Uses of Class
org.web3d.vrml.lang.InvalidFieldValueException
Packages that use InvalidFieldValueException
Package
Description
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Uses of InvalidFieldValueException in org.web3d.vrml.nodes
Methods in org.web3d.vrml.nodes that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidVRMLProtoDeclare.addFieldNodeValue(int index, VRMLNodeType node) Used to set the field value where the field represents a SFNode or MFNode.voidImportNodeProxy.notifyExternProtoLoaded(int index, VRMLNodeType node) voidVRMLNodeType.notifyExternProtoLoaded(int index, VRMLNodeType node) Notify a node that an ExternProto has resolved.voidVRMLLightNodeType.setAmbientIntensity(float newAmbientIntensity) Set the new value of the ambientIntensity field.voidVRMLMaterialNodeType.setAmbientIntensity(float newAmbientIntensity) Accessor method to set a new value for field attribute ambientIntensity.voidVRMLShapeNodeType.setAppearance(VRMLNodeType newAppearance) Set node content as replacement forappearance.voidVRMLNavigationInfoNodeType.setAvatarSize(float[] size, int numValid) Set the dimensions of the avatar in use.voidVRMLRigidJointNodeType.setBody1(VRMLNodeType node) Set the node that should be used for the first body.voidVRMLRigidJointNodeType.setBody2(VRMLNodeType node) Set the node that should be used for the second body.voidVRMLViewpointNodeType.setCenterOfRotation(float[] pos) Set the center of rotation of this viewpoint.voidVRMLSurfaceLayoutNodeType.setChildren(VRMLNodeType[] kids) Set the drawable content of this node to the surface.voidVRMLFogNodeType.setColor(float[] color) Set the color of the current fog.voidVRMLLightNodeType.setColor(float[] newColor) Set the new value of the color field.voidVRMLPointPropertiesNodeType.setColorMode(String newColorMode) Accessor method to set a new value for field colorMode.voidVRMLComponentGeometryNodeType.setComponent(VRMLNodeType comp) Set a component that composes part of a geometry object.voidVRMLComponentGeometryNodeType.setComponents(VRMLNodeType[] comps) Set the components the compose a geometry object.voidVRMLMaterialNodeType.setDiffuseColor(float[] newDiffuseColor) Accessor method to set a new value for field attribute diffuseColor.voidVRMLAnnotationNodeType.setDisplayPolicy(String policy) Set the display policy field to the new value.voidVRMLMaterialNodeType.setEmissiveColor(float[] newEmissiveColor) Accessor method to set a new value for field attribute emissiveColor.voidVRMLAppearanceNodeType.setFillProperties(VRMLNodeType prop) Set the fill properties that should be used for this appearance.voidVRMLFogNodeType.setFogType(int type) Set the fog type to one of the new values.voidVRMLTextNodeType.setFontStyle(VRMLNodeType fs) Set the new fontstyle to render the text with.voidVRMLShapeNodeType.setGeometry(VRMLNodeType newGeometry) Set node content as replacement forgeometry.voidVRMLLightNodeType.setIntensity(float newIntensity) Get the current value of field IntensityvoidVRMLOverlayNodeType.setLayout(VRMLNodeType kids) Set the layout to the new value.voidVRMLAppearanceNodeType.setLineProperties(VRMLNodeType prop) Set the line properties that should be used for this appearance.voidVRMLParticleEmitterNodeType.setMass(float mass) Set the position field value to the new value.voidVRMLRigidBodyNodeType.setMassDensityModel(VRMLNodeType node) Set the node that should be used to represent the mass density model.voidVRMLAppearanceNodeType.setMaterial(VRMLNodeType newMaterial) Set the material that should be used for this appearance.voidImportNodeProxy.setMetadataObject(VRMLNodeType data) Set the X3DMetadataObject that is associated with this node.voidVRMLNodeType.setMetadataObject(VRMLNodeType metadata) Set the X3DMetadataObject that is associated with this node.voidVRMLNBodyCollidableNodeType.setRotation(float[] rot) Set the rotation component of the of transform.voidVRMLMaterialNodeType.setShininess(float newShininess) Accessor method to set a new value for field attribute shininess.voidVRMLMaterialNodeType.setSpecularColor(float[] newSpecularColor) Accessor method to set a new value for field attribute specularColor.voidVRMLNavigationInfoNodeType.setSpeed(float newSpeed) Set the speed to move at.voidVRMLParticleEmitterNodeType.setSpeed(float speed) Set the position field value to the new value.voidVRMLParticleEmitterNodeType.setSurfaceArea(float surfaceArea) Set the position field value to the new value.voidVRMLAppearanceNodeType.setTexture(VRMLNodeType newTexture) Set the texture that should be used for this appearance.voidVRMLTexture2DNodeType.setTextureProperties(VRMLNodeType props) Set node content as replacement for the textureProperties field.voidVRMLAppearanceNodeType.setTextureTransform(VRMLNodeType newTransform) Set the texture transform that should be used for this appearance.voidVRMLNBodyCollidableNodeType.setTranslation(float[] tx) Set the translation component of the of transform.voidVRMLMaterialNodeType.setTransparency(float newTransparency) Set a new value for the transparency. 1.0 is completely transparent, 0.0 is completely opaque.voidSet the navigation type to the new value(s).voidImportNodeProxy.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidImportNodeProxy.setValue(int index, boolean[] value, int numValid) Set the value of the field at the given index as an array of boolean.voidImportNodeProxy.setValue(int index, double value) Set the value of the field at the given index as an double.voidImportNodeProxy.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidImportNodeProxy.setValue(int index, float value) Set the value of the field at the given index as a float.voidImportNodeProxy.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidImportNodeProxy.setValue(int index, int value) Set the value of the field at the given index as an integer.voidImportNodeProxy.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.voidImportNodeProxy.setValue(int index, long value) Set the value of the field at the given index as an long.voidImportNodeProxy.setValue(int index, long[] value, int numValid) Set the value of the field at the given index as an array of longs.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings.voidImportNodeProxy.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidImportNodeProxy.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.voidVRMLNodeType.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidVRMLNodeType.setValue(int index, boolean[] value, int numValid) Set the value of the field at the given index as an array of boolean.voidVRMLNodeType.setValue(int index, double value) Set the value of the field at the given index as an double.voidVRMLNodeType.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidVRMLNodeType.setValue(int index, float value) Set the value of the field at the given index as a float.voidVRMLNodeType.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidVRMLNodeType.setValue(int index, int value) Set the value of the field at the given index as an integer.voidVRMLNodeType.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.voidVRMLNodeType.setValue(int index, long value) Set the value of the field at the given index as an long.voidVRMLNodeType.setValue(int index, long[] value, int numValid) Set the value of the field at the given index as an array of longs.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings.voidVRMLNodeType.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidVRMLNodeType.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.voidVRMLProtoDeclare.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidVRMLProtoDeclare.setValue(int index, boolean[] value, int numValid) Set the value of the field at the given index as an array of boolean.voidVRMLProtoDeclare.setValue(int index, double value) Set the value of the field at the given index as an double.voidVRMLProtoDeclare.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidVRMLProtoDeclare.setValue(int index, float value) Set the value of the field at the given index as a float.voidVRMLProtoDeclare.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidVRMLProtoDeclare.setValue(int index, int value) Set the value of the field at the given index as an integer.voidVRMLProtoDeclare.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.voidVRMLProtoDeclare.setValue(int index, long value) Set the value of the field at the given index as an long.voidVRMLProtoDeclare.setValue(int index, long[] value, int numValid) Set the value of the field at the given index as an array of longs.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings.voidVRMLParticleEmitterNodeType.setVariation(float variation) Set the variation field value to the new value.voidVRMLLayerNodeType.setViewport(VRMLNodeType node) Set the viewport node instance used to control the size of screen real estate to use for this layer.voidVRMLNavigationInfoNodeType.setVisibilityLimit(float limit) Set the visibility limie to move at.voidVRMLFogNodeType.setVisibilityRange(float range) Set the visibility limit on the fog to be viewed to a new value. -
Uses of InvalidFieldValueException in org.web3d.vrml.nodes.proto
Methods in org.web3d.vrml.nodes.proto that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidPrototypeDecl.addFieldNodeValue(int index, VRMLNodeType node) Used to set the field value where the field represents a SFNode or MFNode.voidProtoInstancePlaceHolder.notifyExternProtoLoaded(int index, VRMLNodeType node) voidProtoInstancePlaceHolder.setMetadataObject(VRMLNodeType data) Set the X3DMetadataObject that is associated with this node.voidProtoInstancePlaceHolder.setValue(int index, boolean value) Set the value of the field at the given index as an booleaneger.voidProtoInstancePlaceHolder.setValue(int index, boolean[] value, int numValid) Set the value of the field at the given index as an array of booleanegers.voidProtoInstancePlaceHolder.setValue(int index, double value) Set the value of the field at the given index as an double.voidProtoInstancePlaceHolder.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidProtoInstancePlaceHolder.setValue(int index, float value) Set the value of the field at the given index as a float.voidProtoInstancePlaceHolder.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidProtoInstancePlaceHolder.setValue(int index, int value) Set the value of the field at the given index as an integer.voidProtoInstancePlaceHolder.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.voidProtoInstancePlaceHolder.setValue(int index, long value) Set the value of the field at the given index as an long.voidProtoInstancePlaceHolder.setValue(int index, long[] value, int numValid) Set the value of the field at the given index as an array of longs.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings.voidProtoInstancePlaceHolder.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidProtoInstancePlaceHolder.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.voidPrototypeDecl.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidPrototypeDecl.setValue(int index, boolean[] value, int numValid) Set the value of the field at the given index as an array of boolean.voidPrototypeDecl.setValue(int index, double value) Set the value of the field at the given index as an double.voidPrototypeDecl.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidPrototypeDecl.setValue(int index, float value) Set the value of the field at the given index as a float.voidPrototypeDecl.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidPrototypeDecl.setValue(int index, int value) Set the value of the field at the given index as an integer.voidPrototypeDecl.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.voidPrototypeDecl.setValue(int index, long value) Set the value of the field at the given index as an long.voidPrototypeDecl.setValue(int index, long[] value, int numValid) Set the value of the field at the given index as an array of longs.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer
