Index
All Classes and Interfaces|All Packages
P
- P3Orion - Class in Savage.AircraftFixedWing.P3OrionUnitedStates
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Nurbs P3 Example.
- P3Orion() - Constructor for class Savage.AircraftFixedWing.P3OrionUnitedStates.P3Orion
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Default constructor to create this object.
- PajekVisualizationExamples - Class in Savage.Tools.Visualization
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Reverse engineer and hopefully elaborate on Pajek visualization structures.
- PajekVisualizationExamples() - Constructor for class Savage.Tools.Visualization.PajekVisualizationExamples
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Default constructor to create this object.
- PajekVisualizationPrototypes - Class in Savage.Tools.Visualization
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Reverse engineer and hopefully elaborate on Pajek visualization structures.
- PajekVisualizationPrototypes() - Constructor for class Savage.Tools.Visualization.PajekVisualizationPrototypes
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Default constructor to create this object.
- PanamaCity - Class in Savage.Locations.PanamaCityFlorida
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Bathymetry and terrain model of Panama City, Florida.
- PanamaCity() - Constructor for class Savage.Locations.PanamaCityFlorida.PanamaCity
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Default constructor to create this object.
- PanamaCityChartlet - Class in Savage.Locations.PanamaCityFlorida
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Contains 3 DIS -enabled Aries AUVs in an open -ocean environment.
- PanamaCityChartlet() - Constructor for class Savage.Locations.PanamaCityFlorida.PanamaCityChartlet
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Default constructor to create this object.
- PanamaCityGeo - Class in Savage.Locations.PanamaCityFlorida
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Bathymetry and terrain model of Panama City, Florida.
- PanamaCityGeo() - Constructor for class Savage.Locations.PanamaCityFlorida.PanamaCityGeo
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Default constructor to create this object.
- PanamaCityOpArea - Class in Savage.AuvWorkbench.OperatingAreas
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Operations area top-level scene for Panama City Florida, used by the AUV Workbench to build scenarios using unmanned vehicles.
- PanamaCityOpArea() - Constructor for class Savage.AuvWorkbench.OperatingAreas.PanamaCityOpArea
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Default constructor to create this object.
- PanamaCityTyndallAfbOpArea - Class in Savage.AuvWorkbench.OperatingAreas
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Operations area top-level scene for Panama City Florida, used by the AUV Workbench to build scenarios using unmanned vehicles.
- PanamaCityTyndallAfbOpArea() - Constructor for class Savage.AuvWorkbench.OperatingAreas.PanamaCityTyndallAfbOpArea
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Default constructor to create this object.
- PassengerSideLargeSideMirror - Class in Savage.GroundVehicles.HMMWV
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Large Side Mirrors for Large Utility Vehicles.
- PassengerSideLargeSideMirror() - Constructor for class Savage.GroundVehicles.HMMWV.PassengerSideLargeSideMirror
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Default constructor to create this object.
- PatrolBoatIdle - Class in Savage.ShipsMilitary.PatrolBoatUnitedStates
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A US Navy security patrol boat.
- PatrolBoatIdle() - Constructor for class Savage.ShipsMilitary.PatrolBoatUnitedStates.PatrolBoatIdle
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Default constructor to create this object.
- PatrolBoatMoving - Class in Savage.ShipsMilitary.PatrolBoatUnitedStates
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A US Navy security patrol boat.
- PatrolBoatMoving() - Constructor for class Savage.ShipsMilitary.PatrolBoatUnitedStates.PatrolBoatMoving
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Default constructor to create this object.
- Pdm1BottomMineExample - Class in Savage.Weapons.UnderwaterMines
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Russian bottom mine triggered by tilt bar (whisker); example use of prototype.
- Pdm1BottomMineExample() - Constructor for class Savage.Weapons.UnderwaterMines.Pdm1BottomMineExample
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Default constructor to create this object.
