Uses of Interface
org.web3d.vrml.sav.BinaryContentHandler
Packages that use BinaryContentHandler
Package
Description
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Uses of BinaryContentHandler in org.web3d.vrml.export
Classes in org.web3d.vrml.export that implement BinaryContentHandlerModifier and TypeClassDescriptionclass
An exporter that brings the whole file into memory before exporting.class
An exporter to sends it's data to /dev/nullclass
VRML encoding Exporter.class
X3D binary exporter using a retained Scenegraph.class
X3D Classic exporter using a retained Scenegraph.class
A retained exporter that issues SAX events.class
X3D XML exporter using a retained Scenegraph. -
Uses of BinaryContentHandler in org.web3d.vrml.export.compressors
Methods in org.web3d.vrml.export.compressors with parameters of type BinaryContentHandlerModifier and TypeMethodDescriptionvoid
NodeCompressor.fillData
(String nodeName, BinaryContentHandler ch) Fill in the data handled by the compressor. -
Uses of BinaryContentHandler in org.web3d.vrml.nodes.proto
Classes in org.web3d.vrml.nodes.proto that implement BinaryContentHandlerModifier and TypeClassDescriptionclass
A SAV interface for dealing with building a single proto. -
Uses of BinaryContentHandler in org.web3d.vrml.renderer
Classes in org.web3d.vrml.renderer that implement BinaryContentHandlerModifier and TypeClassDescriptionclass
A SAV interface for dealing with building a single extern proto.class
A scene builder implementation for reading input from a SAV source and building a scene graph with them. -
Uses of BinaryContentHandler in org.web3d.vrml.renderer.norender
Classes in org.web3d.vrml.renderer.norender that implement BinaryContentHandlerModifier and TypeClassDescriptionclass
A SAV interface for dealing with building a single extern proto.class
A Java3D file loader implementation for reading VRML utf8 files and building a null renderer scene graph with them. -
Uses of BinaryContentHandler in org.web3d.vrml.renderer.ogl
Classes in org.web3d.vrml.renderer.ogl that implement BinaryContentHandlerModifier and TypeClassDescriptionclass
A SAV interface for dealing with building a single extern proto.class
A OpenGL file loader implementation for reading VRML and X3D files and building a OpenGL scene graph with them. -
Uses of BinaryContentHandler in org.xj3d.core.loading
Subinterfaces of BinaryContentHandler in org.xj3d.core.loadingModifier and TypeInterfaceDescriptioninterface
Definition of a class that is used to build scenes from parsed content. -
Uses of BinaryContentHandler in xj3d.filter
Classes in xj3d.filter that implement BinaryContentHandlerModifier and TypeClassDescriptionclass
Base of all filters that can be implemented in the filter chain.class
Search for Shape nodes which do not specify an Appearance node and add a default appearance or material to those nodes.class
Base of all filters that can be implemented in the filter chain.class
Finds duplicate url references in ImageTextures and DEF/USE them This version is 1 pass, so it must DEF all ImageTextures in the scene.class
A filter which generates deliberate exceptionsclass
A filter which leaves the stream untouched.class
Converts a IndexedTriangleSet, IndexedTriangleFanSet, or IndexedTriangleStripSet to a IndexedFaceSet.class
Converts a IndexedFaceSet to a TriangleSet.class
Search for Appearance nodes which do not specify a Material node, and add material Material { diffuseColor ... } to those nodes.class
Minimize a files profile and component declaration to the minimal declaration.class
A filter which changes the position and orientation of a viewpoint.class
Base of all filters that can be implemented in the filter chain.class
Shorten's DEF names.class
Marker for a filter which requires two passes. -
Uses of BinaryContentHandler in xj3d.filter.exporter
Classes in xj3d.filter.exporter that implement BinaryContentHandlerModifier and TypeClassDescriptionclass
File exporter implementation that writes OBJ files from an X3D stream of events.class
File exporter implementation that writes STL files from an X3D stream of events.class
File exporter implementation that writes STL files from an X3D stream of events.class
File exporter implementation that writes a 3mf file from an X3D stream of events. -
Uses of BinaryContentHandler in xj3d.filter.filters
Classes in xj3d.filter.filters that implement BinaryContentHandlerModifier and TypeClassDescriptionclass
Performs an Absolute scale on the coordinates during the filter.class
Replaces all appearances with the specified one.class
Processes each geometry item and centers it in it's local coordinate system based on the bounds of the coordinates.class
Downsamples a ColorRGBA node to Color node, by stripping the alpha component.class
Filter for combining multiple Shapes into a single Shape node per unique Appearance.class
A filter which combines several files together.class
Filter for combining multiple Shapes into a single Shape node.class
Filter for combing transform hierarchies.class
A debug filter that prints out everything that passes through it and then passes the information onwards to the next in the chain.class
Search for nodes matching a DEF name table.class
Search for nodes matching a DEF name table.class
Explodes the shapes in a file to create a cad-like exploded view.class
Write PixelTextures to a file.class
Filter for removing children not part of a selectable node such as Switch or LOD.class
Filter for removing texture transforms.class
Filter for removing transform hierarchies.class
Generates normals if none are specified.class
Processes the world and calculates the global bounds of the entire world.class
Converts a IndexedFaceSet to an IndexedTriangleSet if it can.class
Filter for creating indexed versions of non-indexed geometry.class
Takes an IndexedTriangleSet and a creaseAngle parameter and outputs a geometry that accounts for the creaseAngle.class
Strips out all URL fields that are not local.class
Search for the first nodes matching a node name.class
Counts the number of nodes in a file.class
Filter for reducing IndexedTriangleSet, IndexedTriangleStripSet, IndexedTriangleFanSet and IndexLineSet nodes to their most compact form.class
Removes a node from a stream.class
Remove normals from a file.class
Remove any DEF names not used in this file.class
A debug filter for debugging filter exceptions.class
Search for Appearance nodes and add or replace the Texture Transform with the specified params.class
TransformFilter places up to n transforms around an object.class
Counts the number of triangles in a world.class
Generic triangulation filter that converts any geometry type it comes across to an indexed triangle form.class
Fix files that contain url references that are the wrong case.class
Fully qualify all relative urls in a file.class
For the specified nodes, compare like nodes for equivalence.class
For indexed type geometry nodes, check that the values contained in the Coordinate, Normal, Color and TextureCoordinate nodes are valid for the index for those values.class
Takes the contents of the entire file and offsets it by the given argument amount by placing a TransformGroup at the root of the scene graph that encapsulates the entire world. -
Uses of BinaryContentHandler in xj3d.filter.filters.manifold
Classes in xj3d.filter.filters.manifold that implement BinaryContentHandlerModifier and TypeClassDescriptionclass
Check that each geometry consists of a manifold (watertight) mesh. -
Uses of BinaryContentHandler in xj3d.filter.node
Classes in xj3d.filter.node that implement BinaryContentHandlerModifier and TypeClassDescriptionclass
A base filter that encodes nodes.class
A base filter that encodes nodes.class
A base filter that encodes nodes.class
An X3D exporter that makes a memory graph of the output.Fields in xj3d.filter.node declared as BinaryContentHandlerModifier and TypeFieldDescriptionprotected BinaryContentHandler
BaseEncodable.bch
Binary Content Handler referenceprotected BinaryContentHandler
CommonEncodable.bch
Binary Content Handler reference