.node.grouping - package org.xj3d.sai.external.node.grouping
- org.xj3d.sai.external.node.hanim - package org.xj3d.sai.external.node.hanim
- org.xj3d.sai.external.node.interpolation - package org.xj3d.sai.external.node.interpolation
- org.xj3d.sai.external.node.keydevicesensor - package org.xj3d.sai.external.node.keydevicesensor
- org.xj3d.sai.external.node.lighting - package org.xj3d.sai.external.node.lighting
- org.xj3d.sai.external.node.navigation - package org.xj3d.sai.external.node.navigation
- org.xj3d.sai.external.node.networking - package org.xj3d.sai.external.node.networking
- org.xj3d.sai.external.node.particlesystems - package org.xj3d.sai.external.node.particlesystems
- org.xj3d.sai.external.node.picking - package org.xj3d.sai.external.node.picking
- org.xj3d.sai.external.node.pointingdevicesensor - package org.xj3d.sai.external.node.pointingdevicesensor
- org.xj3d.sai.external.node.rendering - package org.xj3d.sai.external.node.rendering
- org.xj3d.sai.external.node.rigidbodyphysics - package org.xj3d.sai.external.node.rigidbodyphysics
- org.xj3d.sai.external.node.scripting - package org.xj3d.sai.external.node.scripting
- org.xj3d.sai.external.node.shape - package org.xj3d.sai.external.node.shape
- org.xj3d.sai.external.node.sound - package org.xj3d.sai.external.node.sound
- org.xj3d.sai.external.node.text - package org.xj3d.sai.external.node.text
- org.xj3d.sai.external.node.texturing - package org.xj3d.sai.external.node.texturing
- org.xj3d.sai.external.node.time - package org.xj3d.sai.external.node.time
- org.xj3d.sai.internal.node.cadgeometry - package org.xj3d.sai.internal.node.cadgeometry
- org.xj3d.sai.internal.node.core - package org.xj3d.sai.internal.node.core
- org.xj3d.sai.internal.node.dis - package org.xj3d.sai.internal.node.dis
- org.xj3d.sai.internal.node.environmentaleffects - package org.xj3d.sai.internal.node.environmentaleffects
- org.xj3d.sai.internal.node.environmentalsensor - package org.xj3d.sai.internal.node.environmentalsensor
- org.xj3d.sai.internal.node.eventutilities - package org.xj3d.sai.internal.node.eventutilities
- org.xj3d.sai.internal.node.geometry2d - package org.xj3d.sai.internal.node.geometry2d
- org.xj3d.sai.internal.node.geometry3d - package org.xj3d.sai.internal.node.geometry3d
- org.xj3d.sai.internal.node.geospatial - package org.xj3d.sai.internal.node.geospatial
- org.xj3d.sai.internal.node.grouping - package org.xj3d.sai.internal.node.grouping
- org.xj3d.sai.internal.node.hanim - package org.xj3d.sai.internal.node.hanim
- org.xj3d.sai.internal.node.interpolation - package org.xj3d.sai.internal.node.interpolation
- org.xj3d.sai.internal.node.keydevicesensor - package org.xj3d.sai.internal.node.keydevicesensor
- org.xj3d.sai.internal.node.lighting - package org.xj3d.sai.internal.node.lighting
- org.xj3d.sai.internal.node.navigation - package org.xj3d.sai.internal.node.navigation
- org.xj3d.sai.internal.node.networking - package org.xj3d.sai.internal.node.networking
- org.xj3d.sai.internal.node.particlesystems - package org.xj3d.sai.internal.node.particlesystems
- org.xj3d.sai.internal.node.picking - package org.xj3d.sai.internal.node.picking
- org.xj3d.sai.internal.node.pointingdevicesensor - package org.xj3d.sai.internal.node.pointingdevicesensor
- org.xj3d.sai.internal.node.rendering - package org.xj3d.sai.internal.node.rendering
- org.xj3d.sai.internal.node.rigidbodyphysics - package org.xj3d.sai.internal.node.rigidbodyphysics
- org.xj3d.sai.internal.node.scripting - package org.xj3d.sai.internal.node.scripting