- Pdm1BottomMinePrototype - Class in Savage.Weapons.UnderwaterMines
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Russian bottom mine triggered by tilt bar (whisker); prototype declaration for reuse in other scenes.
- Pdm1BottomMinePrototype() - Constructor for class Savage.Weapons.UnderwaterMines.Pdm1BottomMinePrototype
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Default constructor to create this object.
- PearlHarborNavigationAids - Class in Savage.HarborEquipment.NavigationAids
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Geo-referenced Pearl Harbor Navigation Aids, using Prototypes: Range Light, Lighted Buoy, Light, LightPost, Daybeacon.
- PearlHarborNavigationAids() - Constructor for class Savage.HarborEquipment.NavigationAids.PearlHarborNavigationAids
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Default constructor to create this object.
- Pensacola - Class in Savage.AircraftFixedWing.Catalina
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Pensacola background for scene.
- Pensacola() - Constructor for class Savage.AircraftFixedWing.Catalina.Pensacola
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Default constructor to create this object.
- Phalanx - Class in Savage.ShipsMilitary.DDG51FlightIIaUnitedStates
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PhalanxAntiMissileDefense from Savage MEKO 2000 Model.
- Phalanx() - Constructor for class Savage.ShipsMilitary.DDG51FlightIIaUnitedStates.Phalanx
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Default constructor to create this object.
- PhoenixEspduExample - Class in Savage.Robots.UnmannedUnderwaterVehicles
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Extern prototype declaration for a DIS enabled Phoenix AUV for cut and paste into a VRML scene.
- PhoenixEspduExample() - Constructor for class Savage.Robots.UnmannedUnderwaterVehicles.PhoenixEspduExample
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Default constructor to create this object.
- PhoenixExample - Class in Savage.Robots.UnmannedUnderwaterVehicles
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Example showing NPS Phoenix Unmanned Underwater Vehicle (AUV) prototype.
- PhoenixExample() - Constructor for class Savage.Robots.UnmannedUnderwaterVehicles.PhoenixExample
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Default constructor to create this object.
- PhysicsBasedExplosionExample - Class in Savage.Scenarios.UssColeTerroristAttack
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Click on the text to trigger an exemplar of the physics-based explosion model prototype.
- PhysicsBasedExplosionExample() - Constructor for class Savage.Scenarios.UssColeTerroristAttack.PhysicsBasedExplosionExample
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Default constructor to create this object.
- PhysicsBasedExplosionPrototype - Class in Savage.Scenarios.UssColeTerroristAttack
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A physics-based explosion model for 1/3 ton of TNT from the US Army's TNT Equivalency Model for modeling the attack on the USS COLE by Al-Qaida.
- PhysicsBasedExplosionPrototype() - Constructor for class Savage.Scenarios.UssColeTerroristAttack.PhysicsBasedExplosionPrototype
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Default constructor to create this object.
- Picture - Class in Savage.ShipsMilitary.FrigateGreece
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A real frigate from photo.
- Picture() - Constructor for class Savage.ShipsMilitary.FrigateGreece.Picture
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Default constructor to create this object.
- Pier - Class in Savage.Locations.ShipIslandMississippi
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120 Meter Small Boat Pier on Ship Island, Mississippi.
- Pier() - Constructor for class Savage.Locations.ShipIslandMississippi.Pier
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Default constructor to create this object.
- PierRiser - Class in Savage.HarborEquipment.PierRiser
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A pier riser.
- PierRiser() - Constructor for class Savage.HarborEquipment.PierRiser.PierRiser
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Default constructor to create this object.
- Pillow - Class in Savage.Buildings.HouseBarisAktop
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Pillow for bed.
- Pillow() - Constructor for class Savage.Buildings.HouseBarisAktop.Pillow
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Default constructor to create this object.
- PilotHouse - Class in Savage.AmphibiousVehicles.LCAC
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Starboard Pilot House for the LCAC.
- PilotHouse() - Constructor for class Savage.AmphibiousVehicles.LCAC.PilotHouse
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Default constructor to create this object.
