Index
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E
- EhimeMaru - Class in Savage.ShipsCivilian.Trawlers
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Model of Japanese trawler sunk by the USS Greeneville.
- EhimeMaru() - Constructor for class Savage.ShipsCivilian.Trawlers.EhimeMaru
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Default constructor to create this object.
- Eight - Class in Savage.ModelDetailing.HullNumbers
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3D Hull Number.
- Eight() - Constructor for class Savage.ModelDetailing.HullNumbers.Eight
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Default constructor to create this object.
- ElevationGridExample - Class in Savage.Locations.FortLauderdaleFlorida
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Bathymetry for Fort Lauderdale - Hollywood Beach Florida, 80m grid spacing.
- ElevationGridExample() - Constructor for class Savage.Locations.FortLauderdaleFlorida.ElevationGridExample
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Default constructor to create this object.
- EMIExtDevHandler - Class in Savage.AircraftFixedWing.Catalina
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Prototype declaration for EMIExtDevHandler for joystick control.
- EMIExtDevHandler() - Constructor for class Savage.AircraftFixedWing.Catalina.EMIExtDevHandler
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Default constructor to create this object.
- Emma2 - Class in Savage.ShipsCivilian.Trawlers
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Fishing trawler prototype taken from a for sale web page.
- Emma2() - Constructor for class Savage.ShipsCivilian.Trawlers.Emma2
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Default constructor to create this object.
- Encryptor - Class in Savage.ShipsMilitary.CarrierSaratogaUnitedStates
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3D extruded image of encryptor for the console.
- Encryptor() - Constructor for class Savage.ShipsMilitary.CarrierSaratogaUnitedStates.Encryptor
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Default constructor to create this object.
- Endeavor - Class in Savage.ShipsCivilian.ResearchVessels
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University of Rhode Island (URI) support ship, Oceanus class.
- Endeavor() - Constructor for class Savage.ShipsCivilian.ResearchVessels.Endeavor
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Default constructor to create this object.
- EnduranceLST - Class in Savage.ShipsMilitary.LandingShipTankEnduranceSingapore
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Landing Ship Tank (LST), Endurance Class, Republic of Singapore Navy.
- EnduranceLST() - Constructor for class Savage.ShipsMilitary.LandingShipTankEnduranceSingapore.EnduranceLST
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Default constructor to create this object.
- EngagementRangePrototype - Class in Savage.Scenarios.LimitedObjectiveExperimentPortHueneme
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Visually displays effective engagement range for a sentry armed with a 50 calibre machine gun.
- EngagementRangePrototype() - Constructor for class Savage.Scenarios.LimitedObjectiveExperimentPortHueneme.EngagementRangePrototype
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Default constructor to create this object.
- Engine - Class in Savage.AircraftHelicopters.SH60SeahawkUnitedStates
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Helicopter engine.
- Engine - Class in Savage.ShipsCivilian.HovercraftSnr6Singapore
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Engine component.
- Engine - Class in Savage.ShipsMilitary.HovercraftSnr6Singapore
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Engine component.
- Engine() - Constructor for class Savage.AircraftHelicopters.SH60SeahawkUnitedStates.Engine
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Default constructor to create this object.
- Engine() - Constructor for class Savage.ShipsCivilian.HovercraftSnr6Singapore.Engine
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Default constructor to create this object.
- Engine() - Constructor for class Savage.ShipsMilitary.HovercraftSnr6Singapore.Engine
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Default constructor to create this object.
- EntryGate - Class in Savage.Buildings.SoccerComplex
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Entry gate for soccer complex.
- EntryGate() - Constructor for class Savage.Buildings.SoccerComplex.EntryGate
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Default constructor to create this object.
- EquipmentDeck - Class in Savage.Space.SatelliteLab
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Movable equipment deck for the MSADS Assembly.
- EquipmentDeck() - Constructor for class Savage.Space.SatelliteLab.EquipmentDeck
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Default constructor to create this object.
- EquipmentRing - Class in Savage.Space.SatelliteLab
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Equipment ring for the ASDS Assembly.
- EquipmentRing() - Constructor for class Savage.Space.SatelliteLab.EquipmentRing
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Default constructor to create this object.
- ErdcTwoStoryBuilding - Class in Savage.Buildings.ErdcTwoStoryBuilding
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Experimental building deconstruction.
- ErdcTwoStoryBuilding() - Constructor for class Savage.Buildings.ErdcTwoStoryBuilding.ErdcTwoStoryBuilding
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Default constructor to create this object.
- EuroFighter - Class in Savage.AircraftFixedWing.EuroFighter
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Model of a Eurofighter Typhoon, with basic flight sound, Cockpit animation and animated jet-flames, Turn on the x-axis 90 degeeres counter-clockwise.
- EuroFighter() - Constructor for class Savage.AircraftFixedWing.EuroFighter.EuroFighter
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Default constructor to create this object.