Methods in org.web3d.vrml.renderer that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidCRProtoInstance.notifyExternProtoLoaded(int index, VRMLNodeType node) voidCRProtoInstance.setMetadataObject(VRMLNodeType data) Set the X3DMetadataObject that is associated with this node.voidCRProtoInstance.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidCRProtoInstance.setValue(int index, boolean[] value, int numValid) Set the value of the field at the given index as an array of booleans.voidCRProtoInstance.setValue(int index, double value) Set the value of the field at the given index as an double.voidCRProtoInstance.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidCRProtoInstance.setValue(int index, float value) Set the value of the field at the given index as a float.voidCRProtoInstance.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidCRProtoInstance.setValue(int index, int value) Set the value of the field at the given index as an integer.voidCRProtoInstance.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.voidCRProtoInstance.setValue(int index, long value) Set the value of the field at the given index as an integer.voidCRProtoInstance.setValue(int index, long[] value, int numValid) Set the value of the field at the given index as an array of integers.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings.voidCRProtoInstance.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidCRProtoInstance.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes
Methods in org.web3d.vrml.renderer.common.nodes that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidBaseGroupingNode.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.voidAbstractNode.notifyExternProtoLoaded(int index, VRMLNodeType node) voidBaseIndexedTriangleGeometryNode.notifyExternProtoLoaded(int index, VRMLNodeType node) voidBasePointSetGeometryNode.notifyExternProtoLoaded(int index, VRMLNodeType node) voidBaseTriangleGeometryNode.notifyExternProtoLoaded(int index, VRMLNodeType node) voidBaseLightNode.setAmbientIntensity(float newAmbientIntensity) Set the new value of the ambientIntensity field.voidBaseGroupingNode.setBboxSize(float[] val) Set the bounding box for this node.voidBaseLightNode.setColor(float[] newColor) Set the new value of the color field.voidBaseComponentGeometryNode.setComponent(VRMLNodeType comp) Set a component that composes part of a geometry object.voidBaseComponentGeometryNode.setComponents(VRMLNodeType[] comps) Set the components the compose a geometry object.voidBaseLightNode.setIntensity(float newIntensity) Get the current value of field IntensityvoidAbstractDynamicFieldNode.setMetadataObject(VRMLNodeType data) Set the X3DMetadataObject that is associated with this node.voidAbstractNode.setMetadataObject(VRMLNodeType data) voidBaseTexture2DNode.setTextureProperties(VRMLNodeType props) Set node content as replacement for the textureProperties field.voidAbstractNode.setValue(int index, boolean value) voidAbstractNode.setValue(int index, boolean[] value, int numValid) voidAbstractNode.setValue(int index, double value) voidAbstractNode.setValue(int index, double[] value, int numValid) voidAbstractNode.setValue(int index, float value) voidAbstractNode.setValue(int index, float[] value, int numValid) voidAbstractNode.setValue(int index, int value) voidAbstractNode.setValue(int index, int[] value, int numValid) voidAbstractNode.setValue(int index, long value) voidAbstractNode.setValue(int index, long[] value, int numValid) voidvoidvoidAbstractNode.setValue(int index, VRMLNodeType child) voidAbstractNode.setValue(int index, VRMLNodeType[] children, int numValid) voidBaseBindableNode.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseComponentGeometryNode.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseComponentGeometryNode.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseDragSensorNode.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseGroupingNode.setValue(int index, float[] value, int numValid) voidBaseGroupingNode.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as an array of nodes.voidBaseGroupingNode.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.voidBaseIndexedGeometryNode.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.voidBaseIndexedTriangleGeometryNode.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.voidBaseIndexedTriangleGeometryNode.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseInterpolatorNode.setValue(int index, float[] value, int numValid) Set the value of the field as an array of floats.voidBaseLightNode.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseLightNode.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as an array of strings.voidBasePointSetGeometryNode.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseSensorNode.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseSequencerNode.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseSequencerNode.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseSequencerNode.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseTexture2DNode.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseTimeControlledNode.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseTimeControlledNode.setValue(int index, double value) Set the value of the field at the given index as a double for the SFTime fields.voidBaseTriangleGeometryNode.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.protected voidAbstractNode.throwInvalidNodeException(String nodeName) Generate an error message for the node type not being of the right type that is requested.protected voidAbstractNode.throwInvalidProtoException(String protoName) Generate an error message for the proto type not being of the right type that is requested. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.annotation
Methods in org.web3d.vrml.renderer.common.nodes.annotation that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseAnnotation.setDisplayPolicy(String policy) Set the display policy field to the new value.protected voidBaseAnnotationTarget.setLeadLineStyle(VRMLNodeType lineStyle) Set node content as replacement forlineStyle.protected voidBaseAnnotationTarget.setMarker(VRMLNodeType marker) Set node content as replacement formarker.voidBaseAnnotation.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseAnnotationTarget.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseAnnotationTarget.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseAnnotationTarget.setValue(int index, VRMLNodeType[] value, int numValid) Set the value of the field at the given index as an array of nodes. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.cadgeometry
Methods in org.web3d.vrml.renderer.common.nodes.cadgeometry that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidBaseCADAssembly.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidBaseCADPart.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidBaseCADFace.setBboxSize(float[] val) Set the bounding box for this node.voidBaseCADPart.setCenter(float[] center) Set the center component of the of transform.voidBaseCADPart.setRotation(float[] rot) Set the rotation component of the of transform.voidBaseCADPart.setScale(float[] scale) Set the scale component of the of transform.voidBaseCADPart.setScaleOrientation(float[] so) Set the scale orientation component of the of transform.protected voidBaseCADFace.setShape(VRMLNodeType shape) Set node content as replacement forshape.voidBaseCADPart.setTranslation(float[] tx) Set the translation component of the of transform.voidSet the value of the field at the given index as a String.voidBaseCADFace.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as a String.voidBaseCADFace.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseCADLayer.setValue(int index, boolean[] value, int numValid) Set the value of the field at the given index as an array of booleans.voidSet the value of the field at the given index as a String.voidBaseCADPart.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as a String.voidBaseIndexedQuadSet.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.voidBaseSolidBREP.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseSolidBREP.setValue(int index, float value) Set the value of the field at the given index as a float. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.core
Methods in org.web3d.vrml.renderer.common.nodes.core that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseMetadataBoolean.setValue(int index, boolean[] value, int numValid) Set the value of the field at the given index as an array of boolean.voidBaseMetadataDouble.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidBaseMetadataFloat.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseMetadataInteger.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of int.voidBaseMetadataSet.setValue(int index, VRMLNodeType value) Set the value of the field at the given index as a single node.voidBaseMetadataSet.setValue(int index, VRMLNodeType[] value, int numValid) Set the value of the field at the given index as an array of nodes.voidSet the value of the field at the given index as an array of doubles.voidSet the value of the field from the raw collection of strings.voidBaseWorldRoot.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.dis
Methods in org.web3d.vrml.renderer.common.nodes.dis that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseEspduTransform.setCenter(float[] center) Set the center component of the of transform.voidBaseEspduTransform.setRotation(float[] rot) Set the rotation component of the of transform.voidBaseEspduTransform.setScale(float[] scale) Set the scale component of the of transform.voidBaseEspduTransform.setScaleOrientation(float[] so) Set the scale orientation component of the of transform.voidBaseEspduTransform.setTranslation(float[] tx) TODO: Shouldn't this perform the X3D -> DIS conversion of (x, y, z) -> (x, z, -y) as per the spec?voidBaseDISEntityManager.setValue(int index, int value) voidvoidBaseDISEntityManager.setValue(int index, VRMLNodeType child) voidBaseDISEntityManager.setValue(int index, VRMLNodeType[] children, int numValid) voidBaseDISEntityTypeMapping.setValue(int index, int value) voidvoidvoidBaseEspduTransform.setValue(int index, boolean value) voidBaseEspduTransform.setValue(int index, double value) voidBaseEspduTransform.setValue(int index, float value) voidBaseEspduTransform.setValue(int index, float[] value, int numValid) voidBaseEspduTransform.setValue(int index, int value) voidvoidvoidBaseEspduTransform.setValue(int index, VRMLNodeType child) -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.enveffects