- org.xj3d.sai.internal.node.shape - package org.xj3d.sai.internal.node.shape
- org.xj3d.sai.internal.node.sound - package org.xj3d.sai.internal.node.sound
- org.xj3d.sai.internal.node.text - package org.xj3d.sai.internal.node.text
- org.xj3d.sai.internal.node.texturing - package org.xj3d.sai.internal.node.texturing
- org.xj3d.sai.internal.node.time - package org.xj3d.sai.internal.node.time
- org.xj3d.ui.awt.browser.ogl - package org.xj3d.ui.awt.browser.ogl
- org.xj3d.ui.awt.device - package org.xj3d.ui.awt.device
- org.xj3d.ui.awt.net.content - package org.xj3d.ui.awt.net.content
- org.xj3d.ui.awt.offscreen.browser.ogl - package org.xj3d.ui.awt.offscreen.browser.ogl
- org.xj3d.ui.awt.widgets - package org.xj3d.ui.awt.widgets
- org.xj3d.ui.construct - package org.xj3d.ui.construct
- org.xj3d.ui.construct.event - package org.xj3d.ui.construct.event
- org.xj3d.ui.construct.ogl - package org.xj3d.ui.construct.ogl
- org.xj3d.ui.newt.offscreen.browser.ogl - package org.xj3d.ui.newt.offscreen.browser.ogl
- orient(float[]) - Method in class org.web3d.vrml.renderer.ogl.input.NavigationProcessor
-
Orient the viewer direction to this position, but do not change their movement direction.
- orientation - Variable in class xj3d.filter.node.Viewpoint
-
Field value
- OrientationInterpolator - Interface in org.web3d.x3d.sai.interpolation
-
Defines the requirements of an X3D OrientationInterpolator node
- originChanged() - Method in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoCoordinate
-
Notification that the origin has changed.
- originChanged() - Method in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoLocation
-
Notification that the origin has changed.
- originChanged() - Method in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoLOD
-
Notification that the origin has changed.
- originChanged() - Method in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoPositionInterpolator
-
Notification that the origin has changed.
- originChanged() - Method in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoTouchSensor
-
Notification that the origin has changed.
- originChanged() - Method in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoTransform
-
Notification that the origin has changed.
- originChanged() - Method in class org.web3d.vrml.renderer.ogl.input.DefaultUserInputHandler
-
Notification that the origin has changed.
- originChanged() - Method in class org.web3d.vrml.renderer.ogl.input.NavigationProcessor
-
Notification that the origin has changed.
- originChanged() - Method in class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoElevationGrid
-
Notification that the origin has changed.
- originChanged() - Method in class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLocation
-
Notification that the origin has changed.
- originChanged() - Method in class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoLOD
-
Notification that the origin has changed.
- originChanged() - Method in class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoTransform
-
Notification that the origin has changed.
- originChanged() - Method in class org.web3d.vrml.renderer.ogl.nodes.geospatial.OGLGeoViewpoint
-
Notification that the origin has changed.
- originChanged() - Method in interface org.xj3d.core.eventmodel.OriginListener
-
Notification that the origin has changed.
- OriginListener - Interface in org.xj3d.core.eventmodel
-
Defines the requirements for a node that will dynamically shift its notion of the origin.