- PilotHouseHatch - Class in Savage.AmphibiousVehicles.LCAC
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Starboard Pilot House Hatch for the LCAC.
- PilotHouseHatch() - Constructor for class Savage.AmphibiousVehicles.LCAC.PilotHouseHatch
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Default constructor to create this object.
- PineTrees - Class in Savage.Buildings.SoccerComplex
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Trees for soccer complex.
- PineTrees() - Constructor for class Savage.Buildings.SoccerComplex.PineTrees
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Default constructor to create this object.
- PiracyDisHelloWorld - Class in Savage.Scenarios.PiracyIncidents
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Counter-piracy patrol using DIS networking protocol, with animation provided by separate Java classes for patrolling helicopter and pirate skiff.
- PiracyDisHelloWorld() - Constructor for class Savage.Scenarios.PiracyIncidents.PiracyDisHelloWorld
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Default constructor to create this object.
- PirateMotherSkiff - Class in Savage.ShipsCivilian.Piracy
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Pirate Mother skiff loaded w/ inlined 55-gallon drums.
- PirateMotherSkiff() - Constructor for class Savage.ShipsCivilian.Piracy.PirateMotherSkiff
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Default constructor to create this object.
- PirateMotherSkiffAnimation - Class in Savage.ShipsCivilian.Piracy
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Mother Skiff circling the ocean at night.
- PirateMotherSkiffAnimation() - Constructor for class Savage.ShipsCivilian.Piracy.PirateMotherSkiffAnimation
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Default constructor to create this object.
- PixelTextureNavyJackDontTreadOnMe - Class in Savage.Tools.Authoring
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Image converted from binary format into an X3D PixelTexture.
- PixelTextureNavyJackDontTreadOnMe() - Constructor for class Savage.Tools.Authoring.PixelTextureNavyJackDontTreadOnMe
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Default constructor to create this object.
- PixelTextureTemplate - Class in Savage.Tools.Authoring
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Image converted from binary format into an X3D PixelTexture.
- PixelTextureTemplate() - Constructor for class Savage.Tools.Authoring.PixelTextureTemplate
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Default constructor to create this object.
- Planes - Class in Savage.Submarines.SsnLosAngelesUnitedStates
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Fairwater and Stern Planes for 688 Submarine.
- Planes() - Constructor for class Savage.Submarines.SsnLosAngelesUnitedStates.Planes
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Default constructor to create this object.
- PlayGround - Class in Savage.Buildings.ZenCondominium
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Display the playground, with swing, slides and few benches.
- PlayGround() - Constructor for class Savage.Buildings.ZenCondominium.PlayGround
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Default constructor to create this object.
- PleasureCraftBlue - Class in Savage.ShipsCivilian.SmallCraft
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Basic blue pleasure craft commonly seen in waterways throughout the world.
- PleasureCraftBlue() - Constructor for class Savage.ShipsCivilian.SmallCraft.PleasureCraftBlue
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Default constructor to create this object.
- PleasureCraftOrange - Class in Savage.ShipsCivilian.SmallCraft
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Basic orange pleasure craft commonly seen in waterways throughout the world.
- PleasureCraftOrange() - Constructor for class Savage.ShipsCivilian.SmallCraft.PleasureCraftOrange
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Default constructor to create this object.
- PneumaticTire - Class in Savage.Robots.UnmannedGroundVehicles
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High-pressure rugged tire used on small mobile robots such as ATRV.
- PneumaticTire() - Constructor for class Savage.Robots.UnmannedGroundVehicles.PneumaticTire
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Default constructor to create this object.
- PointTrackGeneratorPrototype5 - Class in Savage.Tools.Animation
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Generator of randomized colored points using script nodes.
- PointTrackGeneratorPrototype5() - Constructor for class Savage.Tools.Animation.PointTrackGeneratorPrototype5
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Default constructor to create this object.