Methods in org.web3d.vrml.renderer.common.nodes.enveffects that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseFog.setColor(float[] color) Set the color of the current fog.voidBaseLocalFog.setColor(float[] color) Set the color of the current fog.voidBaseFog.setFogType(int type) Set the fog type to one of the new values.protected voidBaseFog.setFogType(String type) Set the local fog type to a new value.voidBaseLocalFog.setFogType(int type) Set the fog type to one of the new values.protected voidBaseLocalFog.setFogType(String type) Set the local fog type to a new value.voidBaseBackground.setValue(int index, float value) voidBaseBackground.setValue(int index, float[] value, int numValid) voidvoidBaseFog.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseFog.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as a string.voidBaseLocalFog.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseLocalFog.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseLocalFog.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as a string.voidBaseTextureBackground.setValue(int index, float value) Set the value of the field at the given index as an array of floats.voidBaseTextureBackground.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as an array of strings.voidBaseTextureBackground.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as an array of nodes.voidBaseFog.setVisibilityRange(float range) Set the visibility limit on the fog to be viewed to a new value.voidBaseLocalFog.setVisibilityRange(float range) Set the visibility limit on the fog to be viewed to a new value. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.environment
Methods in org.web3d.vrml.renderer.common.nodes.environment that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseProximitySensor.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseProximitySensor.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseVisibilitySensor.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.eventutils
Methods in org.web3d.vrml.renderer.common.nodes.eventutils that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseBooleanFilter.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseBooleanSequencer.setValue(int index, boolean[] value, int numValid) Set the value of the field at the given index as an array of booleans.voidBaseBooleanToggle.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseBooleanTrigger.setValue(int index, double value) Set the value of the field at the given index as a double.voidBaseIntegerSequencer.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of ints.voidBaseIntegerTrigger.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseIntegerTrigger.setValue(int index, int value) Set the value of the field at the given index as a integer.voidBaseTimeTrigger.setValue(int index, boolean value) Set the value of the field at the given index as a boolean. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.extensions
Methods in org.web3d.vrml.renderer.common.nodes.extensions that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseGamepadSensor.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseHIDSensor.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidSet the value of the field at the given index as a String.voidBaseWheelSensor.setValue(int index, float value) Set the value of the field at the given index as a float. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.geom2d
Methods in org.web3d.vrml.renderer.common.nodes.geom2d that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidBasePolyline2D.setLineSegments(float[] segs, int numValid) Set the value of the lineSegments field.protected voidBasePolypoint2D.setPoint(float[] segs, int numValid) Set the value of the lineSegments field.voidBaseArc2D.setValue(int index, float value) voidBaseDisk2D.setValue(int index, boolean value) Set the value of the field at the given index as an array of floats.voidBaseDisk2D.setValue(int index, float value) Set the value of the field at the given index as an array of floats.voidBasePolyline2D.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBasePolypoint2D.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseRectangle2D.setValue(int index, boolean value) Set the value of the field at the given index as an array of floats.voidBaseRectangle2D.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseTriangleSet2D.setValue(int index, boolean value) Set the value of the field at the given index as an array of floats.voidBaseTriangleSet2D.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.protected voidBaseTriangleSet2D.setVertices(float[] coords, int numValid) Set the value of the vertices field. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.geom3d
Methods in org.web3d.vrml.renderer.common.nodes.geom3d that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseIndexedFaceSet.notifyExternProtoLoaded(int index, VRMLNodeType node) voidBaseElevationGrid.setComponent(VRMLNodeType comp) Set a component that composes part of a geometry object.voidBaseElevationGrid.setComponents(VRMLNodeType[] comps) Set the components that compose a geometry object.voidBaseBox.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseBox.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a float array.voidBaseCone.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseCone.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseCylinder.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseCylinder.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseElevationGrid.setValue(int index, boolean value) Set the value of the field at the given index as a float.voidBaseElevationGrid.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseElevationGrid.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseElevationGrid.setValue(int index, int value) Set the value of the field at the given index as an int.voidBaseElevationGrid.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseExtrusion.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseExtrusion.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseExtrusion.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseIndexedFaceSet.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseIndexedFaceSet.setValue(int index, float value) Set the value of the field at the given index as an boolean.voidBaseIndexedFaceSet.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseSphere.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseSphere.setValue(int index, float value) Set the value of the field at the given index as a float. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.geospatial
Methods in org.web3d.vrml.renderer.common.nodes.geospatial that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidBaseGeoLOD.addRootNode(VRMLNodeType node) Add a single child node to the list of available children.voidBaseGeoViewpoint.setAvatarSize(float[] size, int numValid) Set the dimensions of the avatar in use.voidBaseGeoViewpoint.setCenterOfRotation(float[] pos) Set the center of rotation of this viewpoint.voidBaseGeoElevationGrid.setComponent(VRMLNodeType comp) Set a component that composes part of a geometry object.voidBaseGeoElevationGrid.setComponents(VRMLNodeType[] comps) Set the components that compose a geometry object.voidBaseGeoViewpoint.setFieldOfView(float fov) Set the field of view for this viewpoint.protected voidBaseGeoTransform.setGeoCenter(double[] coords) Set the geo center coordinate.protected voidBaseGeoTransform.setRotation(float[] rot) Set the rotation component of the of transform.protected voidBaseGeoTransform.setScale(float[] scale) Set the scale component of the of transform.protected voidBaseGeoTransform.setScaleOrientation(float[] so) Set the scale orientation component of the of transform.voidBaseGeoViewpoint.setSpeed(float newSpeed) Set the speed to move at.protected voidBaseGeoTransform.setTranslation(float[] tx) Set the translation component of the transform.voidSet the navigation type to the new value(s).voidSet the value of the field at the given index as an array of strings.voidBaseGeoCoordinate.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseGeoECParameters.setValue(int index, double value) Set the value of the field at the given index as an double.voidSet the value of the field at the given index as an double.voidBaseGeoElevationGrid.setValue(int index, boolean value) Set the value of the field at the given index as a float.voidBaseGeoElevationGrid.setValue(int index, double value) Set the value of the field at the given index as a float.voidBaseGeoElevationGrid.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseGeoElevationGrid.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseGeoElevationGrid.setValue(int index, int value) Set the value of the field at the given index as an int.voidSet the value of the field at the given index as an array of strings.voidBaseGeoElevationGrid.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseGeoLCCParameters.setValue(int index, double value) Set the value of the field at the given index as an double.voidBaseGeoLCE3DParameters.setValue(int index, float[] value, int len) Set the value of the field at the given index as an integer.voidBaseGeoLocalTangentParameters.setValue(int index, double value) Set the value of the field at the given index as an double.voidBaseGeoLocation.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as an array of strings.voidBaseGeoLocation.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseGeoLOD.setValue(int index, float value) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as an array of strings.voidBaseGeoLOD.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseGeoLOD.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.voidBaseGeoLSR3DParameters.setValue(int index, int value) Set the value of the field at the given index as an integer.voidBaseGeoLTSEParameters.setValue(int index, double value) Set the value of the field at the given index as an double.voidSet the value of the field at the given index as an array of strings.voidBaseGeoMetadata.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseGeoMetadata.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as a node.voidBaseGeoMParameters.setValue(int index, double value) Set the value of the field at the given index as an double.voidBaseGeoObliqueMercatorParameters.setValue(int index, double value) Set the value of the field at the given index as an double.voidBaseGeoOrigin.setValue(int index, boolean value) Set the value of the field at the given index as a float.voidBaseGeoOrigin.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as an array of strings.voidBaseGeoPositionInterpolator.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseGeoPositionInterpolator.setValue(int index, float value) Set the value of the field at the given index as a float.voidSet the value of the field at the given index as an array of strings.voidBaseGeoPositionInterpolator.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseGeoPSParameters.setValue(int index, double value) Set the value of the field at the given index as an double.voidSet the value of the field at the given index as an double.voidBaseGeoReferenceSurfaceInfo.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseGeoSRFInstance.setValue(int index, int value) Set the value of the field at the given index as an integer.voidBaseGeoSRFParametersInfo.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseGeoSRFParametersInfoNode.setValue(int index, int value) Set the value of the field at the given index as a single int value.voidBaseGeoSRFSet.setValue(int index, int value) Set the value of the field at the given index as an integer.voidBaseGeoSRFSet.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of strings.voidBaseGeoSRFTemplate.setValue(int index, int value) Set the value of the field at the given index as an integer.voidBaseGeoSRFTemplate.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseGeoTMParameters.setValue(int index, double value) Set the value of the field at the given index as an double.voidSet the value of the field at the given index as an array of strings.voidBaseGeoTouchSensor.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseGeoTransform.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidBaseGeoTransform.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as an array of strings.voidBaseGeoTransform.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseGeoViewpoint.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseGeoViewpoint.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseGeoViewpoint.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseGeoViewpoint.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as an array of strings.voidBaseGeoViewpoint.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseGeoViewpoint.setVisibilityLimit(float limit) Set the visibility limie to move at. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.group