- originListeners - Variable in class org.web3d.vrml.renderer.common.input.BaseLayerSensorManager
-
The collection of origin listeners
- OriginManagedNodeType - Static variable in interface org.web3d.vrml.lang.TypeConstants
-
Primary type for origin managed nodes
- originManager - Variable in class org.web3d.vrml.renderer.common.input.BaseLayerSensorManager
-
Origin manager for dynamic origin calculation
- originManager - Variable in class org.web3d.vrml.renderer.common.input.DefaultSensorManager
-
Origin manager for dynamic origin calculation
- originManager - Variable in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoCoordinate
-
Manager for precision control
- originManager - Variable in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoElevationGrid
-
Manager for precision control
- originManager - Variable in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoLocation
-
Manager for precision control
- originManager - Variable in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoLOD
-
Manager for precision control
- originManager - Variable in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoPositionInterpolator
-
Manager for precision control
- originManager - Variable in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoTouchSensor
-
Manager for precision control
- originManager - Variable in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoTransform
-
Manager for precision control
- originManager - Variable in class org.web3d.vrml.renderer.common.nodes.geospatial.BaseGeoViewpoint
-
Manager for precision control
- originManager - Variable in class org.xj3d.ui.construct.Construct
-
The origin manager
- OriginManager - Interface in org.xj3d.core.eventmodel
-
Defines the requirements for the manager of the origin for nodes that will dynamically shift.
- OriginManagerFactory - Class in org.xj3d.impl.core.eventmodel
-
Factory class for obtaining an OriginManager instance for a browser.
- ORTHOGRAPHIC - Static variable in class xj3d.filter.importer.collada.ColladaStrings
- OrthoViewpoint - Interface in org.web3d.x3d.sai.navigation
-
Defines the requirements of an X3D OrthoViewpoint node
- OS - Static variable in class org.web3d.vrml.util.URLChecker
- OS_JAVA_VERSION_MESSAGE - Static variable in class org.web3d.util.Xj3dVersionInformation
- oStream - Variable in class org.web3d.vrml.export.BaseRetainedExporter
-
The stream to write results to
- other - Enum constant in enum xj3d.filter.importer.threemf.ObjectType
- OUT_OF_MEMORY - Static variable in class xj3d.filter.FilterExitCodes
-
The software failed due to lack of memory.
- OUT_OF_MEMORY_ERROR - Static variable in interface xj3d.replica.ReplicaConstants
-
Exit code for out of memory
- OUTPUT - Static variable in class xj3d.filter.importer.collada.ColladaStrings
- OUTPUT_FILE_ERROR - Static variable in interface xj3d.replica.ReplicaConstants
-
Exit code for output file write error condition
- OUTPUT_ONLY - Static variable in interface org.web3d.parser.x3d.X3DRelaxedParserConstants
-
RegularExpression Id.
- OUTPUT_ONLY - Static variable in interface org.web3d.x3d.sai.X3DFieldTypes
-
The field access type is field
- outputDir - Variable in class org.xj3d.ui.awt.browser.ogl.SceneThumbnailRecorder
-
The output file for the captured images
- outputDir - Variable in class org.xj3d.ui.awt.browser.ogl.TimeSensorSceneRecorder
-
The output directory for the captured images
- outputFile - Variable in class org.xj3d.ui.awt.browser.ogl.ThumbnailRecorder
-
The output file for the captured images
- outputIndices - Variable in class org.web3d.vrml.renderer.common.nodes.rigidphysics.BaseJointNode
-
Converted version of the output index list
- OverlayNodeType - Static variable in interface org.web3d.vrml.lang.TypeConstants
- OverlayWrapper - Class in org.web3d.vrml.renderer.common.browser
-
Simple utility class that interfaces between the drawing component and the overlay node types to pass resize information.
- OverlayWrapper(Component) - Constructor for class org.web3d.vrml.renderer.common.browser.OverlayWrapper
-
Construct a new wrapper that works with the given component.
- overrideLex - Variable in class org.web3d.x3d.jaxp.X3DSAVAdapter
-
Should we attempt to makeup for missing lexical events
- owner - Variable in class org.web3d.vrml.renderer.ogl.nodes.OGLUserData
-
A back pointer to the OGL node for those containing TransformGroups.
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