- PoolMontereyPeninsulaCollege - Class in Savage.Locations.MontereyPeninsulaCollege
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Monterey Peninsula College (MPC) swimming pool, built several different ways, author can choose one by Switch node selection.
- PoolMontereyPeninsulaCollege() - Constructor for class Savage.Locations.MontereyPeninsulaCollege.PoolMontereyPeninsulaCollege
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Default constructor to create this object.
- PoolMontereyPeninsulaCollegeUsingBoxes - Class in Savage.Locations.MontereyPeninsulaCollege
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Monterey Peninsula College (MPC) swimming pool, simplest model.
- PoolMontereyPeninsulaCollegeUsingBoxes() - Constructor for class Savage.Locations.MontereyPeninsulaCollege.PoolMontereyPeninsulaCollegeUsingBoxes
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Default constructor to create this object.
- PoolSlide - Class in Savage.Buildings.ZenCondominium
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Display the kid's pool with slides and deck chairs.
- PoolSlide() - Constructor for class Savage.Buildings.ZenCondominium.PoolSlide
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Default constructor to create this object.
- PoolView - Class in Savage.Buildings.ZenCondominium
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Display swimming pool with deck chairs, tables, umbrella, and water fixture.
- PoolView() - Constructor for class Savage.Buildings.ZenCondominium.PoolView
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Default constructor to create this object.
- PortBlowerHouse - Class in Savage.AmphibiousVehicles.LCAC
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Blower, Nozzle and Blower Engine House for the LCAC.
- PortBlowerHouse() - Constructor for class Savage.AmphibiousVehicles.LCAC.PortBlowerHouse
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Default constructor to create this object.
- PortFanEngineHouse - Class in Savage.AmphibiousVehicles.LCAC
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Port Engine House for the LCAC.
- PortFanEngineHouse() - Constructor for class Savage.AmphibiousVehicles.LCAC.PortFanEngineHouse
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Default constructor to create this object.
- PortGuardRail - Class in Savage.AmphibiousVehicles.LCAC
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Forward Port Guardrail for the LCAC.
- PortGuardRail() - Constructor for class Savage.AmphibiousVehicles.LCAC.PortGuardRail
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Default constructor to create this object.
- PortHueneme - Class in Savage.Locations.PortHuenemeCalifornia
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Port Hueneme California and general vacinity. 11 km x 10.8 km in size based on DTED Level 1 data.
- PortHueneme() - Constructor for class Savage.Locations.PortHuenemeCalifornia.PortHueneme
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Default constructor to create this object.
- PortHuenemeHarbor - Class in Savage.Locations.PortHuenemeCalifornia
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Satellite Image of Port Hueneme Harbor.
- PortHuenemeHarbor() - Constructor for class Savage.Locations.PortHuenemeCalifornia.PortHuenemeHarbor
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Default constructor to create this object.
- PortHuenemePiers - Class in Savage.Locations.PortHuenemeCalifornia
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Basic layout of pier structure at Port Hueneme California.
- PortHuenemePiers() - Constructor for class Savage.Locations.PortHuenemeCalifornia.PortHuenemePiers
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Default constructor to create this object.
- Predator - Class in Savage.Robots.UnmannedAirVehicles
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RQ-1A Predator Unmanned Aerial Vehicle armed with 4 AGM-114 Hellfire missiles.
- Predator() - Constructor for class Savage.Robots.UnmannedAirVehicles.Predator
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Default constructor to create this object.
- PredatorEspduExample - Class in Savage.Robots.UnmannedAirVehicles
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Extern prototype declaration for a DIS enabled Predator AUV for cut and paste into a VRML scene.
- PredatorEspduExample() - Constructor for class Savage.Robots.UnmannedAirVehicles.PredatorEspduExample
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Default constructor to create this object.
- PredatorEspduPrototype - Class in Savage.Robots.UnmannedAirVehicles
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Prototype for a DIS enabled Predator UAV for inclusion in a VRML Scene.