Methods in org.web3d.vrml.renderer.common.nodes.group that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidBaseStaticGroup.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.voidBaseStaticGroup.setBboxCenter(float[] val) Set the bounding box for this node.voidBaseStaticGroup.setBboxSize(float[] val) Set the bounding box for this node.voidBaseTransform.setCenter(float[] center) Set the center component of the of transform.voidBaseMatrixTransform.setMatrix(float[] mat) Set the matrix value.voidBaseTransform.setRotation(float[] rot) Set the rotation component of the of transform.voidBaseTransform.setScale(float[] scale) Set the scale component of the of transform.voidBaseTransform.setScaleOrientation(float[] so) Set the scale orientation component of the of transform.voidBaseTransform.setTranslation(float[] tx) Set the translation component of the of transform.voidBaseMatrixTransform.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseStaticGroup.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of nodes.voidBaseSwitch.setValue(int index, int value) Set the value of the field at the given index as an integer.voidBaseTransform.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.protected voidBaseSwitch.setWhichChoice(int newChoice) Set which child to display -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.hanim
Methods in org.web3d.vrml.renderer.common.nodes.hanim that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidBaseHAnimJoint.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidBaseHAnimSegment.addDisplacerNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidBaseHAnimHumanoid.addJointNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidBaseHAnimHumanoid.addSegmentNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidBaseHAnimHumanoid.addSiteNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidBaseHAnimHumanoid.addSkeletonNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidBaseHAnimHumanoid.addSkinNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidBaseHAnimHumanoid.addViewpointNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidBaseHAnimJoint.removeChildNode(VRMLNodeType node) Remove a single child node to the list of available children.voidBaseHAnimHumanoid.setBboxSize(float[] val) Set the bounding box for this node.protected voidBaseHAnimHumanoid.setCenter(float[] center) Set the center component of the joint.protected voidBaseHAnimJoint.setCenter(float[] center) Set the center component of the joint.voidBaseHAnimSite.setCenter(float[] center) Set the center component of the of transform.protected voidBaseHAnimSegment.setCoord(VRMLNodeType coord) Set node content as replacement for the skinCoord field.protected voidBaseHAnimDisplacer.setCoordIndex(int[] indices, int num) Set a new value for the coordIndex field.protected voidBaseHAnimDisplacer.setDisplacements(float[] disp, int num) Set a new value for the displacements field.protected voidBaseHAnimJoint.setLimitOrientation(float[] lo) Set the limit orientation component of the joint.protected voidBaseHAnimJoint.setLlimit(float[] lim, int num) Set the limit component of the joint.protected voidBaseHAnimSegment.setMomentsOfInertia(float[] value, int numValues) Set the new values for momentsOfInertia.protected voidBaseHAnimHumanoid.setRotation(float[] rot) Set the rotation component of the joint.protected voidBaseHAnimJoint.setRotation(float[] rot) Set the rotation component of the joint.voidBaseHAnimSite.setRotation(float[] rot) Set the rotation component of the of transform.protected voidBaseHAnimHumanoid.setScale(float[] scale) Set the scale component of the joint.protected voidBaseHAnimJoint.setScale(float[] scale) Set the scale component of the joint.voidBaseHAnimSite.setScale(float[] scale) Set the scale component of the of transform.protected voidBaseHAnimHumanoid.setScaleOrientation(float[] so) Set the scale orientation component of the joint.protected voidBaseHAnimJoint.setScaleOrientation(float[] so) Set the scale orientation component of the joint.voidBaseHAnimSite.setScaleOrientation(float[] so) Set the scale orientation component of the of transform.protected voidBaseHAnimHumanoid.setSkinCoord(VRMLNodeType coord) Set node content as replacement for the skinCoord field.protected voidBaseHAnimJoint.setSkinCoordIndex(int[] idx, int num) Set the skinCoordIndex component of the joint.protected voidBaseHAnimJoint.setSkinCoordWeight(float[] idx, int num) Set the skinCoordWeight component of the joint.protected voidBaseHAnimHumanoid.setSkinNormal(VRMLNodeType normal) Set node content as replacement for the skinNormal field.protected voidBaseHAnimJoint.setStiffness(float[] stiffness, int num) Set the stiffness component of the joint.protected voidBaseHAnimHumanoid.setTranslation(float[] tx) Set the translation component of the joint.protected voidBaseHAnimJoint.setTranslation(float[] tx) Set the translation component of the joint.voidBaseHAnimSite.setTranslation(float[] tx) Set the translation component of the of transform.protected voidBaseHAnimJoint.setUlimit(float[] lim, int num) Set the ulimit component of the joint.voidBaseHAnimHumanoid.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseHAnimHumanoid.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.voidBaseHAnimJoint.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseHAnimJoint.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of ints.voidBaseHAnimSegment.setValue(int index, float value) Set the value of the field at the given index as a single float.voidBaseHAnimSegment.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseHAnimSegment.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as an array of nodes.voidBaseHAnimSegment.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.voidBaseHAnimSite.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.interpolator
Methods in org.web3d.vrml.renderer.common.nodes.interpolator that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseColorInterpolator.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseColorInterpolator.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseCoordinateInterpolator.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseCoordinateInterpolator.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseCoordinateInterpolator2D.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseCoordinateInterpolator2D.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseNormalInterpolator.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseNormalInterpolator.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseOrientationInterpolator.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseOrientationInterpolator.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBasePositionInterpolator.setValue(int index, float value) Set the value of the field at the given index as a float.voidBasePositionInterpolator.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBasePositionInterpolator2D.setValue(int index, float value) Set the value of the field at the given index as a float.voidBasePositionInterpolator2D.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseScalarInterpolator.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseScalarInterpolator.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.layering
Methods in org.web3d.vrml.renderer.common.nodes.layering that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidBaseLayer.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidBaseLayerSet.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.voidBaseLayer.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as an array of nodes.voidBaseLayer.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.voidBaseLayerSet.setValue(int index, int value) Set the value of the field at the given index as an integer.voidBaseLayerSet.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.voidBaseLayerSet.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as an array of nodes.voidBaseLayerSet.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.voidBaseLayer.setViewport(VRMLNodeType vp) Set the viewport node instance used to control the size of screen real estate to use for this layer. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.layout
Methods in org.web3d.vrml.renderer.common.nodes.layout that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseSurfaceChildNode.setBboxSize(float[] bbox) Convenience method to check on the raw value of the bbox to make sure it is OK.voidBaseSurfaceLayoutNode.setChildren(VRMLNodeType[] kids) Set the drawable content of this node to the surface.voidBaseText2D.setFontStyle(VRMLNodeType newFont) Convenience method to set a node child for the fontstyle.protected voidBaseLayer2D.setLayout(VRMLNodeType layout) Set the layout to the new value.protected voidBaseImage2D.setTextureNode(VRMLNodeType texture) Called to set the texture node to be used.voidBaseGridLayout.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a float array.voidBaseImage2D.setValue(int index, boolean value) Set the value of the field from the raw string.voidBaseText2D.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseText2D.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseText2D.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as a string.voidBaseText2D.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseLayer2D.setViewport(VRMLNodeType vp) Set the viewport node instance used to control the size of screen real estate to use for this layer. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.lighting
Methods in org.web3d.vrml.renderer.common.nodes.lighting that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidBasePointLight.setAttenuation(float[] factor) Set the attenuation factor of the light.protected voidBaseSpotLight.setAttenuation(float[] factor) Set the attenuation factor of the light.protected voidBaseSpotLight.setBeamWidth(float value) Set the beamWidth of the light.protected voidBaseSpotLight.setCutOffAngle(float value) Set the cutOffAngle of the light.protected voidBasePointLight.setRadius(float radius) Set the radius of the light.protected voidBaseSpotLight.setRadius(float radius) Set the radius of the light.voidBaseDirectionalLight.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBasePointLight.setValue(int index, float value) Set the value of the field at the given index as a float.voidBasePointLight.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseSpotLight.setValue(int index, float value) Set the value of the field at the given index as an array of floats.voidBaseSpotLight.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.marker
