Uses of Class
xj3d.filter.BaseFilter
Packages that use BaseFilter
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Uses of BaseFilter in xj3d.filter
Subclasses of BaseFilter in xj3d.filterModifier and TypeClassDescriptionclassSearch for Shape nodes which do not specify an Appearance node and add a default appearance or material to those nodes.classA filter which leaves the stream untouched. -
Uses of BaseFilter in xj3d.filter.filters
Subclasses of BaseFilter in xj3d.filter.filtersModifier and TypeClassDescriptionclassPerforms an Absolute scale on the coordinates during the filter.classProcesses each geometry item and centers it in it's local coordinate system based on the bounds of the coordinates.classDownsamples a ColorRGBA node to Color node, by stripping the alpha component.classFilter for combining multiple Shapes into a single Shape node.classFilter for combing transform hierarchies.classA debug filter that prints out everything that passes through it and then passes the information onwards to the next in the chain.classWrite PixelTextures to a file.classFilter for removing children not part of a selectable node such as Switch or LOD.classFilter for removing texture transforms.classFilter for removing transform hierarchies.classGenerates normals if none are specified.classProcesses the world and calculates the global bounds of the entire world.classConverts a IndexedFaceSet to an IndexedTriangleSet if it can.classFilter for creating indexed versions of non-indexed geometry.classStrips out all URL fields that are not local.classFilter for reducing IndexedTriangleSet, IndexedTriangleStripSet, IndexedTriangleFanSet and IndexLineSet nodes to their most compact form.classRemove any DEF names not used in this file.classCounts the number of triangles in a world.classGeneric triangulation filter that converts any geometry type it comes across to an indexed triangle form.classFor the specified nodes, compare like nodes for equivalence.classFor indexed type geometry nodes, check that the values contained in the Coordinate, Normal, Color and TextureCoordinate nodes are valid for the index for those values.classTakes the contents of the entire file and offsets it by the given argument amount by placing a TransformGroup at the root of the scene graph that encapsulates the entire world. -
Uses of BaseFilter in xj3d.filter.filters.manifold
Subclasses of BaseFilter in xj3d.filter.filters.manifoldModifier and TypeClassDescriptionclassCheck that each geometry consists of a manifold (watertight) mesh. -
Uses of BaseFilter in xj3d.filter.node
Subclasses of BaseFilter in xj3d.filter.nodeModifier and TypeClassDescriptionclassA base filter that encodes nodes.classA base filter that encodes nodes.classAn X3D exporter that makes a memory graph of the output.