- EuroFighterWithMissiles - Class in Savage.AircraftFixedWing.EuroFighter
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Eurofighter, four mounted missiles, able to fire one missile, to fire touch the red blinking ball inside the fusselage or above the jet, for transation infos look into the basic EuroFighter file.
- EuroFighterWithMissiles() - Constructor for class Savage.AircraftFixedWing.EuroFighter.EuroFighterWithMissiles
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Default constructor to create this object.
- ExampleCamouflageCobra - Class in Savage.AircraftHelicopters.AH1SuperCobraUnitedStates
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Instantiates an example of the Super Cobra AH-1Z Helicopter's prototype.
- ExampleCamouflageCobra() - Constructor for class Savage.AircraftHelicopters.AH1SuperCobraUnitedStates.ExampleCamouflageCobra
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Default constructor to create this object.
- ExampleGreenCobra - Class in Savage.AircraftHelicopters.AH1SuperCobraUnitedStates
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Instantiates an example of the Super Cobra AH-1Z Helicopter's prototype in Green Color.
- ExampleGreenCobra() - Constructor for class Savage.AircraftHelicopters.AH1SuperCobraUnitedStates.ExampleGreenCobra
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Default constructor to create this object.
- ExampleGreyCobra - Class in Savage.AircraftHelicopters.AH1SuperCobraUnitedStates
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Instantiates an example of the Super Cobra AH-1Z Helicopter's prototype in Grey Color.
- ExampleGreyCobra() - Constructor for class Savage.AircraftHelicopters.AH1SuperCobraUnitedStates.ExampleGreyCobra
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Default constructor to create this object.
- ExampleScenario - Class in Savage.Scenarios.UW3303MinefieldSearch
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Example use of SphericalMine and other prototypes to build a 4-AUV minefield search scene.
- ExampleScenario() - Constructor for class Savage.Scenarios.UW3303MinefieldSearch.ExampleScenario
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Default constructor to create this object.
- ExclusionZoneExample - Class in Savage.Tools.Symbology
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ExclusionZoneExample shows example use of the ExclusionZone prototype.
- ExclusionZoneExample() - Constructor for class Savage.Tools.Symbology.ExclusionZoneExample
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Default constructor to create this object.
- ExclusionZonePrototype - Class in Savage.Tools.Symbology
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ExclusionZone range markers (zero or three).
- ExclusionZonePrototype() - Constructor for class Savage.Tools.Symbology.ExclusionZonePrototype
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Default constructor to create this object.
- ExemplarTerrainExplodingBuildingHMMWV - Class in Savage.Buildings.ErdcTwoStoryBuilding
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Autogenerated Terrain, with building and vehicle.
- ExemplarTerrainExplodingBuildingHMMWV() - Constructor for class Savage.Buildings.ErdcTwoStoryBuilding.ExemplarTerrainExplodingBuildingHMMWV
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Default constructor to create this object.
- Exhaust - Class in Savage.ShipsMilitary.DDGArleighBurkeUnitedStates
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Exhaust.
- Exhaust() - Constructor for class Savage.ShipsMilitary.DDGArleighBurkeUnitedStates.Exhaust
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Default constructor to create this object.
- ExplodingBuildingExample - Class in Savage.Tools.Explosions
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A simple exploding structure, experimenting with the "Hello World" of explosions - click on the silver chimney to trigger the explosion.
- ExplodingBuildingExample() - Constructor for class Savage.Tools.Explosions.ExplodingBuildingExample
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Default constructor to create this object.
- ExplodingBuildingPrototype - Class in Savage.Tools.Explosions
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A simple prototype for exploding structure components, experimenting with the "Hello World" of explosions.
- ExplodingBuildingPrototype() - Constructor for class Savage.Tools.Explosions.ExplodingBuildingPrototype
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Default constructor to create this object.
- Explosion - Class in Savage.Scenarios.TankManeuver
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BMP Explosion.
- Explosion() - Constructor for class Savage.Scenarios.TankManeuver.Explosion
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Default constructor to create this object.
- ExplosionExample - Class in Savage.Tools.Explosions
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Animated explosion with sound implemented as a prototype instance.
- ExplosionExample() - Constructor for class Savage.Tools.Explosions.ExplosionExample
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Default constructor to create this object.
- ExplosionPrototype - Class in Savage.Tools.Explosions
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Prototype of an explosion (Ball of fire).
- ExplosionPrototype() - Constructor for class Savage.Tools.Explosions.ExplosionPrototype
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Default constructor to create this object.
- ExtendedPylon - Class in Savage.AircraftHelicopters.SH60SeahawkUnitedStates
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Extended pylon for torpedo, fuel tank and helfire mod.
- ExtendedPylon() - Constructor for class Savage.AircraftHelicopters.SH60SeahawkUnitedStates.ExtendedPylon
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Default constructor to create this object.
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