Methods in org.web3d.vrml.renderer.common.nodes.marker that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidBaseScreenMarker.setRepresents(VRMLNodeType node) Set the node that should be used for the represents field.voidBaseScreenMarker.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseScreenMarker.setValue(int index, float value) Set the value of the field at the given index as a float.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings.voidBaseScreenMarker.setValue(int index, VRMLNodeType node) Set the value of the field at the given index as a node. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.networking
Methods in org.web3d.vrml.renderer.common.nodes.networking that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseInline.setValue(int index, boolean value) Set the value of the field at the given index as an array of strings.voidBaseInline.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as an array of strings.voidBaseLoadSensor.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseLoadSensor.setValue(int index, double value) Set the value of the field at the given index as a double.voidBaseLoadSensor.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.nurbs
Methods in org.web3d.vrml.renderer.common.nodes.nurbs that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseNurbsTrimmedSurface.setContour(VRMLNodeType[] children, int numValid) voidBaseContour2D.setValue(int index, VRMLNodeType child) voidBaseContourPolyline2D.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidBaseNurbsCurve.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseNurbsCurve.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidBaseNurbsCurve.setValue(int index, int value) Set the value of the field at the given index as an int.voidBaseNurbsCurve.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as an NodevoidBaseNurbsCurve2D.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseNurbsCurve2D.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidBaseNurbsCurve2D.setValue(int index, int value) Set the value of the field at the given index as an int.voidBaseNurbsPatchSurface.setValue(int index, boolean value) Set the value of the field at the given index as an int.voidBaseNurbsPatchSurface.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidBaseNurbsPatchSurface.setValue(int index, int value) Set the value of the field at the given index as an int.voidBaseNurbsPatchSurface.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseNurbsPositionInterpolator.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidBaseNurbsPositionInterpolator.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseNurbsPositionInterpolator.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseNurbsPositionInterpolator.setValue(int index, int value) Set the value of the field at the given index as an int.voidBaseNurbsTrimmedSurface.setValue(int index, boolean value) Set the value of the field at the given index as an int.voidBaseNurbsTrimmedSurface.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidBaseNurbsTrimmedSurface.setValue(int index, int value) Set the value of the field at the given index as an int.voidBaseNurbsTrimmedSurface.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseNurbsTrimmedSurface.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as a node. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.particle
Methods in org.web3d.vrml.renderer.common.nodes.particle that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseParticleSystem.setAppearance(VRMLNodeType newAppearance) Set node content as replacement for appearance.protected voidBasePolylineEmitter.setCoord(int field, VRMLNodeType coord) Set the coordinate node that forms the base of the line emitter.voidBaseParticleSystem.setGeometry(VRMLNodeType newGeometry) Set node content as replacement forgeometry.voidBaseEmitter.setMass(float mass) Set the position field value to the new value.protected voidBaseParticleSystem.setParticleSize(float[] value) Set the size of the particle to a new value.voidBaseEmitter.setSpeed(float speed) Set the position field value to the new value.voidBaseEmitter.setSurfaceArea(float surfaceArea) Set the position field value to the new value.voidBaseEmitter.setValue(int index, float value) Set the value of the field at the given index as a float for the SFFloat fields.voidBaseExplosionEmitter.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a double for the SFRotation fields.voidBaseGravityPhysicsModel.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a double for the SFVec3f fields.voidBaseParticleSystem.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseParticleSystem.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseParticleSystem.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a float.voidBaseParticleSystem.setValue(int index, int value) Set the value of the field at the given index as an int.voidSet the value of the field at the given index as an string.voidBaseParticleSystem.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseParticleSystem.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as a node.voidBasePhysicsModel.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBasePointEmitter.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a double for the SFRotation fields.voidBasePolylineEmitter.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a float for the SFRotation fields.voidBasePolylineEmitter.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as a int array for the MFInt32 and SF/MFImage fields.voidBasePolylineEmitter.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseWindPhysicsModel.setValue(int index, float value) Set the value of the field at the given index as a float for the SFFloat fields.voidBaseWindPhysicsModel.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a double for the SFVec3f fields.voidBaseEmitter.setVariation(float variation) Set the variation field value to the new value. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.picking
Methods in org.web3d.vrml.renderer.common.nodes.picking that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidBasePickingNode.checkPickTargetType(VRMLNodeType target) Check to make sure the picking target node being added is of the correct type.voidBasePickingNode.setPickingGeometry(VRMLNodeType child) Set node content as replacement for the pickingGeometry field.voidBasePointPickSensor.setPickingGeometry(VRMLNodeType child) Set node content as replacement for the pickingGeometry field.voidBasePrimitivePickSensor.setPickingGeometry(VRMLNodeType child) Set node content as replacement for the pickingGeometry field.voidBasePickableGroup.setValue(int index, boolean value) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as an array of floats.voidBasePickingNode.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as an array of nodes. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.render
Methods in org.web3d.vrml.renderer.common.nodes.render that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidBaseTriangleFanSet.setFanCount(int[] counts, int numValid) Set the value of the fanCount field.protected voidBaseClipPlane.setPlane(double[] equation) Set a the new plane equation values.protected voidBaseTriangleStripSet.setStripCount(int[] counts, int numValid) Set the value of the stripCount field.voidBaseClipPlane.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseClipPlane.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as a an array of doubles.voidBaseLineSet.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.voidBaseTriangleFanSet.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.voidBaseTriangleStripSet.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.protected voidBaseLineSet.setVertexCount(int[] counts, int numValid) Set the value of the vertexCount field. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.rigidphysics
Methods in org.web3d.vrml.renderer.common.nodes.rigidphysics that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidBaseCollisionCollection.addCollidable(VRMLNodeType node) Add a single child node to the list of available children.protected voidBaseCollisionSpace.addCollidable(VRMLNodeType node) Add a single child node to the list of available children.protected voidBaseRigidBody.addGeometry(VRMLNodeType node) Add a geometry node to the list for this body during setup.voidBaseCollidableNode.setBboxSize(float[] val) Set the bounding box for this node.voidBaseCollisionSpace.setBboxSize(float[] val) Set the bounding box for this node.voidBaseBallJoint.setBody1(VRMLNodeType body) Set node content as replacement for the body1 field.voidBaseDoubleAxisHingeJoint.setBody1(VRMLNodeType body) Set node content as replacement for the body1 field.voidBaseJointNode.setBody1(VRMLNodeType body) Set node content as replacement for the body1 field.voidBaseMotorJoint.setBody1(VRMLNodeType body) Set node content as replacement for the body1 field.voidBaseSingleAxisHingeJoint.setBody1(VRMLNodeType body) Set node content as replacement for the body1 field.voidBaseSliderJoint.setBody1(VRMLNodeType body) Set node content as replacement for the body1 field.voidBaseUniversalJoint.setBody1(VRMLNodeType body) Set node content as replacement for the body1 field.voidBaseBallJoint.setBody2(VRMLNodeType body) Set node content as replacement for the body1 field.voidBaseDoubleAxisHingeJoint.setBody2(VRMLNodeType body) Set node content as replacement for the body1 field.voidBaseJointNode.setBody2(VRMLNodeType body) Set node content as replacement for the body1 field.voidBaseMotorJoint.setBody2(VRMLNodeType body) Set node content as replacement for the body1 field.voidBaseSingleAxisHingeJoint.setBody2(VRMLNodeType body) Set node content as replacement for the body1 field.voidBaseSliderJoint.setBody2(VRMLNodeType body) Set node content as replacement for the body1 field.voidBaseUniversalJoint.setBody2(VRMLNodeType body) Set node content as replacement for the body1 field.protected voidBaseCollidableOffset.setCollidable(VRMLNodeType col) Set node content for the collidable field.protected voidBaseCollisionSensor.setCollidables(VRMLNodeType coll) Set node content as replacement for the collidables field.voidBaseRigidBodyCollection.setCollider(VRMLNodeType coll) Set the node that should be used to represent the collider collection.voidBaseRigidBody.setMassDensityModel(VRMLNodeType geom) Set the node that should be used to represent the mass density model.voidBaseCollidableNode.setRotation(float[] rot) Set the rotation component of the of transform.protected voidBaseCollidableShape.setShape(VRMLNodeType shape) Set node content as replacement for the shape field.voidBaseCollidableNode.setTranslation(float[] tx) Set the translation component of the of transform.voidBaseBallJoint.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a single float.voidBaseCollidableNode.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseCollidableNode.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseCollidableOffset.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseCollidableShape.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseCollisionCollection.setValue(int index, boolean value) Set the value of the field at the given index as a single boolean.voidBaseCollisionCollection.setValue(int index, float value) Set the value of the field at the given index as a single float.voidBaseCollisionCollection.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as an array of strings.voidBaseCollisionCollection.