- PredatorEspduPrototype() - Constructor for class Savage.Robots.UnmannedAirVehicles.PredatorEspduPrototype
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Default constructor to create this object.
- PredatorExample - Class in Savage.Robots.UnmannedAirVehicles
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Example showing NPS Predator Autonomous Underwater Vehicle (AUV) prototype.
- PredatorExample() - Constructor for class Savage.Robots.UnmannedAirVehicles.PredatorExample
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Default constructor to create this object.
- PredatorInWorld - Class in Savage.Robots.UnmannedAirVehicles
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Contains 3 DIS-enabled Predator UAVs in a generic world.
- PredatorInWorld() - Constructor for class Savage.Robots.UnmannedAirVehicles.PredatorInWorld
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Default constructor to create this object.
- PredatorPrototype - Class in Savage.Robots.UnmannedAirVehicles
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RQ-1A Predator Unmanned Aerial Vehicle armed with 4 AGM-114 Hellfire missiles.
- PredatorPrototype() - Constructor for class Savage.Robots.UnmannedAirVehicles.PredatorPrototype
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Default constructor to create this object.
- Propeller - Class in Savage.ShipsMilitary.PatrolCraftNavalAcademyBrazil
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Brazilian Naval Academy Training Ship.
- Propeller() - Constructor for class Savage.ShipsMilitary.PatrolCraftNavalAcademyBrazil.Propeller
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Default constructor to create this object.
- Propellers - Class in Savage.ShipsMilitary.DDG51FlightIIaUnitedStates
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DDG-51 Arleigh Burke Flight IIA propellers and shafts modified from from DDG-51 Arleigh Burke form Savage DB.
- Propellers - Class in Savage.ShipsMilitary.DDGArleighBurkeUnitedStates
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Arleigh Burke propellers and shafts.
- Propellers() - Constructor for class Savage.ShipsMilitary.DDG51FlightIIaUnitedStates.Propellers
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Default constructor to create this object.
- Propellers() - Constructor for class Savage.ShipsMilitary.DDGArleighBurkeUnitedStates.Propellers
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Default constructor to create this object.
- Propulsion - Class in Savage.ShipsMilitary.MissileAttackBoatOsaII
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Model of OSA-II missile boat external propulsion system.
- Propulsion() - Constructor for class Savage.ShipsMilitary.MissileAttackBoatOsaII.Propulsion
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Default constructor to create this object.
- Prototype - Class in Savage.ShipsMilitary.DDG51FlightIIaUnitedStates
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DDG-51 Flight IIA Helo hangers and deck with movable hanger doors and RASTs.
- Prototype() - Constructor for class Savage.ShipsMilitary.DDG51FlightIIaUnitedStates.Prototype
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Default constructor to create this object.
- PSC9 - Class in Savage.ShipsMilitary.SmallCraft
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PSC workboat.
- PSC9() - Constructor for class Savage.ShipsMilitary.SmallCraft.PSC9
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Default constructor to create this object.
- PushButtonExample - Class in Savage.Tools.Animation
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PushButton widget example use, inner button and outer shape can be round or square.
- PushButtonExample() - Constructor for class Savage.Tools.Animation.PushButtonExample
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Default constructor to create this object.
- PushButtonPrototype - Class in Savage.Tools.Animation
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PushButton widget prototype declaration, inner button and outer shape can be round or square.
- PushButtonPrototype() - Constructor for class Savage.Tools.Animation.PushButtonPrototype
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Default constructor to create this object.
- Pylon - Class in Savage.AircraftHelicopters.SH60SeahawkUnitedStates
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Helicopter tail pylon.
- Pylon() - Constructor for class Savage.AircraftHelicopters.SH60SeahawkUnitedStates.Pylon
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Default constructor to create this object.
- Pyramid - Class in Savage.ShipsMilitary.FrigateGreece
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A pyramid like superstructure for the antennas.
- Pyramid() - Constructor for class Savage.ShipsMilitary.FrigateGreece.Pyramid
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Default constructor to create this object.
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