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseCollisionCollection.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.voidBaseCollisionSensor.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseCollisionSensor.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.voidBaseCollisionSpace.setValue(int index, boolean value) Set the value of the field at the given index as a single boolean.voidBaseCollisionSpace.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseCollisionSpace.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseCollisionSpace.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.voidBaseContact.setValue(int index, float value) Set the value of the field at the given index as a single float.voidBaseContact.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as an array of strings.voidBaseContact.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseDoubleAxisHingeJoint.setValue(int index, float value) Set the value of the field at the given index as a single float.voidBaseDoubleAxisHingeJoint.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a single float.voidSet the value of the field at the given index as a single float.voidBaseJointNode.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseMotorJoint.setValue(int index, boolean value) Set the value of the field at the given index as a single float.voidBaseMotorJoint.setValue(int index, float value) Set the value of the field at the given index as a single float.voidBaseMotorJoint.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a single float.voidBaseMotorJoint.setValue(int index, int value) Set the value of the field at the given index as a single float.voidBaseRigidBody.setValue(int index, boolean value) Set the value of the field at the given index as a single boolean.voidBaseRigidBody.setValue(int index, float value) Set the value of the field at the given index as a single float.voidBaseRigidBody.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseRigidBody.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseRigidBody.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as a node.voidBaseRigidBodyCollection.setValue(int index, boolean value) Set the value of the field at the given index as a single boolean.voidBaseRigidBodyCollection.setValue(int index, float value) Set the value of the field at the given index as a single float.voidBaseRigidBodyCollection.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseRigidBodyCollection.setValue(int index, int value) Set the value of the field at the given index as a single boolean.voidBaseRigidBodyCollection.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseRigidBodyCollection.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as a node.voidBaseSingleAxisHingeJoint.setValue(int index, float value) Set the value of the field at the given index as a single float.voidBaseSingleAxisHingeJoint.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a single float.voidBaseSliderJoint.setValue(int index, float value) Set the value of the field at the given index as a single float.voidBaseSliderJoint.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a single float.voidBaseUniversalJoint.setValue(int index, float value) Set the value of the field at the given index as a single float.voidBaseUniversalJoint.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a single float. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.scripting
Methods in org.web3d.vrml.renderer.common.nodes.scripting that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseScript.notifyExternProtoLoaded(int index, VRMLNodeType node) voidBaseScript.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseScript.setValue(int index, boolean[] value, int numValid) Set the value of the field at the given index as an array of boolean.voidBaseScript.setValue(int index, double value) Set the value of the field at the given index as an double.voidBaseScript.setValue(int index, double[] value, int numValid) Set the value of the field at the given index as an array of doubles.voidBaseScript.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseScript.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseScript.setValue(int index, int value) Set the value of the field at the given index as an integer.voidBaseScript.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as an array of integers.voidBaseScript.setValue(int index, long value) Set the value of the field at the given index as an long.voidBaseScript.setValue(int index, long[] value, int numValid) Set the value of the field at the given index as an array of longs.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings.voidBaseScript.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseScript.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.sensor
Methods in org.web3d.vrml.renderer.common.nodes.sensor that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseCylinderSensor.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseCylinderSensor.setValue(int index, float[] value, int numValid) voidBasePlaneSensor.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a float array.voidBaseSphereSensor.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a float array.voidBaseStringSensor.setValue(int index, boolean value) Set the value of the field at the given index as a boolean. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.shape
Methods in org.web3d.vrml.renderer.common.nodes.shape that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseAppearance.notifyExternProtoLoaded(int index, VRMLNodeType node) voidBaseAppearance.setAcousticProperties(VRMLNodeType prop) Set the acousticProperties that should be used for this appearance.protected voidBaseAppearance.setAlphaCutoff(float alphaCutoff) Set the alphaCutoffprotected voidBaseAppearance.setAlphaMode(String alphaMode) Set the alphaModevoidBaseMaterial.setAmbientIntensity(float newAmbientIntensity) Accessor method to set a new value for field attribute ambientIntensity.voidBaseTwoSidedMaterial.setAmbientIntensity(float intensity) Set a new value for ambientIntensity.voidBaseShape.setAppearance(VRMLNodeType app) Set node content as replacement forappearance.protected voidBaseLineProperties.setApplied(boolean value) Set the applied field..protected voidBaseTwoSidedMaterial.setBackAmbientIntensity(float intensity) Set a new value for ambientIntensity.protected voidBaseTwoSidedMaterial.setBackDiffuseColor(float[] color) Set a new value for diffuseColor.protected voidBaseTwoSidedMaterial.setBackEmissiveColor(float[] color) Set a new value for emissiveColor.voidBaseAppearance.setBackMaterial(VRMLNodeType prop) Set the backMaterial that should be used for this appearance.protected voidBaseTwoSidedMaterial.setBackShininess(float shininess) Set a new value for shininess.protected voidBaseTwoSidedMaterial.setBackSpecularColor(float[] color) Set a new value for the specularColor.protected voidBaseTwoSidedMaterial.setBackTransparency(float trans) Set a new value for the transparency.voidBasePointProperties.setColorMode(int mode) Set the color mode to one of the new values.voidBasePointProperties.setColorMode(String mode) Set the color mode to the new value.voidBaseMaterial.setDiffuseColor(float[] newDiffuseColor) Accessor method to set a new value for field attribute diffuseColor.voidBaseTwoSidedMaterial.setDiffuseColor(float[] color) Set a new value for diffuseColor.voidBaseMaterial.setEmissiveColor(float[] newEmissiveColor) Accessor method to set a new value for field attribute emissiveColor.voidBaseTwoSidedMaterial.setEmissiveColor(float[] color) Set a new value for emissiveColor.voidBaseAppearance.setFillProperties(VRMLNodeType prop) Set the fillProperties that should be used for this appearance.voidBaseShape.setGeometry(VRMLNodeType geom) Set node content as replacement forgeometry.protected voidBaseFillProperties.setHatchColor(float[] value) Set the hatch color to the new value.protected voidBaseFillProperties.setHatchStyle(int value) Set the hatch style to the new value.voidBaseAppearance.setLineProperties(VRMLNodeType prop) Set the line properties that should be used for this appearance.protected voidBaseLineProperties.setLineType(int value) Set the line type.protected voidBaseLineProperties.setLineWidthScale(float value) Set the line width scale factor to the new value.voidBaseAppearance.setMaterial(VRMLNodeType mat) Set the material that should be used for this appearance.voidBaseMaterial.setNormalScale(float newNormalScale) Accessor method to set a new value for field attribute normalScale.voidBaseMaterial.setOcclusionStrength(float newOcclusionStrength) Accessor method to set a new value for field attribute occlusionStrength.voidBaseAppearance.setPointProperties(VRMLNodeType prop) Set the point properties that should be used for this appearance.protected voidBasePointProperties.setPointSizeAttenuation(float[] factor) Set the attenuation factor of the point size.protected voidBasePointProperties.setPointSizeMax(float value) Set the point size max value to the new value.protected voidBasePointProperties.setPointSizeMin(float value) Set the point size min value to the new value.protected voidBasePointProperties.setPointSizeScale(float value) Set the point size scale factor to the new value.voidBaseAppearance.setShaders(VRMLNodeType prop) Set the shaders that should be used for this appearance.voidBaseMaterial.setShininess(float newShininess) Accessor method to set a new value for field attribute shininess.voidBaseTwoSidedMaterial.setShininess(float shininess) Set a new value for shininess.voidBaseMaterial.setSpecularColor(float[] newSpecularColor) Accessor method to set a new value for field attribute specularColor.voidBaseTwoSidedMaterial.setSpecularColor(float[] color) Set a new value for the specularColor.voidBaseAppearance.setTexture(VRMLNodeType tex) Set the texture that should be used for this appearance.voidBaseAppearance.setTextureProperties(VRMLNodeType prop) Set the textureProperties that should be used for this appearance.voidBaseAppearance.setTextureTransform(VRMLNodeType trans) Set the texture transform that should be used for this appearance.voidBaseMaterial.setTransparency(float newTransparency) Accessor method to set a new value for field attribute transparency.voidBaseTwoSidedMaterial.setTransparency(float trans) Set a new value for the transparency.voidBaseAppearance.setValue(int index, float value) Set the value of the field at the given index as a float.voidSet the value of the field at the given index as a String.voidBaseAppearance.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseFillProperties.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a float.voidBaseFillProperties.setValue(int index, int value) Set the value of the field at the given index as an int.voidSet the value of the field at the given index as a String.voidBaseLineProperties.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseLineProperties.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseLineProperties.setValue(int index, int value) Set the value of the field at the given index as an int.voidBaseMaterial.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseMaterial.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBasePointProperties.setValue(int index, float value) Set the value of the field at the given index as a float.voidBasePointProperties.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as an int.voidBaseShape.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a node.voidBaseShape.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseTwoSidedMaterial.setValue(int index, boolean value) Set the value of the field at the given index as a float.voidBaseTwoSidedMaterial.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseTwoSidedMaterial.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.sound
Methods in org.web3d.vrml.renderer.common.nodes.sound that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseAudioClip.setPitch(float newPitch) Sets a new value for this node's pitch.voidBaseAudioClip.setValue(int index, float value) Set the value of the field at the given index as a float.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings.voidSet the value of the field from the raw collection of strings.voidBaseSound.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseSound.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseSound.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.surface
Methods in org.web3d.vrml.renderer.common.nodes.surface that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseSurfaceChildNode.setBboxSize(float[] bbox) Convenience method to check on the raw value of the bbox to make sure it is OK.voidBaseSurfaceLayoutNode.setChildren(VRMLNodeType[] kids) Set the drawable content of this node to the surface.voidBaseText2D.setFontStyle(VRMLNodeType newFont) Convenience method to set a node child for the fontstyle.voidBaseOverlay.setLayout(VRMLNodeType layout) Set the layout to the new value.protected voidBaseImage2D.setTextureNode(VRMLNodeType texture) Called to set the texture node to be used.voidBaseGridLayout.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a float array.voidBaseImage2D.setValue(int index, boolean value) Set the value of the field from the raw string.voidBaseText2D.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseText2D.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseText2D.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as a string.voidBaseText2D.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.text
Methods in org.web3d.vrml.renderer.common.nodes.text that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseText.setFontStyle(VRMLNodeType newFont) Convenience method to set a node child for the fontstyle.voidBaseFontStyle.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseFontStyle.setValue(int index, float value) Set the value of the field at the given index as a float.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings.voidBaseText.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseText.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseText.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings.voidBaseText.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.texture
Methods in org.web3d.vrml.renderer.common.nodes.texture that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidBaseMultiTextureCoordinate.addTextureCoordinateNode(VRMLNodeType node) Add a single texturetransform node to the list of textures.protected voidBaseComposedTexture3D.addTextureNode(VRMLNodeType node) Add a single texture node to the list of textures.protected voidBaseMultiTexture.addTextureNode(VRMLNodeType node) Add a single texture node to the list of textures.protected voidBaseMultiTextureTransform.addTextureTransformNode(VRMLNodeType node) Add a single texturetransform node to the list of textures.protected voidBaseRenderedTexture.setBackground(VRMLNodeType bg) Set new value to be used for the background field.voidBaseTextureTransform.setCenter(float[] center) Set the center component of the of transform.protected voidBaseRenderedTexture.setFog(VRMLNodeType fog) Set new value to be used for the fog field.voidBaseTextureTransform.setRotation(float rot) Set the rotation component of the of transform.voidBaseTextureTransform.setScale(float[] scale) Set the scale component of the of transform.protected voidBaseRenderedTexture.setScene(VRMLNodeType scn) Set new value to be used for the scene field.protected voidBaseComposedCubeMapTexture.setTextureNode(int index, VRMLNodeType node) Add a single texture node to the list of textures.voidBaseMovieTexture.setTextureProperties(VRMLNodeType props) Set node content as replacement for the textureProperties field.voidBaseTextureTransform.setTranslation(float[] tx) Set the translation component of the of transform.voidBaseComposedCubeMapTexture.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as an array of nodes.voidBaseComposedTexture3D.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as an array of nodes.voidBaseComposedTexture3D.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings.voidBaseMovieTexture.setValue(int index, float value) Set the value of the field at the given index as a float.voidSet the value of the field at the given index as an array of strings.voidBaseMovieTexture.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseMultiTexture.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseMultiTexture.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as a float.voidSet the value of the field at the given index as a string.voidSet the value of the field at the given index as an array of strings.voidBaseMultiTexture.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as an array of nodes.voidBaseMultiTexture.setValue(int index, VRMLNodeType[] children, int numValid) Set the value of the field at the given index as an array of nodes.voidBaseRenderedTexture.setValue(int index, int[] value, int numValid) Set the value of the field at the given index as a float.voidSet the value of the field at the given index as a float.voidBaseRenderedTexture.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidBaseTextureProperties.setValue(int index, boolean value) Set the value of the field at the given index as an boolean.voidBaseTextureProperties.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseTextureProperties.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseTextureProperties.setValue(int index, int value) Set the value of the field at the given index as an integer.voidSet the value of the field at the given index as a string.voidBaseTextureTransform.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseTextureTransform.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidBaseTextureTransform3D.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.protected voidBaseRenderedTexture.setViewpoint(VRMLNodeType vp) Set new value to be used for the viewpoint field. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.common.nodes.time
Methods in org.web3d.vrml.renderer.common.nodes.time that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidBaseTimeSensor.setCycleInterval(double newCycleInterval) Set the cycleInterval field value to the new value.voidBaseTimeController.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseTimeController.setValue(int index, double value) Set the value of the field at the given index as a double for the SFTime fields.voidBaseTimeController.setValue(int index, float value) Set the value of the field at the given index as a float.voidBaseTimeSensor.setValue(int index, boolean value) Set the value of the field at the given index as a boolean.voidBaseTimeSensor.setValue(int index, double value) Set the value of the field at the given index as a double for the SFTime fields. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.norender.nodes.shape
Methods in org.web3d.vrml.renderer.norender.nodes.shape that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidNRShape.setAppearance(VRMLNodeType newAppearance) Set node content as replacement forappearance.voidNRShape.setGeometry(VRMLNodeType newGeometry) Set node content as replacement forgeometry. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.cadgeometry
Methods in org.web3d.vrml.renderer.ogl.nodes.cadgeometry that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidOGLCADAssembly.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidOGLCADLayer.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidOGLCADPart.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.voidOGLIndexedQuadSet.notifyExternProtoLoaded(int index, VRMLNodeType node) voidOGLQuadSet.notifyExternProtoLoaded(int index, VRMLNodeType node) -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.core
Methods in org.web3d.vrml.renderer.ogl.nodes.core that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidOGLWorldRoot.addChildNode(VRMLNodeType node) Add a single child node to the list of available children. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.dis
Methods in org.web3d.vrml.renderer.ogl.nodes.dis that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidOGLEspduTransform.addChildNode(VRMLNodeType node) -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.enveffects
Methods in org.web3d.vrml.renderer.ogl.nodes.enveffects that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidOGLLocalFog.setColor(float[] color) Set the color of the current fog.protected voidOGLLocalFog.setFogType(String type) Set the local fog type to a new value.voidOGLLocalFog.setVisibilityRange(float range) Set the visibility limit on the fog to be viewed to a new value. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.geom3d
Methods in org.web3d.vrml.renderer.ogl.nodes.geom3d that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidOGLElevationGrid.setComponent(VRMLNodeType comp) Set a component that composes part of a geometry object.voidOGLElevationGrid.setComponents(VRMLNodeType[] comps) Set the components that compose a geometry object.voidOGLElevationGrid.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node.voidOGLExtrusion.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.geospatial
Methods in org.web3d.vrml.renderer.ogl.nodes.geospatial that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidOGLGeoLocation.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidOGLGeoTransform.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.voidOGLGeoViewpoint.setCenterOfRotation(float[] pos) Set the center of rotation of this viewpoint.voidOGLGeoElevationGrid.setComponent(VRMLNodeType comp) Set a component that composes part of a geometry object.voidOGLGeoElevationGrid.setComponents(VRMLNodeType[] comps) Set the components that compose a geometry object.voidOGLGeoElevationGrid.setValue(int index, VRMLNodeType child) Set the value of the field at the given index as a node. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.group
Methods in org.web3d.vrml.renderer.ogl.nodes.group that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidOGLGroup.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidOGLMatrixTransform.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidOGLSwitch.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidOGLTransform.addChildNode(VRMLNodeType node) voidOGLSwitch.setValue(int index, int value) Set the value of the field at the given index as an integer.protected voidOGLSwitch.setWhichChoice(int newChoice) Set which child to display -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.hanim
Methods in org.web3d.vrml.renderer.ogl.nodes.hanim that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidOGLHAnimSegment.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidOGLHAnimSite.addChildNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidOGLHAnimHumanoid.addSkinNode(VRMLNodeType node) Add a single child node to the list of available children.protected voidOGLHAnimHumanoid.addViewpointNode(VRMLNodeType node) Add a single child node to the list of available children. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.layering
Methods in org.web3d.vrml.renderer.ogl.nodes.layering that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidOGLLayer.addChildNode(VRMLNodeType node) Add a single child node to the list of available children. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.lighting
Methods in org.web3d.vrml.renderer.ogl.nodes.lighting that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidOGLDirectionalLight.setAmbientIntensity(float intensity) Accessor method to get current value of field ambientIntensity.voidOGLPointLight.setAmbientIntensity(float intensity) Accessor method to get current value of field ambientIntensity.voidOGLSpotLight.setAmbientIntensity(float intensity) Accessor method to get current value of field ambientIntensity.protected voidOGLSpotLight.setAttenuation(float[] factor) Set the attenuation factor of the light.protected voidOGLSpotLight.setBeamWidth(float value) Set the beamWidth of the light.voidOGLDirectionalLight.setColor(float[] newColor) Accessor method to get current value of field color.voidOGLPointLight.setColor(float[] newColor) Accessor method to get current value of field color.voidOGLSpotLight.setColor(float[] newColor) Accessor method to get current value of field color.protected voidOGLSpotLight.setCutOffAngle(float value) Set the cutOffAngle of the light.voidOGLDirectionalLight.setIntensity(float intensity) Accessor method to get current value of field Intensity.voidOGLPointLight.setIntensity(float intensity) Accessor method to get current value of field Intensity.voidOGLSpotLight.setIntensity(float intensity) Accessor method to get current value of field Intensity.protected voidOGLPointLight.setRadius(float radius) Set the radius of the light.protected voidOGLSpotLight.setRadius(float radius) Set the radius of the light. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.marker
Methods in org.web3d.vrml.renderer.ogl.nodes.marker that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidOGLScreenMarker.setRepresents(VRMLNodeType node) Set the node that should be used for the represents field. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.networking
Methods in org.web3d.vrml.renderer.ogl.nodes.networking that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidOGLAnchor.addChildNode(VRMLNodeType node) Add a single child node to the list of available children. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.particle
Methods in org.web3d.vrml.renderer.ogl.nodes.particle that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidOGLParticleSystem.setAppearance(VRMLNodeType newAppearance) Set node content as replacement forappearance.protected voidOGLParticleSystem.setParticleSize(float[] value) Set the size of the particle to a new value. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.picking
Methods in org.web3d.vrml.renderer.ogl.nodes.picking that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidOGLPickableGroup.addChildNode(VRMLNodeType node) Add a single child node to the list of available children. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.render
Methods in org.web3d.vrml.renderer.ogl.nodes.render that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidOGLIndexedLineSet.notifyExternProtoLoaded(int index, VRMLNodeType node) voidOGLLineSet.notifyExternProtoLoaded(int index, VRMLNodeType node) protected voidOGLTriangleFanSet.setFanCount(int[] counts, int numValid) Set the value of the stripCount field.protected voidOGLClipPlane.setPlane(double[] equation) Set a the new plane equation values.protected voidOGLTriangleStripSet.setStripCount(int[] counts, int numValid) Set the value of the stripCount field.protected voidOGLLineSet.setVertexCount(int[] counts, int numValid) Set the value of the vertexCount field. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.rigidphysics
Methods in org.web3d.vrml.renderer.ogl.nodes.rigidphysics that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidOGLCollidableOffset.setCollidable(VRMLNodeType col) Set node content for the collidable field.protected voidOGLCollidableShape.setShape(VRMLNodeType shape) Set node content as replacement for the shape field. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.shape
Methods in org.web3d.vrml.renderer.ogl.nodes.shape that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidOGLAppearance.notifyExternProtoLoaded(int index, VRMLNodeType node) voidOGLShape.notifyExternProtoLoaded(int index, VRMLNodeType node) voidOGLMaterial.setAmbientIntensity(float newAmbientIntensity) Accessor method to set a new value for field attribute ambientIntensity.voidOGLTwoSidedMaterial.setAmbientIntensity(float newAmbientIntensity) Accessor method to set a new value for field attribute ambientIntensity.voidOGLShape.setAppearance(VRMLNodeType newAppearance) Set node content as replacement for the appearance field.protected voidOGLTwoSidedMaterial.setBackAmbientIntensity(float newAmbientIntensity) Accessor method to set a new value for field attribute ambientIntensity.protected voidOGLTwoSidedMaterial.setBackDiffuseColor(float[] newDiffuseColor) Accessor method to set a new value for field attribute diffuseColor.protected voidOGLTwoSidedMaterial.setBackEmissiveColor(float[] newEmissiveColor) Accessor method to set a new value for field attribute emissiveColor.protected voidOGLTwoSidedMaterial.setBackShininess(float newShininess) Accessor method to set a new value for field attribute shininess.protected voidOGLTwoSidedMaterial.setBackSpecularColor(float[] newSpecularColor) Accessor method to set a new value for field attribute specularColor.protected voidOGLTwoSidedMaterial.setBackTransparency(float newTransparency) Accessor method to set a new value for field attribute transparency.voidOGLPointProperties.setColorMode(String value) voidOGLMaterial.setDiffuseColor(float[] newDiffuseColor) Accessor method to set a new value for field attribute diffuseColor.voidOGLTwoSidedMaterial.setDiffuseColor(float[] newDiffuseColor) Accessor method to set a new value for field attribute diffuseColor.voidOGLMaterial.setEmissiveColor(float[] newEmissiveColor) Accessor method to set a new value for field attribute emissiveColor.voidOGLTwoSidedMaterial.setEmissiveColor(float[] newEmissiveColor) Accessor method to set a new value for field attribute emissiveColor.voidOGLAppearance.setFillProperties(VRMLNodeType prop) Set the fillProperties that should be used for this appearance.voidOGLShape.setGeometry(VRMLNodeType newGeometry) Set node content as replacement for geometry field.voidOGLAppearance.setLineProperties(VRMLNodeType prop) Set the line properties that should be used for this appearance.protected voidOGLLineProperties.setLineType(int value) Set the line type to the new value.protected voidOGLLineProperties.setLineWidthScale(float value) Override the base setting to update the Java3D representation of the line style.voidOGLAppearance.setMaterial(VRMLNodeType newMaterial) Set the material that should be used for this appearance.voidOGLAppearance.setPointProperties(VRMLNodeType prop) Set the point properties that should be used for this appearance.protected voidOGLPointProperties.setPointSizeAttenuation(float[] factor) protected voidOGLPointProperties.setPointSizeMax(float value) protected voidOGLPointProperties.setPointSizeMin(float value) protected voidOGLPointProperties.setPointSizeScale(float value) Override the base setting to update the Java3D representation of the point style.protected voidOGLTwoSidedMaterial.setSeparateBackColor(boolean state) Set a new value for the separated back face colour state.voidOGLMaterial.setShininess(float newShininess) Accessor method to set a new value for field attribute shininess.voidOGLTwoSidedMaterial.setShininess(float newShininess) Accessor method to set a new value for field attribute shininess.voidOGLMaterial.setSpecularColor(float[] newSpecularColor) Accessor method to set a new value for field attribute specularColor.voidOGLTwoSidedMaterial.setSpecularColor(float[] newSpecularColor) Accessor method to set a new value for field attribute specularColor.voidOGLAppearance.setTexture(VRMLNodeType newTexture) Set the texture that should be used for this appearance.voidOGLAppearance.setTextureTransform(VRMLNodeType newTransform) Set the texture transform that should be used for this appearance.voidOGLMaterial.setTransparency(float newTransparency) Accessor method to set a new value for field attribute transparency.voidOGLTwoSidedMaterial.setTransparency(float newTransparency) Accessor method to set a new value for field attribute transparency. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.sound
Methods in org.web3d.vrml.renderer.ogl.nodes.sound that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionvoidOGLAudioClip.setPitch(float newPitch) Sets a new value for this node's pitch. -
Uses of InvalidFieldValueException in org.web3d.vrml.renderer.ogl.nodes.texture
Methods in org.web3d.vrml.renderer.ogl.nodes.texture that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionprotected voidOGLMultiTextureTransform.addTextureTransformNode(VRMLNodeType node) Add a single texturetransform node to the list of textures.protected voidOGLRenderedTexture.setBackground(VRMLNodeType bg) Set new value to be used for the background field.protected voidOGLRenderedTexture.setFog(VRMLNodeType fog) Set new value to be used for the fog field.protected voidOGLRenderedTexture.setScene(VRMLNodeType scn) Set new value to be used for the scene field.voidSet the value of the field at the given index as an array of strings.voidOGLTextureTransform.setValue(int index, float value) Set the value of the field at the given index as a float.voidOGLTextureTransform.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.voidOGLTextureTransform3D.setValue(int index, float value) Set the value of the field at the given index as a float.voidOGLTextureTransform3D.setValue(int index, float[] value, int numValid) Set the value of the field at the given index as an array of floats.protected voidOGLRenderedTexture.setViewpoint(VRMLNodeType vp) Set new value to be used for the viewpoint field. -
Uses of InvalidFieldValueException in org.web3d.vrml.util
Methods in org.web3d.vrml.util that throw InvalidFieldValueExceptionModifier and TypeMethodDescriptionstatic voidFieldValidator.checkBBoxSize(String idString, float[] bboxSize) Check the validity of the bboxSize field.static voidFieldValidator.checkBBoxSize2D(String idString, float[] bboxSize) Check the validity of the 2D bboxSize field.static voidFieldValidator.checkColorAlphaVector(String idString, float[] newColor) Check the validity of a color field Valid range is [0,1] for each elementstatic voidFieldValidator.checkColorArray(String idString, float[] newColor) Check the validity of a MFColor field array.static voidFieldValidator.checkColorVector(String idString, float[] newColor) Check the validity of a color field Valid range is [0,1] for each elementstatic voidFieldValidator.checkDoublePosInfinity(String idString, double newDouble) Check the validity of a double pos infinity field Valid range is [0,infinity)static voidFieldValidator.checkFloat(String idString, float newFloat) Check the validity of a float field Valid range is [0,1]static voidFieldValidator.checkFloatPositiveInfinity(String idString, float newFloat) Check the validity of a float pos infinity field Valid range is [0,infinity)static voidFieldValidator.checkIntPositiveInfinity(String idString, int newInt) Check the validity of a integer pos infinity field Valid range is [0,infinity)